Pokémon Mystery Dungeon: Gates to Infinity: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 34: Line 34:
This game implements full 3D gameplay via the 3DS's 3D capabilities. It also takes advantage of the 3DS's AR functions. By recognizing different round objects, it transforms them into a [[Magnagate]], leaving an infinite labyrinth of dungeons to be explored.  
This game implements full 3D gameplay via the 3DS's 3D capabilities. It also takes advantage of the 3DS's AR functions. By recognizing different round objects, it transforms them into a [[Magnagate]], leaving an infinite labyrinth of dungeons to be explored.  


Many [[Unova]] Pokémon such as {{p|Gurdurr}}, {{p|Virizion}}, and {{p|Hydreigon}} are included in the game though some such as {{p|Throh}} and {{p|Sawk}} are oddly left out. Only a handful of Pokémon from previous generations appear in the game.  
Many [[Unova]] Pokémon such as {{p|Gurdurr}}, {{p|Virizion}}, and {{p|Hydreigon}} are included in the game, though some, such as {{p|Throh}} and {{p|Sawk}}, are oddly left out. Only a handful of Pokémon from previous generations appear in the game.  


One of the other prominent features is mini-games, one of which is run by {{p|Beartic}}, though their purpose is currently unknown.
One of the other prominent features is mini-games, one of which is run by {{p|Beartic}}, though their purpose is currently unknown.
Line 40: Line 40:
Hunger is absent from a majority of the dungeons in the game, only appearing in the final three listed dungeons after clearing the story.  
Hunger is absent from a majority of the dungeons in the game, only appearing in the final three listed dungeons after clearing the story.  


At the start of the game, the player starts off at [[level]] 7, but in the Pokémon Mystery Dungeon games before Gates to Infinity, the player will start off at level 5.
At the start of the game, the player starts off at [[level]] 7, but in all ''Pokémon Mystery Dungeon'' games prior to this, the player starts off at level 5.


There are obstacles such as a Poison Gas cloud, electricity, flames, vines, and bewitching mist that block the locked doors and certain pathways in dungeons. If a Pokémon of the type of obstacle touches the door, the obstacle will disappear. {{Type|Fire}} and {{Type|Water}} can eliminate the flames, {{Type|Electric}} Pokémon can get rid of the electricity, {{Type|Grass}} Pokémon can get rid of the vines, and {{Type|Poison}} Pokémon can get rid of the Poison Gas cloud.  
There are obstacles such as a Poison Gas cloud, electricity, flames, vines, and bewitching mist that block the locked doors and certain pathways in dungeons. If a Pokémon of the type of obstacle touches the door, the obstacle will disappear. {{Type|Fire}} and {{Type|Water}} can eliminate the flames, {{Type|Electric}} Pokémon can get rid of the electricity, {{Type|Grass}} Pokémon can get rid of the vines, and {{Type|Poison}} Pokémon can get rid of the Poison Gas cloud.  
Line 54: Line 54:
If the player fails to complete a dungeon, none of the items in the bag are lost. The only time items are lost is if they are defeated by a Kecleon after stealing from the Kecleon Shop.
If the player fails to complete a dungeon, none of the items in the bag are lost. The only time items are lost is if they are defeated by a Kecleon after stealing from the Kecleon Shop.


There are certain designs and shapes on the ground that have different effects in dungeons. Yellow star-like shapes allow the Pokémon to attack twice automatically with the same attack when standing on the shape. The eraser-looking shapes on the ground make items that are thrown disappear when the Pokémon is standing on it.
There are certain designs and shapes on the ground that have different effects in dungeons. Yellow star-like shapes allow the Pokémon to attack twice automatically with the same attack when standing on the shape. Eraser-esque shapes on the ground make items that are thrown disappear when the Pokémon is standing on it.


Many main story-line dungeons can be entered through other dungeons. Dungeons that had no recruitment during the main story-line have recruitment after completing the main story-line.
Many main story-line dungeons can be entered through other dungeons. Dungeons that had no recruitment during the main story-line have recruitment after completing the main story-line.
443

edits