Psycho Shift (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=375 |
n=375 |
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jtrans=Psycho Shift |
jtrans=Psycho Shift |
jtranslit=Saiko Shifuto |
jtranslit=Saiko Shifuto |
gameimage=Psycho Shift V.png |
gameimage=Psycho Shift VIII.png |
gameimage2=Psycho Shift VIII 2.png |
gameimagewidth=300 |
type=Psychic |
type=Psychic |
damagecategory=Status |
damagecategory=Status |
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magiccoat=no |
magiccoat=no |
snatch=no |
snatch=no |
brightpowder=yes |
mirrormove=yes |
kingsrock=no |
kingsrock=no |
flag7=no |
flag7=no |
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It will not transfer volatile status conditions, such as {{status|confusion}}. It will fail if the target is immune to the status condition (such as via [[type]], [[Ability]], {{m|Safeguard}}, or by already having a status condition).
It will not transfer volatile status conditions, such as {{status|confusion}}. It will fail if the target is immune to the status condition (such as via [[type]], [[Ability]], {{m|Safeguard}}, or by already having a status condition).


If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer {{status|sleep}} when used via {{m|Sleep Talk}}.
If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer {{status|sleep}} when used via {{m|Sleep Talk}}. As there is no way to use Psycho Shift while {{status|freeze|frozen}}, it is not possible to transfer this status condition.


Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).<!--this is to account for special cases, like when the Pokemon's type has changed since inflicting the status-->
Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).<!--this is to account for special cases, such as when the Pokémon's type has changed since it was originally inflicted with the condition-->


===Generation V===
===Generation V===
Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates.
Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates.


===Generation VI===
===Generation VI to VIII===
Psycho Shift's accuracy changed from 90% to 100%.
Psycho Shift's accuracy changed from 90% to 100%.
If powered up by a [[Psychium Z]] into Z-Psycho Shift, the user's {{stat|Special Attack}} stat rises by two stages.
===Generation IX===
Psycho Shift cannot be selected in a battle.


==Description==
==Description==
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}}
{{movedescentry|{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[level|leveling up]]===
===By [[level|leveling up]]===
{{Moveheader/Level|Psychic|4}}
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/Level4|163|Hoothoot|2|Normal|Flying|41|49|49}}
{{Moveentry/6|0144|formsig=G|Articuno|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||1}}
{{Moveentry/Level4|164|Noctowl|2|Normal|Flying|47|57|57}}
{{Moveentry/6|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|41|49|49|19|15|15}}
{{Moveentry/Level4|177|Natu|2|Psychic|Flying|33|33|33}}
{{Moveentry/6|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|47|57|57|19|15|15}}
{{Moveentry/Level4|178|Xatu|2|Psychic|Flying|37|37|37}}
{{Moveentry/6|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|33|33|33{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39|26|26}}
{{Moveentry/Level4|380|Latias|2|Dragon|Psychic|50|50|50}}
{{Moveentry/6|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|37|37|37{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|28|28}}
{{Moveentry/Level4|381|Latios|2|Dragon|Psychic|50|50|50}}
{{Moveentry/6|0380|Latias|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|75|75}}
{{Moveentry/Level4|386|Deoxys|1|Psychic|Psychic|57|57|57}}
{{Moveentry/6|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|75|75}}
{{Moveentry/Level4|488|Cresselia|1|Psychic|Psychic|75|75|--, 75}}
{{Moveentry/6|0386|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43||43}}
{{Movefooter|Psychic|4}}
{{Moveentry/6|0488|Cresselia|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|75|75|1, 75|1, 75|24|24}}
{{Movefoot|Psychic|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Psychic|4}}
{{Movehead/Games|Psychic|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/Breed4|063|Abra|1|Psychic|Psychic|no|no|{{MSP|327|Spinda}}|note=Chain breed}}
{{Moveentry/6|0063|Abra|type=Psychic|1|Human-Like|Human-Like|||||||note=Chain breed}}
{{Moveentry/Breed4|175|Togepi|1|Fairy|Fairy|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|||}}
{{Moveentry/Breed4|198|Murkrow|2|Dark|Flying|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying||||||}}
{{Moveentry/Breed4|327|Spinda|1|Normal|Normal|no|no|{{MSP|527|Woobat}}|note=Chain breed}}
{{Moveentry/6|0327|Spinda|type=Normal|2|Field|Human-Like|||||||note=Chain breed}}
{{Moveentry/Breed4|527|Woobat|2|Psychic|Flying|no|no|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0527|Woobat|type=Psychic|type2=Flying|2|Field|Flying||−|✔|✔|}}
{{Moveentry/Breed4|561|Sigilyph|2|Psychic|Flying|no|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|✔|✔}}
{{Movefooter|Psychic|4}}
{{Moveentry/6|0876|formsig=F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Female|||||}}
{{Movefoot|Psychic|6}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
{{MoveResearch|Which bad status conditions cannot be transferred in Explorers and {{pkmn|Super Mystery Dungeon}}?}}
Psycho Shift transfers the user's bad {{DL|Status condition (Mystery Dungeon)|status conditions}} to the target in front. This move also cures sealed move, but will not transfer them to the target.
 
