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|epnum=Super Smash Bros. Brawl | |epnum=Super Smash Bros. Brawl | ||
|epname=Super Smash Bros. Brawl | |epname=Super Smash Bros. Brawl | ||
|vajp=Inuko Inuyama | |||
|vaen=Justin Anselmi | |vaen=Justin Anselmi | ||
|desc={{main|sbw:Ivysaur (SSBU)|Ivysaur (Ultimate) on SmashWiki}} | |desc={{main|sbw:Ivysaur (SSBU)|Ivysaur (Ultimate) on SmashWiki}} | ||
Ivysaur receives a small buff in its dash and a large buff in its air speed. Combined with a handful of buffs to its aerial attacks, it is more viable in aerial combat. Though its Vine Whip's hitbox is more precise and can no longer be used after an {{sbw|airdodge}}, it can now be aimed directly upwards, and no longer leaves it {{sbw|helplessness|helpless}} in midair. Combined with the removal of {{sbw|edgehogging}}, Ivysaur's recoveries are more reliable. | Ivysaur receives a small buff in its dash and a large buff in its air speed. Combined with a handful of buffs to its aerial attacks, it is more viable in aerial combat. Though its Vine Whip's hitbox is more precise and can no longer be used after an {{sbw|airdodge}}, it can now be aimed directly upwards, and no longer leaves it {{sbw|helplessness|helpless}} in midair. Combined with the removal of {{sbw|edgehogging}}, Ivysaur's recoveries are more reliable. |
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