Power: Difference between revisions

175 bytes added ,  29 October 2016
→‎Other move factors: ...I think we might need "field effect" at some point
(→‎Other move factors: detail (some actually in some gens only, see e.g. http://upcarchive.playker.info/0/upokecenter/dex/index.html%3Flang=en&move=268.html); (no proof for adding terrains and Knock Off))
(→‎Other move factors: ...I think we might need "field effect" at some point)
Line 23: Line 23:
* {{m|Charge}} boosts the power of the user's next {{type|Electric}} move (2×)
* {{m|Charge}} boosts the power of the user's next {{type|Electric}} move (2×)
* The power of the move copied by {{m|Me First}} is boosted (1.5×)
* The power of the move copied by {{m|Me First}} is boosted (1.5×)
* {{m|Electric Terrain}}, {{m|Grassy Terrain}} and {{m|Psychic Terrain}} boost the power of {{type|Electric}}, {{type|Grass}}, and {{type|Psychic}} moves respectively (1.5×)
* {{m|Mud Sport}} and {{m|Water Sport}} reduce the power of {{type|Electric}} and {{type|Water}} moves respectively (0.33× since [[Generation V]], 0.5× before)
* {{m|Mud Sport}} and {{m|Water Sport}} reduce the power of {{type|Electric}} and {{type|Water}} moves respectively (0.33× since [[Generation V]], 0.5× before)