Primeape (Pokémon)

For Pokémon GO information on this species, see the game's section.
0056MS.png #0056: Mankey
Pokémon
#0058: Growlithe 0058MS.png
This article is about the species. For a specific instance of this species, see Primeape (disambiguation).
Primeape
Pig Monkey Pokémon
オコリザル
Okorizaru
#0057
Primeape



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Vital Spirit or Anger PointGen IV+ Cacophony
Cacophony
Defiant
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
75 (17.5%)
Breeding
Egg Group
Field
Hatch time
20 cycles
Height
3'03" 1.0 m
Primeape
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
70.5 lbs. 32.0 kg
Primeape
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
149
Gen. I-IV
Unknown
IV
159
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Primeape
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F0057.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
70
External Links

Primeape (Japanese: オコリザル Okorizaru) is a Fighting-type Pokémon introduced in Generation I.

It evolves from Mankey starting at level 28 and evolves into Annihilape when leveled up after using Rage Fist 20 times.

Biology

 
Primeape eating bananas

Primeape is a bipedal, simian Pokémon with a round body covered in light beige, shaggy fur. There is usually a throbbing vein on the left side of its forehead, and it has triangular ears with pink insides, narrow eyes with tiny pupils, and a pink, snout-like nose. Its arms and legs are brown and have metal shackles on the wrists and ankles. This is probably indicative of a method of training with weights. The hands have no visible fingers, instead resembling mittens or boxing gloves, and the feet have two toes.

Primeape is easily angered; even the slightest glance of eye contact will make it furious. When it becomes enraged, its blood circulation is boosted. This makes its muscles stronger, but at the cost of some of its intelligence. Primeape also possesses the ability to convert its anger into energy to attack its opponents with. It has sturdy vessels in its brain that keep it healthy despite its constant anger. It will chase anyone who upsets it and will not stop until it has caught up to its target. Even if it is awoken from sleep, it will groggily chase whatever woke it. Some researchers have a theory Primeape is angry even when inside a Poké Ball. In some cases, Primeape has been known to die as a result of its rage, though it is also said to look peaceful in death, potentially due to its rage transcending and leaving its physical form to become something new. In the anime, it has shown some fondness for bananas. Primeape can be found on mountains. It competes with Ursaring when it comes to searching for berries. In Paldea, Hawlucha is Primeape's natural enemy. As mentioned in Pokémon Sleep, it is very rare to find a Primeape sleeping without rage, possibly from exhausting itself.[1]

Primeape and its evolved form, Annihilape, are the only known Pokémon capable of learning the move Rage Fist.

Evolution

Primeape evolves from Mankey and evolves into Annihilape.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

 
Unevolved
Mankey
 Fighting 

 
First evolution
Primeape
 Fighting 

 
Second evolution
Annihilape
 Fighting  Ghost 



In the anime

 
Primeape in the anime

Major appearances

Ash's Primeape

Primeape debuted in Primeape Goes Bananas, where a Mankey that stole Ash's hat later evolved into one. Ash's Charmander battled Primeape, and Ash was able to catch it. It is currently training with Anthony to become a true P1 champion.

Other

In Chikorita's Big Upset, a Primeape was the leader of a group of wild Fighting-type Pokémon. It was defeated in battle by Chikorita and immediately surrendered its gang leadership to Chikorita. It then helped fight Team Rocket.

In The Fortune Hunters, Butch owns a Primeape. It defeated Misty's Staryu in battle and sent Jessie and James blasting off. However, Primeape was eventually defeated by Poliwhirl, Totodile, and Pikachu.

In Wobbu-Palooza!, a festival crasher used a Primeape to disrupt the Wobbuffet Festival. It wound up being repelled by Ash, his friends, and Team Rocket.

In A Tyrogue Full of Trouble, a Primeape was causing problems for a small town along with a Mankey and a Tyrogue. Kiyo was able to capture the Tyrogue, and the Mankey and Primeape joined up with him.

