PP: Difference between revisions

3 bytes removed ,  11 December 2012
m
Line 3: Line 3:


==In the games==
==In the games==
Power Points have existed in every generation, being the a reason for healing Pokémon at a [[Pokémon Center]]. Each move is assigned a base Power Point value that is either 1 or a positive multiple of 5, up to 40. In general, weaker moves learned at lower levels will have higher PP, while more powerful moves that are learned by TM only or at high levels will have lower PP.
Power Points have existed in every generation, being a reason for healing Pokémon at a [[Pokémon Center]]. Each move is assigned a base Power Point value that is either 1 or a positive multiple of 5, up to 40. In general, weaker moves learned at lower levels will have higher PP, while more powerful moves that are learned by TM only or at high levels will have lower PP.


When a move is learned, its PP will automatically be set to the base PP value, allowing it to be used immediately. However, with TMs in {{game|Black and White|s}} being reusable, this not the case. The PP value will be the same as it was before, regardless of the maximum PP value of the new move, unless the new move has less base PP than the remaining PP of the replaced move.
When a move is learned, its PP will automatically be set to the base PP value, allowing it to be used immediately. However, with TMs in {{game|Black and White|s}} being reusable, this not the case. The PP value will be the same as it was before, regardless of the maximum PP value of the new move, unless the new move has less base PP than the remaining PP of the replaced move.
Line 32: Line 32:


[[File:Ash Oshawott tired.png|thumb|200px|[[Ash's Oshawott]] after using several times the same attack]]
[[File:Ash Oshawott tired.png|thumb|200px|[[Ash's Oshawott]] after using several times the same attack]]
==In the anime==
==In the anime==
While, like other stats, PP has not been directly referenced by the anime, many Pokémon have been seen to have trouble using a specific move repeatedly, such as [[Ash's Pikachu]]'s increasing weakness using {{m|Thunderbolt}} on {{an|Mewtwo}}'s Poké Balls as they chased him down. Pokémon also get visibly exhausted over the course of a battle, even if they don't take any hits.
While, like other stats, PP has not been directly referenced by the anime, many Pokémon have been seen to have trouble using a specific move repeatedly, such as [[Ash's Pikachu]]'s increasing weakness using {{m|Thunderbolt}} on {{an|Mewtwo}}'s Poké Balls as they chased him down. Pokémon also get visibly exhausted over the course of a battle, even if they don't take any hits.
37

edits