Pokémon in South Korea: Difference between revisions

→‎History: Making some minor edits... cleaning things up, correcting facts, fixing the narrative a bit, etc.
(→‎History: Making some minor edits... cleaning things up, correcting facts, fixing the narrative a bit, etc.)
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==History==
==History==
Due to the rocky history between {{wp|Japan–Korea relations|Japan and (South) Korea}}, Japanese cultural imports such as manga, anime, video games, music and movies had been banned by the South Korean government since the end of {{wp|World War II}}. This ban was still in effect during the releases of {{2v|Red|Green}} in Japan in 1996. As such, most Pokémon-related media of its time never made its way into South Korea, particularly all of the [[Generation I|first generation]] games. Likewise, most video game systems in this period, such as the {{wp|Nintendo Entertainment System|NES/Famicom}} and the Game Boy would not be released by their official Japanese developer (like Nintendo), but by Korean companies (such as Hyundai) which had licensed the hardware designs for sale in Korea. Furthermore, the Korean systems would actually be based on their American counterparts rather than their Japanese ones.
Due to the rocky history between {{wp|Japan–Korea relations|Japan and (South) Korea}}, Japanese cultural imports—such as manga, anime, video games, music and movies—were banned by the South Korean government after Korean Independence at the end of {{wp|World War II}}. This ban would be in effect throughout most of the 80's and 90's, particularly when video game consoles began to grow in popularity in Japan and the West. Many Korean companies would find ways around the ban, such as licensing ''American'' versions of Japanese consoles; Hyundai, for example, licensed the American {{wp|Nintendo Entertainment System}} (instead of the Japanese Famicom) and released it as the 현대 컴보이 ''Hyundai Comboy''. For other things, however, there was no way around the ban, and Pokémon was of no exception; almost all Pokémon-related media of its time would never officially make its way into South Korea. This included all of the [[Generation I|first generation]] games; if anything Pokemon-related appeared in Korea, it was either a bootleg, a rip-off or a pirated version.


Eventually, South Korean and Japanese relations had warmed up to the point where the South Korean government's ban on Japanese cultural imports was [http://www.jei.org/Restricted/JEIR00/0026w3.html partially lifted] in October 1998. This in turn helped pave the way for the release of some Pokémon titles into South Korea. In particular, the Pokémon anime would be first aired in July 1999, while the Pokémon manga series, [[Pokémon Adventures]] (포켓몬스터 스페셜 ''Pokémon Special''), would hit bookshelves in August 1999. The first main series game, however, would be [[Pokémon Gold and Silver]] (포켓몬스터 금·은 ''Pocket Monsters Gum·Eun''), which saw a release in April 2002; however, it could only be played on Hyundai's "Mini Comboy" system (a Game Boy clone which was licensed to Hyundai), and not on hardware officially released by Nintendo themselves. However, neither {{game|Crystal}} nor the [[Generation III|third generation]] games would see a release in South Korea, most likely due to the difficulty of including the Korean language writing system in the games (seeing as it took about three years for Gold and Silver to be released), as well as the lack of Game Boy Advance hardware in South Korea at the time.
Eventually, South Korean and Japanese relations had warmed up to the point where the South Korean government's ban on Japanese cultural imports was partially lifted in October 1998<ref>[http://www.jei.org/Restricted/JEIR00/0026w3.html SOUTH KOREA EASES BAN ON JAPANESE CULTURE
]</ref>. This in turn finally allowed for the release of some Pokémon titles into South Korea. In particular, the Pokémon anime first appeared on Korean television on July 1999, while the Pokémon manga series, [[Pokémon Adventures]] (포켓몬스터 스페셜 ''Pocket Monsters Special''), would hit bookshelves on August 1999. The first Korean-language main series game, however, would be [[Pokémon Gold and Silver]] (포켓몬스터 금·은 ''Pocket Monsters Gum·Eun''), which saw a release in April 2002; its delay may have been due to the difficulty of including the Korean language writing system in it. On the other hand, neither {{game|Crystal}} nor the [[Generation III|third generation]] games would see a release in South Korea, most likely for the same difficulties involved in a Korean translation. There may have also been uncertainty on how to play those games, as Hyundai would not license version of either the Game Boy Color or Game Boy Advance for release Korea.


It was not until January 2004 that the South Korean government [http://articles.latimes.com/2003/dec/28/world/fg-japanculture28 completely lifted its ban] on Japanese cultural imports. This allowed Nintendo to officially operate in South Korea as ''[http://www.joystiq.com/2006/07/03/nintendo-of-korea-opens-july-7th/ Nintendo of Korea]'' starting on July 2006, with ''[http://www.pokemon.co.jp/corporate/en/history/ Pokémon Korea, Inc.]'' beginning its operations a month later. [[Pokémon Diamond and Pearl]] (known as ''Pocket Monsters DP - Dialga • Palkia'') would finally be released in February 2008, finally playable on official Nintendo hardware (the [[Nintendo DS Lite]], which was released in January 2007).  
Finally in January 2004, the South Korean government completely lifted its ban on Japanese cultural imports<ref>[http://articles.latimes.com/2003/dec/28/world/fg-japanculture28 South Korea Makes Way for Anime]</ref>. This allowed Nintendo to officially operate in South Korea as 한국닌텐도(주) ''Nintendo of Korea, Inc.'' starting on July 2006<ref>[http://www.joystiq.com/2006/07/03/nintendo-of-korea-opens-july-7th/ Nintendo of Korea opens July 7th]</ref>, with 포켓몬코리아 ''Pokémon Korea, Inc.'' beginning its operations a month later<ref>[http://www.pokemon.co.jp/corporate/en/history/ The Pokémon Company History]</ref>. The [[Nintendo DS Lite]] would end up being the first console officially released by the new Nintendo of Korea in January 2007, and [[Pokémon Diamond and Pearl]] (포켓몬스터 DP 디아루가·펄기아 ''Pocket Monsters DP Dialga·Palkia'') would be released in February 2008. However, it would not be until the release of [[Pokémon Black and White]] (포켓몬스터 블랙·화이트 ''Pocket Monsters Black·White'') in 2010 that Korean games would be completely compatible with other region carts (as [[Generation IV|Gen IV]] games from other regions lacks Korean characters), and not until [[Pokémon X and Y]] (포켓몬스터 X・Y ''Pocket Monsters X·Y'') that Korean releases were synchronized with the rest of the world.


Since then, Pokémon has enjoyed considerable success in South Korea, with all the different series of games, anime and manga being released consistently and regularly with their other international counterparts. Pokémon in South Korea also tends to be more similar to what is released in Japan, as opposed to being based on the North American version like with Europe and other Commonwealth nations.
In this time, Pokémon has enjoyed considerable success in South Korea, with all the different series of games, anime and manga being released consistently and regularly with their other international counterparts. Pokémon in South Korea also tends to be more similar to what is released in Japan, as opposed to being based on the North American version like with Europe and other Commonwealth nations.


==Pokémon video games==
==Pokémon video games==
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