In Journey to the Starting Line!, multiple Primeape attacked Professor Oak, Delia, Tracey, and Gilbert as they tried to retrieve a first partner Bulbasaur that had gotten itself stuck in a tree.

In I Choose You!, multiple Primeape battled Ash's Metapod, causing it to evolve into Butterfree. They were then put to sleep with Sleep Powder, eventually waking up as Team Rocket tried to sneak past them.

Minor appearances

In Princess vs. Princess, Yumi used a Primeape to battle Jessie during the Queen of the Princess Festival. It quickly defeated Meowth before losing to Arbok after being poisoned by it.

In Riddle Me This, a Primeape at the Pokémon Lab was targeted by Team Rocket.

In Showdown at the Po-ké Corral, multiple Primeape were living at Professor Oak's Laboratory.

In Pikachu's Vacation, a Primeape was at the Pokémon Theme Park.

In Pikachu Re-Volts, Cassidy and Butch controlled a Primeape at Mandarin Island North.

In In the Pink, multiple pink Primeape lived on Pinkan Island.

In The Power of One, a Primeape sensed the disturbance caused by Lawrence III.

A wild Primeape appeared in Pikachu's Rescue Adventure.

In Wired for Battle!, a Primeape was in Muramasa's dojo.

In Tricks of the Trade, a Primeape was at the Pokémon Swap Meet in Palmpona.

In Two Hits and a Miss, a Trainer's Primeape was at a Fighting-type dojo.

In Beauty and the Breeder, a Pokémon Breeder's Primeape participated in a Pokémon breeding competition.

In the banned episode EP250, a Primeape lived in a forest outside the Ice Path.

A Trainer's Primeape appeared in You're a Star, Larvitar!.

In Hokey Poké Balls!, a Primeape was stolen by Team Rocket in a Poké Ball.

A Primeape appeared in the opening sequence of Destiny Deoxys.

A Primeape appeared in the opening sequence of Lucario and the Mystery of Mew.

A Trainer's Primeape appeared in Alola to New Adventure!.

In The Sun, the Scare, the Secret Lair!, Lillie observed a Mankey attacking a Primeape.

In Rocking Clawmark Hill!, two Primeape were training on Clawmark Hill.

A Trainer's Primeape appeared in Crystal-Clear Sleuthing!.

In Securing the Future!, six Trainers' Primeape joined the rest of Alola in showering Necrozma with light so it could return to its true form.

A Trainer's Primeape appeared in The Dealer of Destruction!.

In Battle Royal 151!, two Trainers' Primeape competed in the Battle Royal preliminary round of the Manalo Conference. Both were defeated, with one losing to Gladion's Silvally.

A Trainer's Primeape appeared in Z-Move Showdown!.

A Primeape appeared in This Could be the Start of Something Big!.

Pokédex entries

Episode Subject Source Entry
EP025 Primeape Ash's Pokédex Primeape. If you make eye contact with this evolved form of Mankey, it will chase you forever.
EP025 Thrash Ash's Pokédex Once Primeape begins its strongest attack, Thrash, it goes completely out of control.

In the manga

Ash & Pikachu

A Primeape appeared in The Tyrogue's Thoughts.

Movie adaptations

A Primeape appeared in Celebi: a Timeless Encounter.

Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic

A Primeape appeared in Altru Inc. Mystery.

A Primeape appeared in Team Dim Sun as one of the Pokémon Heath controlled.

Pocket Monsters DP

A Primeape appeared in PMDP16.

Pokémon Adventures

In Wartortle Wars, a Primeape was first seen as a wild Pokémon that Saur defeated, becoming an Ivysaur afterwards. This caught the attention of the looming con artist, Green, starting a long-winded chain of events that led to Red first losing his money to her charm, and then his Badges.

In The Primeape Directive, a frustrated Primeape led a group of Mankey in attacking Yellow and her temporary master Blue. However, Porygon managed to defeat it. Yellow then empathized with the Pokémon and had it leave peacefully into the wild. It later appeared along with its herd of Mankey in The Legend after the industrial ruins in the Kanto mainland had been restored by the healing light.

