Pokémon Shuffle: Difference between revisions

(→‎Version History (Mobile): Added a section for mobile 1.2.x, and added info on updates 1.2.0 and 1.2.1)
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Checking in also syncronizes the system's copy of UTC time with the server, regulating when special stages appear. If the system time is changed, the player must check in again to regain access to any active special stages they have, thereby syncing with the server once again. Special stages that do not begin on the day a new version is realeased can be accessed even if the player has not checked in on that day, as long as the system has the version of the game with the stage programmed (for example, the Hoenn Legends stages appeared at the start time for anyone who had updated the game to the version released on the monday, reguardless of if they had checked in on or after the release time).
Checking in also syncronizes the system's copy of UTC time with the server, regulating when special stages appear. If the system time is changed, the player must check in again to regain access to any active special stages they have, thereby syncing with the server once again. Special stages that do not begin on the day a new version is realeased can be accessed even if the player has not checked in on that day, as long as the system has the version of the game with the stage programmed (for example, the Hoenn Legends stages appeared at the start time for anyone who had updated the game to the version released on the monday, reguardless of if they had checked in on or after the release time).


==Version history(3DS)==
==Version history (3DS)==
===Version 1.0.x===
===Version 1.0.x===
{| class="roundy" style="border: 3px solid #{{cute color}}; background: #{{cute color light}}"
{| class="roundy" style="border: 3px solid #{{cute color}}; background: #{{cute color light}}"
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