Psycho Shift (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=375 |
n=375 |
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jtrans=Psycho Shift |
jtrans=Psycho Shift |
jtranslit=Saiko Shifuto |
jtranslit=Saiko Shifuto |
gameimage=Psycho Shift V.png |
gameimage=Psycho Shift VIII.png |
gameimage2=Psycho Shift VIII 2.png |
gameimagewidth=300 |
type=Psychic |
type=Psychic |
damagecategory=Status |
damagecategory=Status |
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maxpp=16 |
maxpp=16 |
power=— |
power=— |
accuracy={{tt|100|90 in Generation IV-V}} |
accuracy={{tt|100|90 in Generations IV-V}} |
bdesc= |
bdesc= |
gen=IV |
gen=IV |
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appealsc=0 |
appealsc=0 |
scdesc=Raises the score if the Voltage is low. |
scdesc=Raises the score if the Voltage is low. |
category6=Clever|
appeal6=2|
jam6=0|
cdesc6=Works great if the user goes last this turn.|
pokefordex=Psycho%20Shift |
pokefordex=Psycho%20Shift |
touches=no |
touches=no |
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magiccoat=no |
magiccoat=no |
snatch=no |
snatch=no |
brightpowder=yes |
mirrormove=yes |
kingsrock=no |
kingsrock=no |
flag7=no |
flag7=no |
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==Effect==
==Effect==
===Generation IV===
===Generation IV===
Psycho Shift transfers any non-volatile [[status condition]] from the user to the target, curing the user in the process. It will not transfer volatile status conditions (confusion, etc.), and will fail if the target is immune to the status condition via type, Ability, {{m|Safeguard}}, or is affected by a status condition already.
Psycho Shift cures any non-volatile [[status condition]] the user has and afflicts the target with it.


If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned (if the move succeeds).
It will not transfer volatile status conditions, such as {{status|confusion}}. It will fail if the target is immune to the status condition (such as via [[type]], [[Ability]], {{m|Safeguard}}, or by already having a status condition).


Psycho Shift will cure the user before inflicting the status condition on the opponent. Therefore, {{a|Synchronize}} will reflect status conditions when Psycho Shift is used (if the user of Psycho Shift is susceptible to the status condition).<!--this is to account for special cases, like when the Pokemon's type has changed since inflicting the status-->
If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer {{status|sleep}} when used via {{m|Sleep Talk}}. As there is no way to use Psycho Shift while {{status|freeze|frozen}}, it is not possible to transfer this status condition.
 
Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).<!--this is to account for special cases, such as when the Pokémon's type has changed since it was originally inflicted with the condition-->


===Generation V===
===Generation V===
Psycho Shift will now cure the user after inflicting the status condition on the opponent. Therefore, {{a|Synchronize}} will fail to reflect status conditions when Psycho Shift is used.
Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates.


===Generation VI===
===Generation VI to VIII===
Psycho Shift's accuracy changed from 90% to 100%.
Psycho Shift's accuracy changed from 90% to 100%.
If powered up by a [[Psychium Z]] into Z-Psycho Shift, the user's {{stat|Special Attack}} stat rises by two stages.
===Generation IX===
Psycho Shift cannot be selected in a battle.


==Description==
==Description==
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}}
{{movedescentry|{{gameabbrev3|XY}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}}
{{movedescentry|{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[level|leveling up]]===
===By [[level|leveling up]]===
{{Moveheader/Level|Psychic|4}}
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/Level4|163|Hoothoot|2|Normal|Flying|41|49|49}}
{{Moveentry/6|0144|formsig=G|Articuno|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||1}}
{{Moveentry/Level4|164|Noctowl|2|Normal|Flying|47|57|57}}
{{Moveentry/6|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|41|49|49|19|15|15}}
{{Moveentry/Level4|177|Natu|2|Psychic|Flying|33|33|33}}
{{Moveentry/6|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|47|57|57|19|15|15}}
{{Moveentry/Level4|178|Xatu|2|Psychic|Flying|37|37|37}}
{{Moveentry/6|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|33|33|33{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39|26|26}}
{{Moveentry/Level4|380|Latias|2|Dragon|Psychic|50|50|50}}
{{Moveentry/6|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|37|37|37{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|28|28}}
{{Moveentry/Level4|381|Latios|2|Dragon|Psychic|50|50|50}}
{{Moveentry/6|0380|Latias|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|75|75}}
{{Moveentry/Level4|386|Deoxys|1|Psychic|Psychic|57|57|57}}
{{Moveentry/6|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|75|75}}
{{Moveentry/Level4|488|Cresselia|1|Psychic|Psychic|75|75|--, 75}}
{{Moveentry/6|0386|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43||43}}
{{Movefooter|Psychic|4}}
{{Moveentry/6|0488|Cresselia|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|75|75|1, 75|1, 75|24|24}}
{{Movefoot|Psychic|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Psychic|4}}
{{Movehead/Games|Psychic|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/Breed4|063|Abra|1|Psychic|Psychic|no|no|{{MSP|327|Spinda}}|note=Chain breed}}
{{Moveentry/6|0063|Abra|type=Psychic|1|Human-Like|Human-Like|||||||note=Chain breed}}
{{Moveentry/Breed4|175|Togepi|1|Fairy|Fairy|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|||}}
{{Moveentry/Breed4|198|Murkrow|2|Dark|Flying|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying||||||}}
{{Moveentry/Breed4|327|Spinda|1|Normal|Normal|no|no|{{MSP|527|Woobat}}|note=Chain breed}}
{{Moveentry/6|0327|Spinda|type=Normal|2|Field|Human-Like|||||||note=Chain breed}}
{{Moveentry/Breed4|527|Woobat|2|Psychic|Flying|no|no|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0527|Woobat|type=Psychic|type2=Flying|2|Field|Flying||−|✔|✔|}}
{{Moveentry/Breed4|561|Sigilyph|2|Psychic|Flying|no|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/6|0561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|✔|✔}}
{{Movefooter|Psychic|4}}
{{Moveentry/6|0876|formsig=F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Female|||||}}
{{Movefoot|Psychic|6}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
{{MoveResearch|Which bad status conditions cannot be transferred in Explorers and {{pkmn|Super Mystery Dungeon}}?}}
Psycho Shift transfers the user's bad {{DL|Status condition (Mystery Dungeon)|status conditions}} to the target in front. This move also cures sealed move, but will not transfer them to the target.
 