In Quilava Quandary, a Primeape was used by the Day-Care Couple to help train Gold.

Chuck, Blue's own master, owns a Primeape, as seen in Scrappy Skarmory, where it was working out with him and his Poliwrath. Together with Poliwrath, it used Dynamic Punch to reveal Suicune's presence in the ocean off the Cianwood coast, but the Gym Leader was defeated in the end, even after being joined by a friend.

A Primeape appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

A Trainer's Primeape appeared in Deprogramming Porygon-Z.

Pokémon Gold & Silver: The Golden Boys

A Primeape appeared in The Secret Of The Fighting Type Pokémon, under the ownership of Chuck.

Pokémon Gotta Catch 'Em All

A Primeape appeared in GDZ21.

Shinji's signature Pokémon is a Primeape, which debuted in GDZ28.

Pokémon Pocket Monsters

A Primeape appeared in Get The Flying Machine!!, under the ownership of a Biker. It was sent out to battle Red's Clefairy but lost.

Blaine sent out a Primeape during the battle portion of the Pokémon Quiz Battle in Fierce Competition at the Pokémon Quiz Battle!!.

A Primeape appeared in Get The Last Badge!!, under the ownership of Giovanni.

Professor Oak owns three Primeape, all of whom debuted in Save the Pokémon Zoo!!.

Red caught a Primeape prior to Red VS Green?! and another one off-screen in The Pokémon Banana League (Part 1).

A Primeape appeared in Squirtle, the Crybaby Pokémon, under the ownership of Giovanni. It reappeared in Good-Bye, Pikachu?!.

A Primeape appeared in Pikachu's Birthday Party.

Chuck's only known Pokémon is a Primeape. It battled all three of Red's Pokémon in Defeat Chuck Style Martial Arts!!.

A Primeape appeared in Legend Of The Strongest Pokémon!!.

Pokémon Ruby-Sapphire

Ruby has a Primeape at his house, as seen in Something Happened!! Let's Go After Pikachu!!.

A Primeape appeared in Let's Try To Be Idols!!.

A Primeape appeared in The Greatest Invention?!.

A Primeape appeared in Clefairy's Golf Debut!.

Pokémon Zensho

A Primeape appeared in PZ07, under the ownership of the Fighting Dojo.

In the TCG

Main article: Primeape (TCG)

Game data

Pokédex entries

Generation I Kanto
#057
Red(JPN) (This entry was originally untranslated in English until it was reused in Pokémon FireRed.)
Green
Red(ENG) Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
Blue
Yellow It stops being angry only when nobody else is around. To view this moment is very difficult.
Stadium When enraged, it gives chase endlessly. Because it is impossible to tell what made it angry, there is no soothing it.
Generation II Johto
#135
Gold If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Silver It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Crystal It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.
Stadium 2 If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Generation III Hoenn
#—
Kanto
#057
Ruby When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Sapphire
Emerald When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.
FireRed It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
LeafGreen Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.
Generation IV Sinnoh
#—
Johto
#137
Diamond It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Pearl
Platinum
HeartGold If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
SoulSilver It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Generation V Unova
#—
Black It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
White
Black 2 It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
White 2
Generation VI Kalos
#—
Hoenn
#—
X It stops being angry only when nobody else is around. To view this moment is very difficult.
Y It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
Omega Ruby When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Alpha Sapphire
Generation VII Alola
 S  M : #080
Alola
 US  UM : #094
Kanto
#057
Sun It has been known to become so angry that it dies as a result. Its face looks peaceful in death, however.
Moon Some researchers theorize that Primeape remains angry even when inside a Poké Ball.
Ultra Sun It will never forgive opponents who have angered it. Even after it has beaten them down until they can't move, it never ever forgives.
Ultra Moon The blood vessels in its brain are sturdier than those of other Pokémon, so it can stay healthy despite its constant raging.
Let's Go Pikachu It stops being angry only when nobody else is around. To view this moment is very difficult.
Let's Go Eevee
Generation VIII Galar
#—
Sinnoh
#—
Hisui
#—
This Pokémon has no Pokédex entries in Sword, Shield, and Legends: Arceus.
Brilliant Diamond It becomes angry if it sees an opponent's eyes and gets angrier if the opponent runs. Even after it beats the opponent, it is still angry.
Shining Pearl
Generation IX Paldea
#159
Kitakami
#100
Blueberry
#—
Scarlet It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Violet Some researchers theorize that Primeape remains angry even when inside a Poké Ball.


