Pokémon Trading Card Game (video game): Difference between revisions

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m (Undo revision 2485414 by PokeBlock4 (talk)Both are fine in English grammar, but the games use the s's spelling so that's what Bulbapedia uses.)
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|jbox=TCG JP boxart.png
|jbox=TCG JP boxart.png
|jcaption=Japanese boxart of Pokémon Trading Card Game
|jcaption=Japanese boxart of Pokémon Trading Card Game
|platform=[[Game Boy Color]]{{tt|*|also playable on the original Game Boy, but with several features disabled}}
|platform=[[Game Boy Color]] {{tt|*|also playable on the original Game Boy, but with several features disabled}},<br>[[Nintendo 3DS]] ([[Virtual Console]])
|category=Strategy
|category=Strategy
|players=2 players simultaneous
|players=2 players simultaneous
|link_method=[[Game Link Cable]]
|link_method=[[Game Link Cable]], [[Infrared]]
|developer=[[Hudson Soft]]
|developer=[[Hudson Soft]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
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|acb=G
|acb=G
|oflc=G8+
|oflc=G8+
|release_date_ja=December 18, 1998 (GBC)<ref>[http://www.pokemon.co.jp/game/other/gbc-gb/ Pokémon.co.jp] (Japanese)</ref><br/>December 24, 2014 (3DS VC)<ref>[http://www.nintendo.co.jp/3ds/eshop/vc/qbbj/ Nintendo.co.jp] (Japanese)</ref>
|release_date_ja=December 18, 1998 <small>(GBC)</small><ref>[http://www.pokemon.co.jp/game/other/gbc-gb/ Pokémon.co.jp] (Japanese)</ref><br/>December 24, 2014 <small>(3DS VC)</small><ref>[http://www.nintendo.co.jp/3ds/eshop/vc/qbbj/ Nintendo.co.jp] (Japanese)</ref>
|release_date_na=April 10, 2000 (GBC)<ref>[http://www.pokemon.com/us/pokemon-video-games/pokemon-trading-card-game/ Pokémon.com (US)]</ref><br>November 13, 2014 (3DS VC)<ref>[http://www.nintendo.com/whatsnew/detail/q-_odTxvSXW6AVesSiQazTQhq2lKENNc Nintendo.com (US)]</ref>
|release_date_na=April 10, 2000 <small>(GBC)</small><ref>[http://www.pokemon.com/us/pokemon-video-games/pokemon-trading-card-game/ Pokémon.com (US)]</ref><br>November 13, 2014 <small>(3DS VC)</small><ref>[http://www.nintendo.com/whatsnew/detail/q-_odTxvSXW6AVesSiQazTQhq2lKENNc Nintendo.com (US)]</ref>
|release_date_au=April 7, 2000 (GBC)<ref>[http://web.archive.org/web/20000620224849/http://www.nintendo.com.au/games/gameboy/games/pokemon_tcg.html Nintendo of Australia (archive)]</ref><br>July 11, 2014 (3DS VC)<ref>[http://www.vooks.net/nintendo-download-update-117-pokemon-trading-card-game/ Vooks - Nintendo Download Update (11/7)]</ref>
|release_date_au=April 7, 2000 <small>(GBC)</small><ref>[http://web.archive.org/web/20000620224849/http://www.nintendo.com.au/games/gameboy/games/pokemon_tcg.html Nintendo of Australia (archive)]</ref><br>July 11, 2014 <small>(3DS VC)</small><ref>[http://www.vooks.net/nintendo-download-update-117-pokemon-trading-card-game/ Vooks - Nintendo Download Update (11/7)]</ref>
|release_date_eu=December 15, 2000 (GBC)<ref>[http://www.pokemon.com/uk/pokemon-video-games/pokemon-trading-card-game/ Pokémon.com (UK)]</ref><br>July 10, 2014 (3DS VC)<ref>[http://www.nintendo.co.uk/News/2014/July/Weekly-download-news-903436.html Nintendo Europe weekly download news]</ref>
|release_date_eu=December 15, 2000 <small>(GBC)</small><ref>[http://www.pokemon.com/uk/pokemon-video-games/pokemon-trading-card-game/ Pokémon.com (UK)]</ref><br>July 10, 2014 <small>(3DS VC)</small><ref>[http://www.nintendo.co.uk/News/2014/July/Weekly-download-news-903436.html Nintendo Europe weekly download news]</ref>
|website_ja=[http://www.pokemon.co.jp/game/other/gbc-gb/ Official site]
|website_ja=[http://www.pokemon.co.jp/game/other/gbc-gb/ Official site]
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-trading-card-game/ Official site]
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-trading-card-game/ Official site]
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{{StrategyWiki|Pokémon Trading Card Game}}
{{StrategyWiki|Pokémon Trading Card Game}}
{{bulbanews|game}}
{{bulbanews|game}}
'''Pokémon Trading Card Game''' (Japanese: '''ポケモンカードGB''' ''Pokémon Card GB'') is the first Pokémon game in the Trading Card Game series to be released in Japan, in 1998. The English version was later released in North America in 2000. It was released on [[Nintendo 3DS]] Virtual Console in 2014, making it the first Pokémon game to be released for the Nintendo 3DS Virtual Console.
'''Pokémon Trading Card Game''' (Japanese: '''ポケモンカードGB''' ''Pokémon Card GB'') is a Pokémon spin-off video game for [[Game Boy Color]] based on the card game [[Pokémon Trading Card Game]]. Despite being a Game Boy Color game, it can also be played on the original [[Game Boy]], but with some features disabled. It was released in Japan on December 18, 1998, North America on April 10, 2000, Europe on December 15, 2000, and Australia on April 7, 2000. It was released on [[Nintendo 3DS]] [[Virtual Console]] worldwide in 2014.


