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jname=サイコシフト | | jname=サイコシフト | | ||
jtrans=Psycho Shift | | jtrans=Psycho Shift | | ||
jtranslit=Saiko Shifuto | | |||
gameimage=Psycho Shift VIII.png | | |||
gameimage2=Psycho Shift VIII 2.png | | |||
gameimagewidth=300 | | |||
type=Psychic | | type=Psychic | | ||
damagecategory=Status | | damagecategory=Status | | ||
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maxpp=16 | | maxpp=16 | | ||
power=— | | power=— | | ||
accuracy=90 | | accuracy={{tt|100|90 in Generations IV-V}} | | ||
bdesc= | | bdesc= | | ||
gen=IV | | gen=IV | | ||
Line 21: | Line 22: | ||
appealsc=0 | | appealsc=0 | | ||
scdesc=Raises the score if the Voltage is low. | | scdesc=Raises the score if the Voltage is low. | | ||
category6=Clever| | |||
appeal6=2| | |||
jam6=0| | |||
cdesc6=Works great if the user goes last this turn.| | |||
pokefordex=Psycho%20Shift | | pokefordex=Psycho%20Shift | | ||
touches=no | | touches=no | | ||
Line 26: | Line 31: | ||
magiccoat=no | | magiccoat=no | | ||
snatch=no | | snatch=no | | ||
mirrormove=yes | | |||
kingsrock=no | | kingsrock=no | | ||
flag7=no | | flag7=no | | ||
flag8=no | | flag8=no | | ||
sound=no | | sound=no | | ||
target= | target=anyadjacent | | ||
footnotes= }} | footnotes= }} | ||
'''Psycho Shift''' (Japanese: '''サイコシフト''' '' | '''Psycho Shift''' (Japanese: '''サイコシフト''' ''Psycho Shift'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]]. | ||
==Effect== | ==Effect== | ||
Psycho Shift | ===Generation IV=== | ||
Psycho Shift cures any non-volatile [[status condition]] the user has and afflicts the target with it. | |||
If the | It will not transfer volatile status conditions, such as {{status|confusion}}. It will fail if the target is immune to the status condition (such as via [[type]], [[Ability]], {{m|Safeguard}}, or by already having a status condition). | ||
If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer {{status|sleep}} when used via {{m|Sleep Talk}}. As there is no way to use Psycho Shift while {{status|freeze|frozen}}, it is not possible to transfer this status condition. | |||
Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).<!--this is to account for special cases, such as when the Pokémon's type has changed since it was originally inflicted with the condition--> | |||
===Generation V=== | |||
Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates. | |||
===Generation VI to VIII=== | |||
Psycho Shift's accuracy changed from 90% to 100%. | |||
If powered up by a [[Psychium Z]] into Z-Psycho Shift, the user's {{stat|Special Attack}} stat rises by two stages. | |||
===Generation IX=== | |||
Psycho Shift cannot be selected in a battle. | |||
==Description== | |||
{{movedesc|Psychic}} | |||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}} | |||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | ==Learnset== | ||
===By [[level|leveling up]]=== | ===By [[level|leveling up]]=== | ||
{{ | {{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}} | ||
{{Moveentry/ | {{Moveentry/6|0144|formsig=G|Articuno|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||1}} | ||
{{Moveentry/ | {{Moveentry/6|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|41|49|49|19|15|15}} | ||
{{Moveentry/ | {{Moveentry/6|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|47|57|57|19|15|15}} | ||
{{Moveentry/ | {{Moveentry/6|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|33|33|33{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39|26|26}} | ||
{{Moveentry/ | {{Moveentry/6|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|37|37|37{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|28|28}} | ||
{{Moveentry/ | {{Moveentry/6|0380|Latias|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|75|75}} | ||
{{Moveentry/ | {{Moveentry/6|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|75|75}} | ||
{{Moveentry/ | {{Moveentry/6|0386|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43||43}} | ||
{{ | {{Moveentry/6|0488|Cresselia|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|75|75|1, 75|1, 75|24|24}} | ||
{{Movefoot|Psychic|6}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Games|Psychic|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}} | ||
{{Moveentry/ | {{Moveentry/6|0063|Abra|type=Psychic|1|Human-Like|Human-Like|−|−|✔|✔|−|✔|note=Chain breed}} | ||
{{ | {{Moveentry/6|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔|✔|✔}} | ||