     
Primeape in the Alola Pokédex Primeape in the Paldea Pokédex Primeape in the Kitakami Pokédex

Game locations

Generation I
Red
Evolve Mankey
Blue
Trade
Blue (Japan)
Trade
Yellow
Route 23
Generation II
Gold
Route 9
Silver
Trade
Crystal
Trade
Generation III
Ruby Sapphire
Trade
Emerald
Trade
FireRed LeafGreen
Route 23, Cerulean Cave, Victory Road
Colosseum
Trade
XD
Cipher Key Lair (Shadow)
Generation IV
Diamond Pearl
Routes 225 and 226 (Poké Radar)
Platinum
Routes 225 and 226 (Poké Radar)
HeartGold
Route 9, Cerulean Cave
SoulSilver
Trade
Pal Park
Mountain
Generation V
Black White
Evolve Mankey
Black 2 White 2
Evolve Mankey
Generation VI
X Y
Evolve Mankey
Omega Ruby Alpha Sapphire
Evolve Mankey
Generation VII
Sun Moon
Poni Plains
Ultra Sun Ultra Moon
Poni Plains
Let's Go Pikachu
Evolve Mankey
Let's Go Eevee
Trade
Generation VIII
Sword Shield
Unobtainable
Brilliant Diamond Shining Pearl
Routes 225 and 226 (Poké Radar)
Grand Underground - Spacious Cave, Grassland Cave, Sunlit Cavern (After obtaining the National Pokédex)
Legends: Arceus
Unobtainable
Generation IX
Scarlet Violet
South Province: Area Four
West Province: Area One, Area Three
North Province: Area One
North Province: Glaseado Mountain (Poison Tera Type)
Tera Raid Battles (4★)
The Hidden Treasure of Area Zero
Kitakami Wilds, Timeless Woods


In side games

Generation I
Pinball
Evolve Mankey
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Trozei!
Endless Level 13, Forever Level 62, Pair Trozei, Mr. Who's Den
MD Red MD Blue
Evolve Mankey
Ranger
Olive Jungle
Generation IV
MD Time MD Darkness
Mt. Travail (1F-19F), Shimmer Hill (1F-17F)
MD Sky
Sky Peak (4th Station Pass 2F - Sky Peak Summit Pass 5F), Mt. Travail (1F-19F), Shimmer Hill (1F-17F)
Ranger: SoA
Altru Building, Altru Tower
Rumble
Fiery Furnace (Normal Mode C & A)
PokéPark Wii
Iceberg Zone, Meeting Place*
Ranger: GS
Rasp Cavern, Faldera Island, Ice Temple
Generation V
Rumble Blast
Factory: Sunny Seashore
PokéPark 2
Crag Area
Rumble U
Magical Lake: Dual Launchers
Generation VI
Battle Trozei
Infinite Ruins: Stage 3
Rumble World
Origin Hideaway: Secluded Volcanic Chasm (All Areas)
Generation VII
Rumble Rush
Gengar Sea, Entei Sea, Aegislash Sea, Lugia Sea, Bulbasaur Sea, Arceus Sea, Entei SeaFinal
Generation VIII
MD DX
Fainted Pokémon: Mt. Faraway, Southern Cavern, Grand Sea
Cross-Generation
Shuffle
Desert Umbra: Stage 344
Masters EX
Evolution: Scottie/Bettie & MankeyEgg


Held items

Pokémon caught in Generation I must be traded to a Generation II game in order for a held item to appear.