{{Template:MDMoveheader|type=psychic}}
{{Template:MDMoveRow|game=TDS|pp=10|acc=—%|range=Front|target=All|cuts=No}}
{{Template:MDMoveRow|game=BSL|pp=10|acc=—%|range=Front|target=All|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=10|ppmax=30|acc=100%|range=Front|target=All|cuts=No}}
{{Template:MDMovefoot|type=psychic|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|TDS}}|Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの わるいじょうたいを すべて しょうめんの ポケモンに うつして じぶんは かいふくする|Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It transfers your bad status condition to a target.{{tt|*|Move Summary}}<br>It transfers your bad status condition to a target. Not all bad status conditions can be transferred, so be careful.{{tt|*|Move Description}}}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}}
{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}}
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}}
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises her head, letting out a loud cry. She is then healed from her current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}}
{{movebtmManga|type=psychic|user=Tower Tycoon Palmer|user1=Palmer's Cresselia|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}}
{{movebtmManga|type=psychic|user=Palmer|user1=Palmer's Cresselia|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}}


==In other generations==
==In other generations==
===Core series games===
{{Movegen|
{{Movegen|
type=Psychic|
type=Psychic|
genIV=Psycho Shift IV|
genIV=Psycho Shift IV|
genV=Psycho Shift V|
genVI=Psycho Shift VI|
genVI2=Psycho Shift VI 2|
genVII=Psycho Shift VII|
genVII2=Psycho Shift VII 2|
}}
===Side series games===
{{Movegen
|type=Psychic
|PBR=Psycho Shift PBR
}}
===Spin-off series games===
{{Movegen
|type=Psychic
|PSMD=Psycho Shift PSMD
}}
}}
==Trivia==
* Psycho Shift is the only {{type|Psychic}} move capable of afflicting the target with {{status|burn}}, {{status|paralysis}}, or {{status|poison}}.


==In other languages==
==In other languages==
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
|zh_cmn=幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}''
|zh_yue=精神轉移 ''{{tt|Jīngsàhn Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Waahnjeuhng Jyúnyìh|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Échange Psy{{tt|*|Generation V onwards}}<br/>Echange Psy{{tt|*|Generation IV}}
|zh_cmn=精神轉移 / 精神转移 ''{{tt|Jīngshén Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Échange Psy<sup>{{gen|V}}+</sup><br>Echange Psy<sup>{{gen|IV}}</sup>
|de=Psybann
|de=Psybann
|el=Τηλεμεταβίβαση
|el=Τηλεμεταβίβαση ''Tilemetavívasi''
|it=Psicotrasfer
|it=Psicotrasfer
|ko=사이코시프트 ''Psycho Shift''
|ko=사이코시프트 {{tt|''Saikosipeuteu''|Psycho Shift}}
|es=Psicocambio{{tt|*|Generation VI onwards}}<br/>Psico-cambio{{tt|*|Generations IV-V}}
|es=Psicocambio<sup>{{gen|VI}}+</sup><br>Psico-cambio<sup>{{gen|IV}}–{{gen|V}}</sup>
|pt_br=Mudança Psíquica
|sr=Psihička smena
|sr=Psihička Smena}}
|vi=Chuyển Dịch Siêu Linh}}
 
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Moves that can heal non-volatile status conditions]]
[[Category:Moves that can inflict paralysis]]
[[Category:Moves that can inflict poison]]
[[Category:Moves that can inflict sleep]]
[[Category:Moves that can inflict a burn]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Psybann]]
[[de:Psybann]]
[[es:Psicocambio]]
[[fr:Échange Psy]]
[[fr:Échange Psy]]
[[it:Psicotrasfer (mossa)]]
[[it:Psicotrasfer]]
[[ja:サイコシフト]]
[[ja:サイコシフト]]
[[pl:Psycho Shift]]
[[zh:精神转移(招式)]]
[[pt:Psycho Shift]]
[[zh:幻象转移(技能)]]
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