Pokémon Trading Card Game was followed, only in Japan, a year later by a sequel, titled [[Pokémon Card GB2: Here Comes Team GR!]]. It takes place on the [[TCG Island|Trading Card Game Island]] and the player's starting area is the [[Mason Laboratory]].
Pokémon Trading Card Game was followed a year later by a Japan-exclusive sequel, [[Pokémon Card GB2: Here Comes Team GR!]].


A [[Meowth (Wizards Promo 10)|promotional Meowth card]] was included with the English release of the Game Boy Color game. The Japanese version of the game included the special Legendary {{TCG ID|GB|Dragonite|1}}, only to be released in Japan.
A [[Meowth (Wizards Promo 10)|promotional Meowth card]] was included with the English release of the Game Boy Color game. The Japanese version of the game included the special Legendary {{TCG ID|GB|Dragonite|1}}, only to be released in Japan.


==Plot==
==Plot==
The player begins his or her adventure at [[Mason Laboratory]], where [[Dr. Mason]] gives him or her the choice of taking along one of three different Pokémon Trading Card Game decks: {{TCG|Charmander & Friends Deck|Charmander & Friends}}, {{TCG|Squirtle & Friends Deck|Squirtle & Friends}} or {{TCG|Bulbasaur & Friends Deck|Bulbasaur & Friends}}. The player, known by default as [[Mark]], has an ambition of becoming the world's greatest Pokémon Trading Card Game player; however, Mark's rival, [[Ronald]], has a similar goal. Ronald will duel the player at certain points in the game to test the player's cards; being defeated is an indication for the player to improve his or her deck. Victory, however, results in receiving a {{GB|1|Promotional Card}}.
The player begins their adventure at [[Mason Laboratory]], where [[Dr. Mason]] gives the player the choice of taking along one of three different Pokémon Trading Card Game decks: {{TCG|Charmander & Friends Deck|Charmander & Friends}}, {{TCG|Squirtle & Friends Deck|Squirtle & Friends}} or {{TCG|Bulbasaur & Friends Deck|Bulbasaur & Friends}}.
 
