Pokémon Trading Card Game (video game): Difference between revisions

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→‎Plot: Editing TCG GB links, replaced: Dr. Mason → {{TCG GB|Dr. Mason}}, {{GB||Mark}} → {{TCG GB|Mark}}
m (Editing TCG GB links, replaced: {{FB|Club Master|Rick}} → {{TCG GB|Rick}} (5), Ronald → {{TCG GB|Ronald}} (8))
m (→‎Plot: Editing TCG GB links, replaced: Dr. Mason → {{TCG GB|Dr. Mason}}, {{GB||Mark}} → {{TCG GB|Mark}})
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==Plot==
==Plot==
The player begins their adventure at [[Mason Laboratory]], where [[Dr. Mason]] gives the player the choice of taking along one of three different Pokémon Trading Card Game decks: {{TCG|Charmander & Friends Deck|Charmander & Friends}}, {{TCG|Squirtle & Friends Deck|Squirtle & Friends}} or {{TCG|Bulbasaur & Friends Deck|Bulbasaur & Friends}}.
The player begins their adventure at [[Mason Laboratory]], where {{TCG GB|Dr. Mason}} gives the player the choice of taking along one of three different Pokémon Trading Card Game decks: {{TCG|Charmander & Friends Deck|Charmander & Friends}}, {{TCG|Squirtle & Friends Deck|Squirtle & Friends}} or {{TCG|Bulbasaur & Friends Deck|Bulbasaur & Friends}}.


The [[player character]], {{GB||Mark}}, has an ambition of becoming the world's greatest Pokémon Trading Card Game player, but his rival, {{TCG GB|Ronald}}, has a similar goal. Ronald duels the player at certain points in the game to test the player's cards; being defeated by Ronald is an indication for the player to improve his or her deck, whereas victory results in the player receiving a {{OBP|Promotional Card|GB1}}.
The [[player character]], {{TCG GB|Mark}}, has an ambition of becoming the world's greatest Pokémon Trading Card Game player, but his rival, {{TCG GB|Ronald}}, has a similar goal. Ronald duels the player at certain points in the game to test the player's cards; being defeated by Ronald is an indication for the player to improve his or her deck, whereas victory results in the player receiving a {{OBP|Promotional Card|GB1}}.


The object of the game is to defeat eight [[Club Master]]s (comparable to the [[Gym Leader]]s), earn their [[Master Medal]]s (comparable to [[Badge]]s), and then defeat four [[Grand Master]]s (comparable to the [[Elite Four]]) and the {{pkmn|Champion}}. The Club Masters' decks correspond to the {{TCG|type}}s of Trading Card Game cards; however, because there are eight Club Masters but only seven distinct types in the game, two of the types are repeated: {{TCG|Fighting}} and {{TCG|Grass}}, split in the form of a "Rock" and a "Poison" user, respectively.
The object of the game is to defeat eight [[Club Master]]s (comparable to the [[Gym Leader]]s), earn their [[Master Medal]]s (comparable to [[Badge]]s), and then defeat four [[Grand Master]]s (comparable to the [[Elite Four]]) and the {{pkmn|Champion}}. The Club Masters' decks correspond to the {{TCG|type}}s of Trading Card Game cards; however, because there are eight Club Masters but only seven distinct types in the game, two of the types are repeated: {{TCG|Fighting}} and {{TCG|Grass}}, split in the form of a "Rock" and a "Poison" user, respectively.