Porygon2 (Pokémon)/Generation II learnset: Difference between revisions

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{{pokelinkback|233|Porygon2}}
{{pokelinkback|233|Porygon2|2}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|Normal|Normal|2|2|Porygon2}}
{{learnlist/levelh|Porygon2|Normal|Normal|2|2}}
{{mlentry1|Start|Tackle|Normal|35|95|35||'''}}
{{learnlist/level2|1|Conversion2|Normal|||30}}
{{mlentry1|Start|Conversion|Normal|—|—|30}}
{{learnlist/level2|1|Tackle|Normal|35|95|35||'''}}
{{mlentry1|Start|Conversion 2|Normal|—|—|30}}
{{learnlist/level2|1|Conversion|Normal|||30}}
{{mlentry1|9|Agility|Psychic|—|—|30}}
{{learnlist/level2|9|Agility|Psychic|||30}}
{{mlentry1|12|Psybeam|Psychic|65|100|20}}
{{learnlist/level2|12|Psybeam|Psychic|65|100|20}}
{{mlentry1|20|Recover|Normal|—|—|20}}
{{learnlist/level2|20|Recover|Normal|||20}}
{{mlentry1|24|Defense Curl|Normal|—|—|40}}
{{learnlist/level2|24|Defense Curl|Normal|||40}}
{{mlentry1|32|Lock-On|Normal|—|—|5}}
{{learnlist/level2|32|Lock-On|Normal||100|5}}
{{mlentry1|36|Tri Attack|Normal|80|100|10||'''}}
{{learnlist/level2|36|Tri Attack|Normal|80|100|10||'''}}
{{mlentry1|44|Zap Cannon|Electric|100|50|5}}
{{learnlist/level2|44|Zap Cannon|Electric|100|50|5}}
{{movelist/note|2|Normal}}
{{learnlist/levelf|Porygon2|Normal|Normal|2|2}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|Normal|Normal|2|2|Porygon2}}
{{learnlist/tmh|Porygon2|Normal|Normal|2|2}}
{{mlentry2|[[TM03]]|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{mlentry2|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{mlentry2|[[TM07]]|Zap Cannon|Electric|100|50|5}}
{{learnlist/tm2|TM07|Zap Cannon|Electric|100|50|5}}
{{mlentry2|[[TM09]]|Psych Up|Normal|—|—|10}}
{{learnlist/tm2|TM09|Psych Up|Normal|||10}}
{{mlentry2|[[TM10]]|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{mlentry2|[[TM11]]|Sunny Day|Fire|—|—|5}}
{{learnlist/tm2|TM11|Sunny Day|Fire|||5}}
{{mlentry2|[[TM13]]|Snore|Normal|40|100|15||'''}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15||'''}}
{{mlentry2|[[TM14]]|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{mlentry2|[[TM15]]|Hyper Beam|Normal|150|90|5||'''}}
{{learnlist/tm2|TM15|Hyper Beam|Normal|150|90|5||'''}}
{{mlentry2|[[TM16]]|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{mlentry2|[[TM17]]|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{mlentry2|[[TM18]]|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|||5}}
{{mlentry2|[[TM20]]|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{mlentry2|[[TM21]]|Frustration|Normal|—|100|20||'''}}
{{learnlist/tm2|TM21|Frustration|Normal||100|20||'''}}
{{mlentry2|[[TM23]]|Iron Tail|Steel|100|75|15}}
{{learnlist/tm2|TM23|Iron Tail|Steel|100|75|15}}
{{mlentry2|[[TM25]]|Thunder|Electric|120|70|10}}
{{learnlist/tm2|TM25|Thunder|Electric|120|70|10}}
{{mlentry2|[[TM27]]|Return|Normal|—|100|20||'''}}
{{learnlist/tm2|TM27|Return|Normal||100|20||'''}}
{{mlentry2|[[TM29]]|Psychic|Psychic|90|100|10}}
{{learnlist/tm2|TM29|Psychic|Psychic|90|100|10}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|||15}}
{{mlentry2|[[TM34]]|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{mlentry2|[[TM35]]|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{mlentry2|[[TM39]]|Swift|Normal|60|—|20||'''}}
{{learnlist/tm2|TM39|Swift|Normal|60||20||'''}}
{{mlentry2|[[TM40]]|Defense Curl|Normal|—|—|40}}
{{learnlist/tm2|TM40|Defense Curl|Normal|||40}}
{{mlentry2|[[TM42]]|Dream Eater|Psychic|100|100|15}}
{{learnlist/tm2|TM42|Dream Eater|Psychic|100|100|15}}
{{mlentry2|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|||10}}
{{mlentry2|[[TM46]]|Thief|Dark|40|100|10}}
{{learnlist/tm2|TM46|Thief|Dark|40|100|10}}
{{mlentry2|[[TM50]]|Nightmare|Ghost|—|100|15}}
{{learnlist/tm2|TM50|Nightmare|Ghost||100|15}}
{{mlentry2|[[HM05]]|Flash|Normal|—|70|20}}
{{learnlist/tm2|HM05|Flash|Normal||70|20}}
{{movelist/note|2|Normal}}
{{learnlist/tmf|Porygon2|Normal|Normal|2|2}}


====By [[breeding]]====
====By {{pkmn|breeding}}====
None.
{{learnlist/breedh|Porygon2|Normal|Normal|2|2}}
{{learnlist/breed2null}}
{{learnlist/breedf|Porygon2|Normal|Normal|2|2}}