The [[player character]], [[Mark]], has an ambition of becoming the world's greatest Pokémon Trading Card Game player, but his rival, [[Ronald]], has a similar goal. Ronald duels the player at certain points in the game to test the player's cards; being defeated by Ronald is an indication for the player to improve his or her deck, whereas victory results in the player receiving a {{OBP|Promotional Card|GB1}}.
 
The object of the game is to defeat eight [[Club Master]]s (comparable to the [[Gym Leader]]s), earn their [[Master Medal]]s (comparable to [[Badge]]s), and then defeat four [[Grand Master]]s (comparable to the [[Elite Four]]) and the [[Champion]]. The Club Masters' decks correspond to the {{TCG|type}}s of Trading Card Game cards; however, because there are eight Club Masters but only seven distinct types in the game, two of the types are repeated: {{TCG|Fighting}} and {{TCG|Grass}}, split in the form of a "Rock" and a "Poison" user, respectively.


==Blurb==
==Blurb==
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* Duel a friend using the Game Link cable (sold separately) or generate new cards using the Infra-Red Card Pop! feature (available with Game Boy Color only).
* Duel a friend using the Game Link cable (sold separately) or generate new cards using the Infra-Red Card Pop! feature (available with Game Boy Color only).
* Basic reading skills are needed to fully enjoy the story.
* Basic reading skills are needed to fully enjoy the story.
==Features==
[[File:Pokemon Trading Card Game.jpg|thumb|200px|The Pokémon TCG [[ROM cartridge|game cartridge]]]]
===Overworld===
* The "{{OBP|Deck|GB}}" option in the [[menu]] can be used the manage the player's decks. There is also a [[Deck Save Machine]] where the player can save custom deck configurations.
* The [[PC]] can be used to view a list of cards owned.
* Each [[Club]] has a Reception Center, with a Battle Center and Gift Center. The Battle Center allows dueling against other players via [[Game Link Cable]]. The Gift Center allows sending and receiving cards and deck configurations to and from other players.
* The player status screen displays the player's name, the number of non-repeated cards owned, their play time, and their [[Master Medal]]s (similar to the [[Trainer Card]] in the [[core series]] games).
* The player [[save]]s by writing on a Diary (similar to the Japanese version of the core series games, where the player writes in a [[Report]]). The player's location is displayed on the main menu before loading a save file.
* The player can run by pressing B. (This feature was later used in the core series games with the debut of the [[Running Shoes]] in {{game|Ruby and Sapphire|s}}.)
* Dr. Mason sends the player e-mails over the course of the game, sending fifteen in total. Each message contains at least one booster pack.
* There are ten [[Auto Deck Machine]]s which allow the player to build predefined decks if they have the corresponding cards. One is available from the beginning, eight require Master Medals (one Master Medal for each machine) and the other is found at the end of the game.
* There is the Challenge Cup tournament held in the [[Challenge Hall]], where the winner receives rare {{OBP|Promotional Card|GB1}}s.
===Duels===
* The duel screen shows only one Pokémon card on each side of the field at once, displaying its name, HP, and number of {{TCG|Energy card|Energy cards}}. Additionally, the number number of cards in the deck and on the Bench are also displayed.
* Various commands are found below the duel scene.
* When the player wins a duel, they usually receive two {{TCG|booster pack|booster packs}}. Winning against the rival Ronald awards a {{OBP|Promotional Card|GB1}} instead.
===Clubs===
There are eight Pokémon Clubs on Trading Card Game Island, each with their own type affiliation. The Club Masters are [[Nikki]] ({{TCG|Grass}}), {{FB|Club Master|Rick}} ([[Grass (TCG)|Poison]]), {{FB|Club Master|Ken}} ({{TCG|Fire}}), {{FB|Club Master|Amy}} ({{TCG|Water}}), {{FB|Club Master|Isaac}} ({{TCG|Lightning}}), [[Murray]] ({{TCG|Psychic}}), [[Gene]] ([[Fighting (TCG)|Rock]]) and {{FB|Club Master|Mitch}} ({{TCG|Fighting}}).
===Grand Masters===
There are four [[Grand Master]]s located at the [[Pokémon Dome]]. The Grand Masters are [[Grand Master Courtney|Courtney]] ({{TCG|Fire}}), [[Steve]] ({{TCG|Lightning}}), [[Grand Master Jack|Jack]] ([[Water (TCG)|Ice]]) and [[Rod]] ([[Colorless (TCG)|Dragon]]); the {{pkmn|Champion}} is [[Ronald]], who has a deck of mixed types.
===Pokémon cards===
The game contains every card released in the real Trading Card Game's {{TCG|Base Set}}, {{TCG|Jungle}}, and {{TCG|Fossil}} expansions, except for the Base Set's {{TCG ID|Base Set|Electrode|21}} and Fossil's {{TCG ID|Fossil|Ditto|3}}. (This only includes cards released in the Japanese expansions, so no normal counterparts of holographic cards are included.) Additionally, the first 14 tournament-legal [[Unnumbered Promotional cards (TCG)|unnumbered promotional cards]] are included (not counting glossy/non-glossy reprints). The game also features 18 game-exclusive cards which weren't produced for normal play, though some were released later on. The game emulated the experience of the actual Trading Card Game very closely.
The game contains pre-recorded data on all 228 cards featured (including Lv15 {{TCG ID|GB|Mew|1}} and Lv64 {{TCG ID|Wizards Promo|Venusaur|13}}). Despite this, not all Pokémon are available to the player through normal gameplay; [[Card Pop!]] must occur between players in order to complete their album without the use of cheats, as this is the only way to obtain the aforementioned Mew and Venusaur cards.
Cards can be obtained through booster packs from four expansion sets including {{GB|1|Colosseum}}, {{GB|1|Evolution}}, {{GB|1|Mystery}}, and {{GB|1|Laboratory}}, or by defeating specific challengers (for example, each defeat of the Grand Masters will award the player with a set of legendary {{TCG ID|GB|Moltres|1}}, {{TCG ID|GB|Zapdos|1}}, {{TCG ID|GB|Articuno|1}}, and {{TCG ID|GB|Dragonite|1}} cards). Among the aforementioned four expansion sets is a fifth set, the {{GB|1|Promotional Card}} set. However these cards can only be attained by defeating players such as [[Ronald]], [[Tomoaki Imakuni|Imakuni?]], and the [[Grand Master]]s, defeating three [[Challenge Hall]] opponents in a row, trading with [[Ishihara]], and [[Card Pop!|Card Popping]].