{{Template:MDMoveheader|type=psychic}}
{{Template:MDMoveRow|game=TDS|pp=10|acc=—%|range=Front|target=All|cuts=No}}
{{Template:MDMoveRow|game=BSL|pp=10|acc=—%|range=Front|target=All|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=10|ppmax=30|acc=100%|range=Front|target=All|cuts=No}}
{{Template:MDMovefoot|type=psychic|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|TDS}}|Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの わるいじょうたいを すべて しょうめんの ポケモンに うつして じぶんは かいふくする|Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It transfers your bad status condition to a target.{{tt|*|Move Summary}}<br>It transfers your bad status condition to a target. Not all bad status conditions can be transferred, so be careful.{{tt|*|Move Description}}}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}}
{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}}
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}}
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises her head, letting out a loud cry. She is then healed from her current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}}
{{movebtmManga|type=psychic|user=Tower Tycoon Palmer|user1=Palmer's Cresselia|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}}
{{movebtmManga|type=psychic|user=Palmer|user1=Palmer's Cresselia|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}}


==In other generations==
==In other generations==
===Core series games===
{{Movegen|
{{Movegen|
type=Psychic|
type=Psychic|
genIV=Psycho Shift IV|
genIV=Psycho Shift IV|
genV=Psycho Shift V|
genVI=Psycho Shift VI|
genVI2=Psycho Shift VI 2|
genVII=Psycho Shift VII|
genVII2=Psycho Shift VII 2|
}}
}}
===Side series games===
{{Movegen
|type=Psychic
|PBR=Psycho Shift PBR
}}
===Spin-off series games===
{{Movegen
|type=Psychic
|PSMD=Psycho Shift PSMD
}}
==Trivia==
* Psycho Shift is the only {{type|Psychic}} move capable of afflicting the target with {{status|burn}}, {{status|paralysis}}, or {{status|poison}}.


==In other languages==
==In other languages==
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
|zh_cmn=幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}''
|zh_yue=精神轉移 ''{{tt|Jīngsàhn Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Waahnjeuhng Jyúnyìh|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Échange Psy
|zh_cmn=精神轉移 / 精神转移 ''{{tt|Jīngshén Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Échange Psy<sup>{{gen|V}}+</sup><br>Echange Psy<sup>{{gen|IV}}</sup>
|de=Psybann
|de=Psybann
|el=Τηλεμεταβίβαση
|el=Τηλεμεταβίβαση ''Tilemetavívasi''
|it=Psicotrasfer
|it=Psicotrasfer
|ko=사이코시프트 ''Psycho Shift''
|ko=사이코시프트 {{tt|''Saikosipeuteu''|Psycho Shift}}
|es=Psico-cambio
|es=Psicocambio<sup>{{gen|VI}}+</sup><br>Psico-cambio<sup>{{gen|IV}}–{{gen|V}}</sup>
|pt_br=Mudança Psíquica
|sr=Psihička smena
|sr=Psihička Smena}}
|vi=Chuyển Dịch Siêu Linh}}
 
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Moves that can heal non-volatile status conditions]]
[[Category:Moves that can inflict paralysis]]
[[Category:Moves that can inflict poison]]
[[Category:Moves that can inflict sleep]]
[[Category:Moves that can inflict a burn]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Psybann]]
[[de:Psybann]]
[[es:Psicocambio]]
[[fr:Échange Psy]]
[[fr:Échange Psy]]
[[it:Psicotrasfer (mossa)]]
[[it:Psicotrasfer]]
[[ja:サイコシフト]]
[[ja:サイコシフト]]
[[pl:Psycho Shift]]
[[zh:精神转移(招式)]]
[[pt:Psycho Shift]]
[[zh:幻象转移(技能)]]
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