====By [[move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{tutor|Normal|Normal|2|2|Porygon2}}
{{learnlist/tutorh|Porygon2|Normal|Normal|2|2}}
{{mtentry2|yes|Ice Beam|Ice|95|100|10}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10}}
{{mtentry2|yes|Thunderbolt|Electric|95|100|15}}
{{learnlist/tutor2|Thunderbolt|Electric|95|100|15}}
{{tutor/note|2|Normal}}
{{learnlist/tutorf|Porygon2|Normal|Normal|2|2}}
 
====By a prior [[evolution]]====
{{Learnlist/prevoh|Porygon2|Normal|Normal|2|2}}
{{Learnlist/prevo2|137|Porygon|||||Sharpen|Normal|—|—|30}}
{{Learnlist/prevo2|137|Porygon|e||||Barrier|Psychic|—|—|30}}
{{Learnlist/prevof|Porygon2|Normal|Normal|2|2}}
 
====By [[transfer]] from another generation====
=====By [[transfer]], only via prior evolution=====
{{learnlist/prevgenh/2prevo|Porygon|Normal|Normal|1}}
{{learnlist/prevgen2|Porygon|1|Bide|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Porygon|1|Double-Edge|Normal|120|100|15||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Porygon|1|Mimic|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Porygon|1|Psywave|Psychic|—|80|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Porygon|1|Rage|Normal|20|100|20||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Porygon|1|Reflect|Psychic|—|—|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Porygon|1|Skull Bash|Normal|100|100|15||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Porygon|1|Substitute|Normal|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Porygon|1|Take Down|Normal|90|85|20||'''|I=yes<!--TM-->}}
{{learnlist/prevgen2|Porygon|1|Teleport|Psychic|—|—|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Porygon|1|Thunder Wave|Electric|—|100|20|I=yes<!--TM-->}}
{{learnlist/prevgenf/2|Porygon2|Normal|Normal|1}}
 
[[fr:Porygon2/Génération 2]]
[[it:Porygon2/Mosse apprese in seconda generazione]]
[[ja:ポリゴン2/第二世代以前のおぼえるわざ]]
[[zh:多边兽Ⅱ/第二世代招式表]]

Latest revision as of 15:05, 10 April 2022

← Porygon2 Porygon2

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Conversion2 Normal 0000 00—}}—% 30
011 Tackle Normal 03535 095}}95% 35
011 Conversion Normal 0000 00—}}—% 30
099 Agility Psychic 0000 00—}}—% 30
1212 Psybeam Psychic 06565 100}}100% 20
2020 Recover Normal 0000 00—}}—% 20
2424 Defense Curl Normal 0000 00—}}—% 40
3232 Lock-On Normal 0000 100}}100% 5
3636 Tri Attack Normal 08080 100}}100% 10
4444 Zap Cannon Electric 100100 050}}50% 5
  • Bold indicates a move that gets STAB when used by Porygon2
  • Italic indicates a move that gets STAB only when used by an evolution of Porygon2
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM07 Zap Cannon Electric 100 50% 5
  TM09 Psych Up Normal —% 10
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM13 Snore Normal 40 100% 15
  TM14 Blizzard Ice 120 70% 5
  TM15 Hyper Beam Normal 150 90% 5
  TM16 Icy Wind Ice 55 95% 15
  TM17 Protect Normal —% 10
  TM18 Rain Dance Water —% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM23 Iron Tail Steel 100 75% 15
  TM25 Thunder Electric 120 70% 10
  TM27 Return Normal 100% 20
  TM29 Psychic Psychic 90 100% 10
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM39 Swift Normal 60 —% 20
  TM40 Defense Curl Normal —% 40
  TM42 Dream Eater Psychic 100 100% 15
  TM44 Rest Psychic —% 10
  TM46 Thief Dark 40 100% 10
  TM50 Nightmare Ghost 100% 15
  HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Porygon2
  • Italic indicates a move that gets STAB only when used by an evolution of Porygon2
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Porygon2 in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Porygon2 in that game.
  • Bold indicates a move that gets STAB when used by Porygon2
  • Italic indicates a move that gets STAB only when used by an evolution of Porygon2
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
C Thunderbolt Electric 95 100% 15
  • A black abbreviation in a colored box indicates that Porygon2 can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Porygon2 cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Porygon2
  • Italic indicates a move that gets STAB only when used by an evolution of Porygon2
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
  Sharpen Normal —% 30
  Barrier Psychic —% 30
  • Bold indicates a move that gets STAB when used by Porygon2
  • Italic indicates a move that gets STAB only when used by an evolution of Porygon2
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

By transfer, only via prior evolution
Generation II
Prior evolution:
→Porygon
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Double-Edge Normal 120120 100}}100% 15
I Mimic Normal 0000 100}}100% 10
I Psywave Psychic 0000 080}}80% 15
I Rage Normal 02020 100}}100% 20
I Reflect Psychic 0000 00—}}—% 20
I Skull Bash Normal 100100 100}}100% 15
I Substitute Normal 0000 00—}}—% 10
I Take Down Normal 09090 085}}85% 20
I Teleport Psychic 0000 00—}}—% 20
I Thunder Wave Electric 0000 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Porygon2
  • Italic indicates a move that gets STAB only when used by an evolution of Porygon2
  • Click on the generation numbers at the top to see transfer-only moves for other generations