==Connectivity==
==Connectivity==
Pokémon Trading Card Game allows players to send and receive cards and deck configurations or perform a [[Card Pop!]] between two cartridges via [[infrared]], using the [[Game Boy Color]]'s Infra-Red Communications Port.
Pokémon Trading Card Game allows players to send and receive cards and deck configurations or perform a [[Card Pop!]] between two cartridges via [[infrared]]. The Japanese cartridge has a built-in infrared feature, while the American and European versions use the infrared communications port of the [[Game Boy Color]].


Pokémon Trading Card Game allows players to duel each other using their own decks via the [[Game Boy]] [[Game Link Cable]].
Pokémon Trading Card Game allows players to duel each other using their own decks via the [[Game Boy]] [[Game Link Cable]].
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===Card Pop!===
===Card Pop!===
{{main|Card Pop!}}
{{main|Card Pop!}}
Card Pop! is a 2-player feature that randomly generates a card for each player. When the Infra-Red Communications Ports of two [[Game Boy Color]] systems with the game are connected, each player will receive a random card. A player cannot Card Pop! with the same game again until both players have used the feature with so many others that their partner's ID is overwritten in both games.
Card Pop! is a two-player feature that randomly generates a card for each player. When the infrared ports of two Pokémon Trading Card Game cartridges are connected, each player will receive a random card. A player cannot Card Pop! with the same game again until both players have used the feature with so many others that their partner's ID is overwritten in both games.