Games Held items
Red Blue
  Gold Leaf (100%)
Yellow
Diamond Pearl
Platinum
HeartGold SoulSilver

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
65
125 - 172 240 - 334
105
99 - 172 193 - 339
60
58 - 123 112 - 240
60
58 - 123 112 - 240
70
67 - 134 130 - 262
95
90 - 161 175 - 317
Total:
455
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 60.

Pokéathlon stats

Speed
3/3 ★★★
Power
4/5 ★★★★
Skill
1/1
Stamina
2/3 ★★
Jump
2/3 ★★
Total
12/15 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation IX
Other generations:
I - II - III - IV - V - VI - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Fling Dark Physical 0000 100100% 10
011 Scratch Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
011 Focus Energy Normal Status 0000 00——% 30
055 Fury Swipes Normal Physical 01818 08080% 15
088 Low Kick Fighting Physical 0000 100100% 20
1515 Seismic Toss Fighting Physical 0000 100100% 20
1717 Swagger Normal Status 0000 08585% 15
2222 Cross Chop Fighting Physical 100100 08080% 5
2626 Assurance Dark Physical 06060 100100% 10
3030 Thrash Normal Physical 120120 100100% 10
3535 Rage Fist Ghost Physical 05050 100100% 10
3939 Close Combat Fighting Physical 120120 100100% 5
4444 Screech Normal Status 0000 08585% 40
4848 Stomping Tantrum Ground Physical 07575 100100% 10
5353 Outrage Dragon Physical 120120 100100% 10
5757 Final Gambit Fighting Special 0000 100100% 5
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an evolution of Primeape
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation IX
Other generations:
I - II - III - IV - V - VI - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM001  TM001 Take Down Normal Physical 09090 085}}85% 20
TM006  TM006 Scary Face Normal Status 0000 100}}100% 10
TM007  TM007 Protect Normal Status 0000 00—}}—% 10
TM012  TM012 Low Kick Fighting Physical 0000 100}}100% 20
TM014  TM014 Acrobatics Flying Physical 05555 100}}100% 15
TM018  TM018 Thief Dark Physical 06060 100}}100% 25
TM025  TM025 Facade Normal Physical 07070 100}}100% 20
TM028  TM028 Bulldoze Ground Physical 06060 100}}100% 20
TM032  TM032 Swift Normal Special 06060 00—}}—% 20
TM036  TM036 Rock Tomb Rock Physical 06060 095}}95% 15
TM039  TM039 Low Sweep Fighting Physical 06565 100}}100% 20
TM043  TM043 Fling Dark Physical 0000 100}}100% 10
TM047  TM047 Endure Normal Status 0000 00—}}—% 10
TM049  TM049 Sunny Day Fire Status 0000 00—}}—% 5
TM050  TM050 Rain Dance Water Status 0000 00—}}—% 5
TM055  TM055 Dig Ground Physical 08080 100}}100% 10
TM058  TM058 Brick Break Fighting Physical 07575 100}}100% 15
TM060  TM060 U-turn Bug Physical 07070 100}}100% 20
TM061  TM061 Shadow Claw Ghost Physical 07070 100}}100% 15
TM064  TM064 Bulk Up Fighting Status 0000 00—}}—% 20
TM066  TM066 Body Slam Normal Physical 08585 100}}100% 15
TM067  TM067 Fire Punch Fire Physical 07575 100}}100% 15
