Pokémon UNITE: Difference between revisions

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Each team has a {{OBP|base|UNITE}}, where each member of the team starts a Unite Battle from and reappears at after being [[Faint|knocked out]]. One action that players can perform is Returning, also known as To Base. After a certain amount of time is spent standing in place, the Pokémon will be warped to its team's base. However, moving or taking damage will cancel the charge. On certain stages, To Base is not usable.
Each team has a {{OBP|base|UNITE}}, where each member of the team starts a Unite Battle from and reappears at after being [[Faint|knocked out]]. One action that players can perform is Returning, also known as To Base. After a certain amount of time is spent standing in place, the Pokémon will be warped to its team's base. However, moving or taking damage will cancel the charge. On certain stages, To Base is not usable.


Participating in Unite Battles will earn the player Battle Points, [[Aeos Coins]], and (after reaching {{pkmn|Trainer}} Level 6) Aeos energy. By spending coins, energy, and other currencies, the player can [[Unite License|unlock Pokemon]] and customization options.
Participating in Unite Battles will earn the player [[Battle Point (UNITE)|Battle Points]], [[Aeos Coins]], and (after reaching {{pkmn|Trainer}} Level 6) Aeos energy. By spending coins, energy, and other currencies, the player can [[UNITE License|unlock Pokemon]] and customization options.


==Plot==
==Plot==
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===Quick Battle===
===Quick Battle===
Quick battles are unlocked at level 4. They are shorter than Standard Battles at 5 minutes with 4 vs 4 or 3 vs 3 matches and take place in either [[Mer Stadium]], [[Shivre City]], or [[Auroma Park]]. The Quick Battles' maps rotate daily, allowing players to only choose from one available Quick Battle map at a time. Each map has modified rules, but adheres to the basic concepts of defeating wild Pokémon to earn Aeos energy and scoring at a goal zone.
Quick Battles are unlocked at level 4. They are shorter than Casual Battles at 5 minutes with 4 vs 4 or 3 vs 3 matches and take place in either [[Mer Stadium]], [[Shivre City]], or [[Auroma Park]]. The Quick Battles' maps rotate daily, allowing players to only choose from one available Quick Battle map at a time. Each map has modified rules, but adheres to the basic concepts of defeating wild Pokémon to earn Aeos energy and scoring at a goal zone.


====Boss Rush====
====Boss Rush====
Boss Rush is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. They are the same time length as regular Quick Battles at 5 minutes, however instead of facing other players, 5 players are pitted against 3 boss Pokémon from various other maps in the game. The first two are selected from a pool of 2 or 3 different possible bosses, while the last one is always the same boss. The boss Pokémon in question vary each time the event is brought back. The player Pokémon level up as each boss reaches a certain health threshold. The goal of Boss Rush is to defeat each boss before time runs out. There are also 4 difficulty options, each harder than the last. The easiest difficulty is the Casual difficulty, the following difficulties, Intermediate, Expert, and Extreme all make the bosses harder by increasing the boss Pokémon's health and making the boss Pokémon more aggressive.
[[Boss Rush (UNITE)|Boss Rush]] is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. They are the same time length as regular Quick Battles at 5 minutes, however instead of facing other players, 5 players are pitted against 3 boss Pokémon from various other maps in the game. The first two are selected from a pool of 2 or 3 different possible bosses, while the last one is always the same boss. The boss Pokémon in question vary each time the event is brought back. The player Pokémon level up as each boss reaches a certain health threshold. The goal of Boss Rush is to defeat each boss before time runs out. There are also 4 difficulty options, each harder than the last. The easiest difficulty is the Casual difficulty, the following difficulties, Intermediate, Expert, and Extreme all make the bosses harder by increasing the boss Pokémon's health and making the boss Pokémon more aggressive.


====Panic Parade====
====Panic Parade====
Panic Parade is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. Unlike any other mode in the game, there is no time limit at all, this is due to the fact that instead of facing other players, 5 players are tasked with defending {{p|Tinkaton}} from various waves of wild Pokémon. Tinkaton starts off as a {{p|Tinkatink}} and evolves as more waves are cleared alongside the players. If Tinkaton faints, the match ends. The number of waves depends on the difficulty chosen, with there being only 5 waves in the Casual difficulty, 10 waves in the Intermediate difficulty, 12 waves in the Expert difficulty, and 15 waves in the Extreme difficulty.  
[[Panic Parade]] is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. Unlike any other mode in the game, there is no time limit at all, this is due to the fact that instead of facing other players, 5 players are tasked with defending {{p|Tinkaton}} from various waves of wild Pokémon. Tinkaton starts off as a {{p|Tinkatink}} and evolves as more waves are cleared alongside the players. If Tinkaton faints, the match ends. The number of waves depends on the difficulty chosen, with there being only 5 waves in the Casual difficulty, 10 waves in the Intermediate difficulty, 12 waves in the Expert difficulty, and 15 waves in the Extreme difficulty.  


All waves have a predetermined set of Wild Pokémon that appear, though there are also certain playable Pokémon that appear as wild Pokémon, while some of these are also predetermined per wave, others are randomly determined, some of which when defeated, will replace the player's currently held battle item and can be summoned to assist the player by using their Unite Move. The player cannot choose their own battle item in this mode, as special battle items can instead be obtained by defeating {{p|Delibird}} that appear during most waves that do not count towards the wave's completion.  
All waves have a predetermined set of Wild Pokémon that appear, though there are also certain playable Pokémon that appear as wild Pokémon, while some of these are also predetermined per wave, others are randomly determined, some of which when defeated, will replace the player's currently held battle item and can be summoned to assist the player by using their Unite Move. The player cannot choose their own battle item in this mode, as special battle items can instead be obtained by defeating {{p|Delibird}} that appear during most waves that do not count towards the wave's completion.  
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