This feature is the only way of obtaining the [[Phantom Cards]] ({{TCG ID|GB|Mew|1}} and {{TCG ID|Wizards Promo|Venusaur|13}}).
This feature is the only way of obtaining the [[Phantom Cards]] ({{TCG ID|GB|Mew|1}} and {{TCG ID|Wizards Promo|Venusaur|13}}).
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Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->
Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->


==Features==
==Regional differences==
===Similarities to the core series===
[[File:TCG1 B37 Jynx.png|thumb|left|Dark purple Jynx]]
[[File:Pokemon Trading Card Game.jpg|thumb|200px|The Pokémon TCG [[ROM cartridge|game cartridge]]]]
[[File:TCG1 B37 Jynx VC.png|thumb|Light purple Jynx]]
The object of the game is very similar to the object of the games in the [[core series]]: Players can start off with one of the three [[starter deck]]s, titled after (and built around) the [[starter Pokémon]] of [[Generation I]] (excluding [[Pokémon Yellow Version|Pokémon Yellow]]), {{p|Squirtle}}, {{p|Charmander}} and {{p|Bulbasaur}}. The goal of players is also to defeat eight specialized leaders, the [[Club Master]]s (comparable to [[Gym Leader]]s), and four Elite challengers, the [[Grand Master]]s (comparable to the [[Elite Four]]). However, while Club Masters' decks correspond approximately to the {{TCG|type}}s of the Trading Card Game cards, since there are eight Club Masters and at the time only seven distinct Pokémon card types, two of the types are repeated: {{TCG|Fighting}} and {{TCG|Grass}}, split in the form of a "Rock" and a "Poison" user, respectively.
Booster pack images were changed between localizations to reflect the art style used for booster packs by region. The title screen was changed between the Japanese and international releases. The [[Super Game Boy]] border in international releases removes the writing of ''Pokémon • Trading Card Game •'' on the Poké Balls. The back of Pokémon cards was changed in international releases to the design used on the back of cards outside of Japan.
 
Similar to the [[Gym]] [[Badge]]s earned by players after defeating Gym Leaders in the core series, players of Trading Card Game earn [[Master Medal]]s after defeating Club Masters. Certain Master Medals allow players to unlock corresponding [[Auto Deck Machine]]s in [[Mason Laboratory]].
 
Like the concept of the core series to store Pokémon in a [[PC]], Trading Card Game also allows players to manage their cards via computer. Players can also check their mail for messages from Dr. Mason; Mason will send fifteen e-mails in all over the adventure, each containing at least one booster pack.


An almost exact reception center is also featured in Club lounges in the game, with a Battle Center and a Gift Center; the former which allows players to duel against each other's decks and the latter which allows players to send or receive cards or deck configurations.
The artwork for [[Jynx (Base Set 31)|Jynx Lv. 23]]'s face was changed from black to purple in international releases to avoid further [[Jynx (Pokémon)#Controversy|controversy]]. The background of the card was also changed from dark purple to light purple in the [[Virtual Console]] release.
{{-}}
===Virtual Console differences===
This release is locked in [[Game Boy Color]] mode; it cannot be played in [[Game Boy]] monochrome mode or with the [[Super Game Boy]] borders.


Pokémon Trading Card Game also features the ability to run while holding the B button, an element that was not seen in the core series until {{game|Ruby and Sapphire|s}}. It also displays the player's location in the main menu before they choose to continue. On a similar note, from the Ruby and Sapphire versions onward, the save prompt can also display the player's location.
Due to the [[Nintendo 3DS]] not emulating Game Link functionality ([[infrared]] and the [[Game Link Cable|Game Link cable]]), several features were disabled in the Virtual Console release.