TM068  TM068 Thunder Punch Electric Physical 07575 100}}100% 15
TM069  TM069 Ice Punch Ice Physical 07575 100}}100% 15
TM070  TM070 Sleep Talk Normal Status 0000 00—}}—% 10
TM071  TM071 Seed Bomb Grass Physical 08080 100}}100% 15
TM073  TM073 Drain Punch Fighting Physical 07575 100}}100% 10
TM080  TM080 Metronome Normal Status 0000 00—}}—% 10
TM083  TM083 Poison Jab Poison Physical 08080 100}}100% 20
TM084  TM084 Stomping Tantrum Ground Physical 07575 100}}100% 10
TM085  TM085 Rest Psychic Status 0000 00—}}—% 5
TM086  TM086 Rock Slide Rock Physical 07575 090}}90% 10
TM087  TM087 Taunt Dark Status 0000 100}}100% 20
TM102  TM102 Gunk Shot Poison Physical 120120 080}}80% 5
TM103  TM103 Substitute Normal Status 0000 00—}}—% 10
TM116  TM116 Stealth Rock Rock Status 0000 00—}}—% 20
TM122  TM122 Encore Normal Status 0000 100}}100% 5
TM126  TM126 Thunderbolt Electric Special 09090 100}}100% 15
TM130  TM130 Helping Hand Normal Status 0000 00—}}—% 20
TM134  TM134 Reversal Fighting Physical 0000 100}}100% 15
TM149  TM149 Earthquake Ground Physical 100100 100}}100% 10
TM150  TM150 Stone Edge Rock Physical 100100 080}}80% 5
TM152  TM152 Giga Impact Normal Physical 150150 090}}90% 5
TM156  TM156 Outrage Dragon Physical 120120 100}}100% 10
TM157  TM157 Overheat Fire Special 130130 090}}90% 5
TM158  TM158 Focus Blast Fighting Special 120120 070}}70% 5
TM163  TM163 Hyper Beam Normal Special 150150 090}}90% 5
TM166  TM166 Thunder Electric Special 110110 070}}70% 10
TM167  TM167 Close Combat Fighting Physical 120120 100}}100% 5
TM171  TM171 Tera Blast Normal Special 08080 100}}100% 10
TM177  TM177 Spite Ghost Status 0000 100}}100% 10
TM179  TM179 Smack Down Rock Physical 05050 100}}100% 15
TM184  TM184 Vacuum Wave Fighting Special 04040 100}}100% 30
TM191  TM191 Uproar Normal Special 09090 100}}100% 10
TM192  TM192 Focus Punch Fighting Physical 150150 100}}100% 20
TM199  TM199 Lash Out Dark Physical 07575 100}}100% 5
TM204  TM204 Double-Edge Normal Physical 120120 100}}100% 15
TM205  TM205 Endeavor Normal Physical 0000 100}}100% 5
TM221  TM221 Throat Chop Dark Physical 08080 100}}100% 15
TM224  TM224 Curse Ghost Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an evolution or an alternate form of Primeape
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IX
Other generations:
II - III - IV - V - VI - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Beat Up Dark Physical 100% 10
Counter Fighting Physical 100% 20
Curse Ghost Status —% 10
Encore Normal Status 100% 5
Night Slash Dark Physical 70 100% 15
Spite Ghost Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Primeape
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an evolution of Primeape
  • Click on the generation numbers at the top to see Egg moves from other generations

