Pokémon Tretta: Difference between revisions

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[[File:TrettaMachine.jpg|thumb|100px|Pokémon Tretta arcade machine]]
[[File:TrettaMachine.jpg|thumb|100px|Pokémon Tretta arcade machine]]
'''Pokémon Tretta''' (Japanese: '''ポケモントレッタ''' ''Pokémon Tretta'') is an arcade game developed by [[Takara Tomy|Takara Tomy A.R.T.S.]] and {{wp|Marvelous AQL}}, which also developed the [[Pokémon Battrio]] arcade game. Officially announced on April 18, 2012, Pokémon Tretta was rolled out nationwide in Japan in early July, phasing out the majority of retired Battrio machines. The arcade machines became fully operational on July 14, 2012 with the release of the first set. The machines are also available in {{pmin|Greater China|Taiwan}} in Traditional Chinese and in {{pmin|the Philippines}}, {{pmin|Indonesia}}, {{pmin|Malaysia}}, {{pmin|Singapore}}, {{pmin|Thailand}}, and {{pmin|Greater China|Hong Kong}} in English.
'''Pokémon Tretta''' (Japanese: '''ポケモントレッタ''' ''Pokémon Tretta'') is an arcade game developed by [[Takara Tomy|Takara Tomy A.R.T.S.]] and {{wp|Marvelous AQL}}, which also developed the [[Pokémon Battrio]] arcade game. Officially announced on April 18, 2012, Pokémon Tretta was rolled out nationwide in Japan in early July, phasing out the majority of retired Battrio machines. The arcade machines became fully operational on July 14, 2012 with the release of the first set. The machines were also available in {{pmin|Greater China|Taiwan}} in Traditional Chinese and in {{pmin|the Philippines}}, {{pmin|Indonesia}}, {{pmin|Malaysia}}, {{pmin|Singapore}}, {{pmin|Thailand}}, and {{pmin|Greater China|Hong Kong}} in English until their discontinuation in 2023.


Like its predecessor, Pokémon Tretta focuses on three-on-three Pokémon battles that require special tiles, called Tretta, that depict one of the various Pokémon species in order to play. Unlike Battrio however, Tretta incorporates searching and capturing Pokémon in various locations. Pokémon caught in-game are dispensed for players to use in other battles, or to add to their collection.
Like its predecessor, Pokémon Tretta focuses on three-on-three Pokémon battles that require special tiles, called Tretta, that depict one of the various Pokémon species in order to play. Unlike Battrio however, Tretta incorporates searching and capturing Pokémon in various locations. Pokémon caught in-game are dispensed for players to use in other battles, or to add to their collection.
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===Statistics===
===Statistics===
A Pokémon's stats are detailed on the reverse of Tretta. '''HP''' determines how much damage a Pokémon can sustain before it can no longer partake in battle. '''Attack''', identified in red, determines how powerful moves used by the Pokémon are. '''Defense''', identified in blue, determines how susceptible Pokémon are to damage. '''Speed''', identified in green, determines the order in which Pokémon battling each other will attack, or how easily they may dodge an incoming attack. '''Energy''' (Japanese: '''ポケエネ''' ''PokéEne'') is detailed on the obverse and gives a rough indication as to the overall strength of the Pokémon, much like [[level]]s in other Pokémon games.
A Pokémon's stats are detailed on the reverse of Tretta. '''HP''' determines how much damage a Pokémon can sustain before it can no longer partake in battle. '''Attack''', identified in red, determines how powerful moves used by the Pokémon are. '''Defense''', identified in blue, determines how susceptible Pokémon are to damage. '''Speed''', identified in green, determines the order in which Pokémon battling each other will attack or how easily they may dodge an incoming attack. '''Energy''' (Japanese: '''ポケエネ''' ''PokéEne'') is detailed on the obverse and gives a rough indication as to the overall strength of the Pokémon, much like [[level]]s in other Pokémon games.
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===Types and moves===
===Types and moves===
{{TrettaTypes}}
{{TrettaTypes}}
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===Battle Mode===
===Battle Mode===
[[File:TrettaBattleMode.jpg|thumb|220px|right|{{p|Pikachu}} uses {{m|Thunderbolt}} against {{p|Cobalion}}, {{p|Terrakion}}, and {{p|Virizion}} in Battle Mode]]
[[File:TrettaBattleMode.jpg|thumb|220px|right|{{p|Pikachu}} uses {{m|Thunderbolt}} against {{p|Cobalion}}, {{p|Terrakion}}, and {{p|Virizion}} in Battle Mode]]
Upon starting '''Battle Mode''' (Japanese: '''バトルモード'''), the player can then place up to three Tretta in each of the niches on the green scanning area. If the player does not have three Tretta, rental Pokémon will be used to make the deficit. If the player has any special Pokémon Battrio 'bridge pucks' featured in the ''{{Battrio|Legendary & Mirage Shining Victory}}'' expansion, they can also be placed face down and used in place of a Tretta. The player has 30 seconds to select their Pokémon and confirm their choice by pressing one of the two buttons.
Upon starting '''Battle Mode''' (Japanese: '''バトルモード'''), the player can then place up to three Tretta in each of the niches on the green scanning area. If the player does not have three Tretta, rental Pokémon will be used to make the deficit. If the player has any special Pokémon Battrio 'bridge pucks' featured in the ''{{Battrio|Legendary & Mirage Shining Victory}}'' expansion, they can also be placed face down and used in place of a Tretta. The player has 30 seconds to select their Pokémon and confirm their choice by pressing one of the two buttons or the Poké Ball button in the center of the console.