===Clubs===
[[Card Pop!]] is disabled, making the two [[Phantom Cards]] ([[Mew (GB 1)|Mew Lv.15]] and [[Venusaur (Wizards Promo 13)|Venusaur Lv.64]]) unobtainable and the {{TCG|Mysterious Pokémon Deck}} impossible to obtain normally. The Mysterious Pokémon Deck is still included in the Legendary Auto Deck Machine in certain versions of the Virtual Console release, making the [[Auto Deck Machine|Legendary Auto Deck Machine]] the only possible way to see those cards. Due to Card Pop! being disabled, a bookshelf in [[Mr. Ishihara's House]] is disabled, as the bookshelf refers to the Phantom Cards from Card Pop!.
There are eight Pokémon Clubs on Trading Card Game Island, each with their own type affiliation. The Club Masters are [[Nikki]] ({{TCG|Grass}}), [[Rick]] ([[Grass (TCG)|Poison]]), [[Club Master Ken|Ken]] ({{TCG|Fire}}), {{FB|Club Master|Amy}} ({{TCG|Water}}), [[Club Master Isaac|Isaac]] ({{TCG|Lightning}}), [[Murray]] ({{TCG|Psychic}}), [[Gene]] ([[Fighting (TCG)|Rock]]) and [[Club Master Mitch|Mitch]] ({{TCG|Fighting}}).


===Grand Masters===
Due to Game Link cable functions being disabled, clerks at [[Club]]s who would normally be spoken to for the Battle Center or Gift Center do not interact with the player.
The there are four [[Grand Master]]s located at the [[Pokémon Dome]]. The Grand Masters are [[Grand Master Courtney|Courtney]] ({{TCG|Fire}}), [[Steve]] ({{TCG|Lightning}}), [[Grand Master Jack|Jack]] ([[Water (TCG)|Ice]]) and [[Rod]] ([[Colorless (TCG)|Dragon]]); the {{pkmn|Champion}} is [[Ronald]], who has a deck of mixed types.


===Pokémon cards===
Due to this release lacking compatibility with the [[Game Boy Printer]], the "Print" function, which is accessible from [[PC]]s, has been disabled.
The game contains every card released in the real Trading Card Game's {{TCG|Base Set}}, {{TCG|Jungle}}, and {{TCG|Fossil}} expansions, except for the Base Set's {{TCG ID|Base Set|Electrode|21}} and Fossil's {{TCG ID|Fossil|Ditto|3}}. (This only includes cards released in the Japanese expansions, so no normal counterparts of holographic cards are included.) Additionally, the first 14 tournament-legal [[Unnumbered Promotional cards (TCG)|unnumbered promotional cards]] are included (not counting glossy/non-glossy reprints). The game also features 18 game-exclusive cards which weren't produced for normal play, though some were released later on. The game emulated the experience of the actual Trading Card Game very closely.


The game contains pre-recorded data on all 228 cards featured (including Lv15 {{TCG ID|GB|Mew|1}} and Lv64 {{TCG ID|Wizards Promo|Venusaur|13}}). Despite this, not all Pokémon are available to the player through normal gameplay; [[Card Pop!]] must occur between players in order to complete their album without the use of cheats, as this is the only way to obtain the aforementioned Mew and Venusaur cards.
==Staff==
{{main|Staff of Pokémon Trading Card Game}}


Cards can be obtained through booster packs from four expansion sets including {{GB|1|Colosseum}}, {{GB|1|Evolution}}, {{GB|1|Mystery}}, and {{GB|1|Laboratory}}, or by defeating specific challengers (for example, each defeat of the Grand Masters will award the player with a set of legendary {{TCG ID|GB|Moltres|1}}, {{TCG ID|GB|Zapdos|1}}, {{TCG ID|GB|Articuno|1}}, and {{TCG ID|GB|Dragonite|1}} cards). Among the aforementioned four expansion sets is a fifth set, the {{GB|1|Promotional Card}} set. However these cards can only be attained by defeating players such as [[Ronald]], [[Tomoaki Imakuni|Imakuni?]], and the [[Grand Master]]s, defeating three [[Challenge Hall]] opponents in a row, trading with [[Ishihara]], and [[Card Pop!|Card Popping]].
==Gallery==
===Super Game Boy borders===
{{incomplete|section|needs=Needs the two unused Super Game Boy borders found in internal data.}}
<gallery>
File:Pokemon TCG JP SGB Border.png|Super Game Boy border (Japanese)
File:Pokemon TCG International SGB Border.png|Super Game Boy border (international)
</gallery>