{{ | {{Moveentry/6|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔|✔||✔}} | ||
{{ | {{Moveentry/6|0327|Spinda|type=Normal|2|Field|Human-Like|−|−|✔|✔||✔|note=Chain breed}} | ||
{{Moveentry/6|0527|Woobat|type=Psychic|type2=Flying|2|Field|Flying||−|✔|✔|✔}} | |||
{{Moveentry/6|0561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|✔|✔}} | |||
{{Moveentry/6|0876|formsig=F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Female|||||✔}} | |||
{{Movefoot|Psychic|6}} | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
{{MoveResearch|Which bad status conditions cannot be transferred in Explorers and {{pkmn|Super Mystery Dungeon}}?}} | |||
Psycho Shift transfers the user's bad {{DL|Status condition (Mystery Dungeon)|status conditions}} to the target in front. This move also cures sealed move, but will not transfer them to the target. | |||
{{Template:MDMoveheader|type=psychic}} | |||
{{Template:MDMoveRow|game=TDS|pp=10|acc=—%|range=Front|target=All|cuts=No}} | |||
{{Template:MDMoveRow|game=BSL|pp=10|acc=—%|range=Front|target=All|cuts=No}} | |||
{{Template:MDMoveRow|game=SMD|pp=10|ppmax=30|acc=100%|range=Front|target=All|cuts=No}} | |||
{{Template:MDMovefoot|type=psychic|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}} | |||
===Description=== | |||
{{movedesc|Psychic}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの わるいじょうたいを すべて しょうめんの ポケモンに うつして じぶんは かいふくする|Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It transfers your bad status condition to a target.{{tt|*|Move Summary}}<br>It transfers your bad status condition to a target. Not all bad status conditions can be transferred, so be careful.{{tt|*|Move Description}}}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | |||
===Pokémon Adventures=== | |||
{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}} | |||
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises her head, letting out a loud cry. She is then healed from her current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}} | |||
{{movebtmManga|type=psychic|user=Palmer|user1=Palmer's Cresselia|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}} | |||
==In other generations== | |||
===Core series games=== | |||
{{Movegen| | |||
type=Psychic| | |||
genIV=Psycho Shift IV| | |||
genV=Psycho Shift V| | |||
genVI=Psycho Shift VI| | |||
genVI2=Psycho Shift VI 2| | |||
genVII=Psycho Shift VII| | |||
genVII2=Psycho Shift VII 2| | |||
}} | |||
===Side series games=== | |||
{{Movegen | |||
|type=Psychic | |||
|PBR=Psycho Shift PBR | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Psychic | |||
|PSMD=Psycho Shift PSMD | |||
}} | |||
==Trivia== | |||
* Psycho Shift is the only {{type|Psychic}} move capable of afflicting the target with {{status|burn}}, {{status|paralysis}}, or {{status|poison}}. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}} | {{Langtable|color={{psychic color}}|bordercolor={{psychic color light}} | ||
|zh_cmn=幻象轉移 ''Huànxiàng Zhuǎnyí'' | |zh_yue=精神轉移 ''{{tt|Jīngsàhn Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Waahnjeuhng Jyúnyìh|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}} | ||
|fr=Échange Psy | |zh_cmn=精神轉移 / 精神转移 ''{{tt|Jīngshén Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}} | ||
|fr=Échange Psy<sup>{{gen|V}}+</sup><br>Echange Psy<sup>{{gen|IV}}</sup> | |||
|de=Psybann | |de=Psybann | ||
|el=Τηλεμεταβίβαση | |el=Τηλεμεταβίβαση ''Tilemetavívasi'' | ||
|it=Psicotrasfer | |it=Psicotrasfer | ||
|ko=사이코시프트 ''Psycho Shift | |ko=사이코시프트 {{tt|''Saikosipeuteu''|Psycho Shift}} | ||
|es=Psico-cambio | |es=Psicocambio<sup>{{gen|VI}}+</sup><br>Psico-cambio<sup>{{gen|IV}}–{{gen|V}}</sup> | ||
|sr=Psihička | |sr=Psihička smena | ||
|vi=Chuyển Dịch Siêu Linh}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Moves that can heal non-volatile status conditions]] | |||
[[Category:Moves that can inflict paralysis]] | |||
[[Category:Moves that can inflict poison]] | |||
[[Category:Moves that can inflict sleep]] | |||
[[Category:Moves that can inflict a burn]] | |||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[Category:Moves unusable in Pokémon Scarlet and Violet]] | |||
[[de:Psybann]] | [[de:Psybann]] | ||
[[es:Psicocambio]] | |||
[[fr:Échange Psy]] | [[fr:Échange Psy]] | ||
[[it:Psicotrasfer | [[it:Psicotrasfer]] | ||
[[ja:サイコシフト]] | [[ja:サイコシフト]] | ||
[[ | [[zh:精神转移(招式)]] | ||
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