The player's three Pokémon then go up against the three encountered in Search Mode in a three round battle. At the start of each round players can cycle between their Pokémon by using the dial on the upper section of the console, with each one displaying its type matchup against the three opponent Pokémon. The player has 19 seconds to confirm their choice. The faster a Pokémon is selected, the better the Poké Ball bonus a player will receive as indicated by the circular screen on the right side of the console. Bonus Poké Balls earned in this way are stacked on the right side of the main screen.
The player's three Pokémon then go up against the three encountered in Search Mode in a three round battle. At the start of each round players can cycle between their Pokémon by using the dial on the upper section of the console, with each one displaying its type matchup against the three opponent Pokémon. The player has 19 seconds to confirm their choice. The faster a Pokémon is selected, the better the Poké Ball bonus a player will receive as indicated by the circular screen on the right side of the console. Bonus Poké Balls earned in this way are stacked on the right side of the main screen.
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From the ''{{Tretta|Search for the Legendary Pokémon!}}'' set onwards, Pokémon may have more than one move. Pokémon that do will have additional options displayed on the semicircular screen above the dial for each move, essentially acting as an additional party member. Pokémon with multiple moves may also attack again if member(s) of their party are unable to battle.
From the ''{{Tretta|Search for the Legendary Pokémon!}}'' set onwards, Pokémon may have more than one move. Pokémon that do will have additional options displayed on the semicircular screen above the dial for each move, essentially acting as an additional party member. Pokémon with multiple moves may also attack again if member(s) of their party are unable to battle.


Between the selected Pokémon and the three opponent Pokémon, the one with the highest Speed stat will attack first. When it is the turn of the player's selected Pokémon, an '''Attack Bonus Roulette''' (Japanese: '''アタックボーナスルーレット''') will appear on the semicircular screen on the bottom of the upper section. The player has 8 seconds to stop the roulette by pressing one of the two buttons. Possible attack bonuses range from +5 to +50, depending on the class of Tretta. Ultimate-class Tretta, introduced in ''{{Tretta|Dragon Ascent! Black Mega Rayquaza Flight}}'', have a slightly different bonus called the '''Attack Bonus Slot''' (Japanese: '''アタックボーナススロット'''), which presents the player with two reels. The left reel includes plus and minus signs, and the right reel includes values ranging from 5 to 50. Pressing the left and right buttons stop the respective reel. The value ultimately selected in either bonus is added to or deducted from the Pokémon's base attack for the current round.
Between the selected Pokémon and the three opponent Pokémon, the one with the highest Speed stat will attack first. When it is the turn of the player's selected Pokémon, an '''Attack Bonus Roulette''' (Japanese: '''アタックボーナスルーレット''') will appear on the semicircular screen on the bottom of the upper section. The player has 8 seconds to stop the roulette by pressing one of the two buttons. Possible attack bonuses range from +5 to +50, depending on the class of Tretta. Ultimate-class Tretta, introduced in ''{{Tretta|Dragon Ascent! Black Mega Rayquaza Flight}}'', have a slightly different bonus called the '''Attack Bonus Slot''' (Japanese: '''アタックボーナススロット'''), which presents the player with two reels. The left reel includes plus and minus signs, and the right reel includes values ranging from 5 to 50. This effect is further enhanced when ''{{OBP|Zygarde|Z2-XX|Zygarde (Z2-XX)}}'' or ''{{OBP|Zygarde|Ultimate Z Challenge|Zygarde (Ultimate Z Challenge)}}'' are used to attack, where the right reel would include values ranging from 5 to 100 instead. Both reels also feature a different layout than of the normal Attack Bonus Slot. Pressing the left and right buttons stop the respective reels. The value ultimately selected in either bonus is added to or deducted from the Pokémon's base attack for the current round.


The selected Pokémon then executes its attack against all three opponent Pokémon. The damage dealt to each is the difference between the base attack of the selected party Pokémon (plus/minus any attack bonuses or type advantages/disadvantages) and the base defense of the opposing Pokémon. When attacking and defending, the game will also prompt the player to press the two buttons on the lower section as quickly as possible to increase the likelihood of a small attack bonus or evading the attack, respectively. If Pair Battle and Catch mode was in use, one player was prompted to press the two buttons, while the other could spin the dial.
The selected Pokémon then executes its attack against all three opponent Pokémon. The damage dealt to each is the difference between the base attack of the selected party Pokémon (plus/minus any attack bonuses or type advantages/disadvantages) and the base defense of the opposing Pokémon. When attacking and defending, the game will also prompt the player to press the two buttons on the lower section as quickly as possible to increase the likelihood of a small attack bonus or evading the attack, respectively. If Pair Battle and Catch mode was in use, one player was prompted to press the two buttons, while the other could spin the dial.
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New features are often added with the start of a new series or with the release of new sets that change the Battle Mode experience, and encourage players to invest with newly-released Tretta.
New features are often added with the start of a new series or with the release of new sets that change the Battle Mode experience, and encourage players to invest with newly-released Tretta.
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===Catch Mode===
===Catch Mode===
[[File:TrettaCatchMode.png|thumb|220px|right|A [[Poké Ball]] is selected from the roulette in Catch Mode]]
[[File:TrettaCatchMode.png|thumb|220px|right|A [[Poké Ball]] is selected from the roulette in Catch Mode]]