==Trivia==
==Trivia==
*The promotional {{TCG ID|Wizards|Venusaur|Promo 13}} card that appears in the game (and can only be obtained by using [[Card Pop!]]) was included with the [[Pokémon Trading Card Game: Official Nintendo Player's Guide]] in North America and with the [[Pokémon Card GB Official Guidebook]] in Japan.
* The promotional {{TCG ID|Wizards|Venusaur|Promo 13}} card that appears in the game (and can only be obtained by using [[Card Pop!]]) was included with the [[Pokémon Trading Card Game: Official Nintendo Player's Guide]] in North America and with the [[Pokémon Card GB Official Guidebook]] in Japan.
*The {{TCG ID|Wizards|Surfing Pikachu|Promo 28}} with artwork featuring Mt. Fuji and a bullet train was released in Japan but not in English. The card was printed in English, but never with that artwork.
* The {{TCG ID|Wizards|Surfing Pikachu|Promo 28}} with artwork featuring Mt. Fuji and a bullet train was released in Japan but not in English. The card was printed in English, but never with that artwork.
*This game, along with its sequel, are the only spin-off games to share overworld sprites with the, at the time, [[core series]] games.
* This game, along with its sequel, are the only [[Spin-off Pokémon games|spin-off games]] to share overworld sprites with the, at the time, [[core series]] games.
*{{p|Ninetales}}'s name is misspelled as ''Ninetails'' in this game.
* In the American version, the two available {{p|Ninetales}} cards ([[Ninetales (Base Set 12)|the card from Base Set]] and [[Ninetales (GB 1)|the card exclusive to Game Boy]]) have their name misspelled as ''Ninetails''. However, the correct name "Ninetales" is found in the description of Base Set Ninetales's Fire Blast attack. In the European versions, the misspelled name was fixed in all languages, including English.
* In the American version, the game text is displayed in all-caps in normal play, but it is mostly internally stored in mixed case.
** In the internal game data, there are some character names and Pokémon species written in all-caps, such as "[[Grand Master Courtney|Grand Master COURTNEY]]" and "{{TCG|Squirtle & Friends Deck|SQUIRTLE & Friends Deck}}", but at other times they are inconsistently stored in mixed case such as "Courtney" and "Squirtle" nonetheless.
** Some abbreviations are exceptions, shown in mixed case in all games, such as "Lv" and "No" on Pokémon cards. In Japanese and some European languages, m (meters) and kg (kilograms) are also displayed in lowercase.
** In the European versions, the game text is not only displayed, but also internally stored in all-caps.
* There is an inaccessible room behind the duel room in Challenge Hall, it has a basic layout but is otherwise empty.
* The internal files of the game contain two unused Super Game Boy borders, the second one was used for testing purposes.<ref>[https://tcrf.net/Pok%C3%A9mon_Trading_Card_Game#Unused_Super_Game_Boy_Borders Pokémon TCG article on The Cutting Room Floor]</ref>


==References==
==References==
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[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Nintendo 3DS games]]
[[Category:Nintendo 3DS games]]


[[de:Pokémon Trading Card Game]]
[[de:Pokémon Trading Card Game]]
[[es:Pokémon Trading Card Game (videojuego)]]
[[fr:Pokémon Trading Card Game]]
[[fr:Pokémon Trading Card Game]]
[[it:Pokémon Trading Card Game (gioco)]]
[[it:Pokémon Trading Card Game (gioco)]]
[[ja:ポケモンカードGB]]
[[ja:ポケモンカードGB]]
[[pl:Pokémon Trading Card Game (GameBoy Color)]]
[[zh:宝可梦卡片GB]]
[[zh:精靈寶可夢卡片GB]]