By a prior evolution

Generation IX
Other generations:
I - II - III - IV - V - VI - VII - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Covet Normal Physical 60 100% 25
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an evolution of Primeape
  • Click on the generation numbers at the top to see moves from other generations

Special moves

Generation IX
Other generations:
I - II - III - IV - V - VI - VII - VIII
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Wild Tera Pokémon Brick Break Fighting Physical 75 100% 15
Wild Tera Pokémon Encore Normal Status 100% 5
Wild Tera Pokémon Poison Jab Poison Physical 80 100% 20
  • A superscript level indicates that Primeape can learn this move normally in Generation IX
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an evolution of Primeape
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Energetic Forest
Phrases
51%-100% HP I'll chase you to the ends of the world!
26%-50% HP Darn it... My health is already down to half...
1%-25% HP I'm done... I don't have the energy to give chase...
Level up OK! Leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: -4.5%
IQ group: C
Pokémon Super Mystery Dungeon
 

Body size: Standard (1 tile)
How to Recruit: Bring Wynaut and battle
Connected to: Wynaut
Connection Orb Set: 3

Phrases
Normal This erupting rage is unstoppable!
Low HP (< 50%) I'm so enraged that I may pass out...
Pokémon Ranger
Group:
Fighting
Poké Assist:  
Fighting
Field move:   
(Crush ×2)
Loops: 10 Min. exp.: 40 Max. exp.: 60
Browser entry R-150
Primeape is always furious and savage. It has the power to shatter big Boulders.
Pokémon Ranger: Shadows of Almia
Group:
Fighting
Poké Assist:  
Fighting
Field move:  
(Crush ×3)
Browser entry R-127
It thrashes about extremely wildly. It is easier to capture when it stops.
Pokémon Ranger: Guardian Signs
Group:
Fighting
Poké Assist:
(present)
 
Fighting
Field move:
(present)
 
(Crush ×3)
Poké Assist:
(past)
 
Fighting
Field move:
(past)
 
(Crush ×1)
Browser entry R-183/N-111
It attacks with punches.
Pokémon Rumble
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.67 seconds Base HP: 52
Base Attack: 77 Base Defense: 52 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Primeape came to the Iceberg Zone to battle! The Attraction he's best at is Venusaur's Vine Swing. He also likes Tangrowth's Swing-Along.
PokéPark 2: Wonders Beyond
 
PokéPark Pad entry:
They get angry easily, but Pokémon in the Crag Area accept it as their personality. They are pleasant after they finish being angry.
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Fighting
  Attack Power: 60 - 105   5

#468
 

Power of 5+
Deals even more damage when you make a match of five.


Pokémon GO
  Base HP: 163 Base Attack: 207 Base Defense: 138
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement:   100
+   Defeat 30 Ghost-type and/or Psychic-type Pokémon
Fast Attacks: Low Kick, Counter*, Karate Chop
Charged Attacks: Close Combat*, Low Sweep, Night Slash, Ice Punch*, Cross Chop, Weather Ball

Evolution data

 
Unevolved
Mankey
 Fighting 
 
Level 28
 
First evolution
Primeape
 Fighting 
  +  
Level up
after using Rage Fist 20 times
 
Second evolution
Annihilape
 Fighting  Ghost 


Sprites

Generation I
Red Green Red Blue Yellow
           
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Let's Go, Pikachu! Let's Go, Eevee!
Cross-Generation
HOME
   
  For other sprites and images, please see Primeape images on the Bulbagarden Archives.


Trivia

  • According to Pocket Monsters: The Animation, Primeape is the reason why Poké Balls were developed. This affirmation, however, has been contradicted several times: the most notable instance of this is in Pokémon Legends: Arceus, where Primeape is unobtainable, and Poké Balls with the same function and shape, albeit made with seemingly different materials, are seen in Hisui at an early point in history.

Origin

Primeape's categorization as the "Pig Monkey Pokémon" along with its pig-like nose, may be inspired by the Southern pig-tailed macaque. It also shares a similar color scheme and shaggy fur with this primate. Given its long tail, habitat, and overall personality, Primeape has much in common with baboons and snub-nosed monkeys.

In addition, Primeape's hands look like boxing gloves and it appears to be wearing metal weights on its wrists and ankles.

Name origin

Primeape may be a combination of prime, primate, and ape.

Okorizaru may be derived from 怒り猿 okorizaru (angry monkey).

In other languages

Language Title Meaning
  Japanese オコリザル Okorizaru From 怒り猿 okorizaru
  French Colossinge From colosse and singe
  Spanish Primeape Same as English name
  German Rasaff From rasend and Affe
  Italian Primeape Same as English name
  Korean 성원숭 Seongwonsung From 성나다 seongnada and 원숭이 wonsung-i
  Mandarin Chinese 火爆猴 / 火暴猴 Huǒbàohóu From huŏ, 火爆 / 火暴 huŏbào, bào, and hóu
  Cantonese Chinese 火爆猴 Fóbaauhàuh From , 火爆 fóbaau, baau, and hàuh


References

See also

External links

  #0056: Mankey
Pokémon
#0058: Growlithe  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.