Priority: Difference between revisions

150 bytes removed ,  27 December 2013
→‎Trivia: Clearly visible from the charts above; also, I don't see any good reason to make trivia about something that was notable "prior to such-and-such generation" but isn't notable currently.
(→‎Trivia: Clearly visible from the charts above; also, I don't see any good reason to make trivia about something that was notable "prior to such-and-such generation" but isn't notable currently.)
Line 272: Line 272:
==Trivia==
==Trivia==
* Since {{m|Focus Punch}} has a higher priority than {{m|Avalanche}}, {{m|Revenge}}, {{m|Dragon Tail}}, {{m|Circle Throw}}, and {{m|Counter}}, they are unable to break the focus of a Pokémon using Focus Punch. Thus, they, along with Focus Punch itself, are the only six attacks that can strike a Pokémon in the same turn as it successfully uses Focus Punch.
* Since {{m|Focus Punch}} has a higher priority than {{m|Avalanche}}, {{m|Revenge}}, {{m|Dragon Tail}}, {{m|Circle Throw}}, and {{m|Counter}}, they are unable to break the focus of a Pokémon using Focus Punch. Thus, they, along with Focus Punch itself, are the only six attacks that can strike a Pokémon in the same turn as it successfully uses Focus Punch.
* Until [[Generation IV]], there were no moves that had a priority of +2, -4, or -7.
*As of [[Generation V]], there is no move that has a -2 priority
* {{p|Hitmontop}} can learn the most priority moves of all Pokémon, with 14 {{cat|increased priority moves}} and 2 decreased priority moves.
* {{p|Hitmontop}} can learn the most priority moves of all Pokémon, with 14 {{cat|increased priority moves}} and 2 decreased priority moves.
* Since charging Focus Punch had a higher priority than switching in Generation III, in a [[Double Battle]], if the player selected Focus Punch then cancelled the selection, then switched that Pokémon out, it would still begin charging Focus Punch before switching. Its high priority also gave it the odd effect of occurring before the opponent used their items or Pokémon were switched out.
* Since charging Focus Punch had a higher priority than switching in Generation III, in a [[Double Battle]], if the player selected Focus Punch then cancelled the selection, then switched that Pokémon out, it would still begin charging Focus Punch before switching. Its high priority also gave it the odd effect of occurring before the opponent used their items or Pokémon were switched out.
13,668

edits