Pokémon Lottery Corner: Difference between revisions

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{{incomplete|needs=images, quote for winning the jackpot prize}}
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The '''Pokémon Lottery Corner''' is a feature in the Generation {{gen|II}}, {{gen|III}}, and {{gen|IV}} [[main series]] games that gives the player a periodic opportunity to receive a reward for owning a Pokémon with a certain [[Original Trainer|OT]] [[Trainer ID number|ID number]].  
The '''Pokémon Lottery Corner''' (Japanese: '''ポケモンくじ{{tt|抽選|ちゅうせん}}コーナー''' ''Pokémon Lottery Drawing Corner'') is a feature in the Generation {{gen|II}}, {{gen|III}}, {{gen|IV}}, and {{gen|VI}} [[core series]] games that gives the player a periodic opportunity to receive a reward for owning a Pokémon with a certain [[Original Trainer|OT]] [[Trainer ID number|ID number]].


Each day (or each week in [[Generation II]]), a random ID number is generated; if the player has a Pokémon with the same or a similar ID, they will receive a prize. In order for a Pokémon's ID to be eligible for an award, one or more consecutive corresponding digits of the Pokémon's ID and the random ID must be the same, starting from the rightmost digit. For example, if the current lottery number is 12345, a Pokémon with the ID 12340 will not win, and one with the ID 12305 will win for matching only the last digit (except in Generations II and III, which do not give rewards for matching only one digit). Even if the player resets the game, the number for that day will still be the same.
Each day (or each week in [[Generation II]]), a random ID number is generated; if the player has a Pokémon with the same or a similar ID, they will receive a prize. In order for a Pokémon's ID to be eligible for an award, one or more consecutive corresponding digits of the Pokémon's ID and the random ID must be the same, starting from the rightmost digit. For example, if the current lottery number is 12345, a Pokémon with the ID 12340 will not win, and one with the ID 12305 will win for matching only the last digit (except in Generations II and III, which do not give rewards for matching only one digit). Even if the player resets the game, the number for that day will still be the same.


A similar feature is present in {{v2|Black 2 and White 2|s}}, with the [[Join Avenue#Raffle Shop|Raffle Shops]]. Those, however, aren't based on any factor.
A similar feature is present in {{2v2|Black|White|2}}, with the [[Join Avenue#Raffle Shop|Raffle Shops]]. Those, however, aren't based on any factor.


==Generation II==
==Generation II==
{{main|Lucky Channel}}
{{main|Radio in the Pokémon world#Lucky Number Show|Radio in the Pokémon world → Lucky Number Show}}
In {{game2|Gold|Silver|Crystal}}, the '''Lucky Number Show''' is part of the Lucky Channel, a {{DL|Pokégear|radio}} program broadcast on channel 8.5 in Johto. Each Friday, a random ID number is generated and then broadcast on the Lucky Channel throughout the following week. The player can bring a Pokémon with an ID number matching that week's lucky number to a receptionist on the ground floor of the [[Goldenrod Radio Tower]] to receive a prize. When the receptionist is spoken to, the IDs of all Pokémon in the player's party and in the currently selected Box of the [[Pokémon Storage System]] are checked for matches, and a prize is awarded if one is found. The player can speak to the receptionist to check for matches multiple times in one week, but once a prize has been received, the player will not be able to participate again until after the lucky number changes at the start of the next Friday.
In {{game2|Gold|Silver|Crystal}}, the Lucky Number Show is part of the Lucky Channel, a {{DL|Pokégear|radio}} program broadcast on channel 8.5 in Johto. Each Friday, a random ID number is generated and then broadcast on the Lucky Channel throughout the following week. The player can bring a Pokémon with an ID number matching that week's lucky number to a receptionist on the ground floor of the [[Goldenrod Radio Tower]] to receive a prize. When the receptionist is spoken to, the IDs of all Pokémon in the player's party and in the currently selected Box of the [[Pokémon Storage System]] are checked for matches, and a prize is awarded if one is found. The player can speak to the receptionist to check for matches multiple times in one week, but once a prize has been received, the player will not be able to participate again until after the lucky number changes at the start of the next Friday.


===Quotes===
===Quotes===
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==Generation IV==
==Generation IV==
In [[Generation IV]], the winning ID number is determined using the same mechanic as [[Pokémon outbreak]]s and [[Great Marsh]] {{OBP|Pokémon|species}}. Therefore, players in the same [[group]] will have the same winning number on any given day, and resetting the game will not change the day's winning number, unlike in [[Generation III]].
In {{game2|Diamond|Pearl|Platinum}}, the lottery is part of the Pokémon Lottery Corner on the ground floor of the [[Jubilife TV]] building, where it is conducted by a receptionist named [[Felicity]]. The winning ID number changes daily, and the game looks for matches by examining the IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in the {{pkmn|Day Care}}). In {{game|Diamond and Pearl|s}}, the player may only check for matches once a day, and this occurs at the same time that they are told what the winning ID is. This is changed in {{game|Platinum}} so that the player may check for matches multiple times in one day; however, after winning a prize, they may not participate again for the rest of the day.
In {{game2|Diamond|Pearl|Platinum}}, the lottery is part of the Pokémon Lottery Corner on the ground floor of the [[Jubilife TV]] building, where it is conducted by a receptionist named [[Felicity]]. The winning ID number changes daily, and the game looks for matches by examining the IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in the {{pkmn|Day Care}}). In {{game|Diamond and Pearl|s}}, the player may only check for matches once a day, and this occurs at the same time that they are told what the winning ID is. This is changed in {{game|Platinum}} so that the player may check for matches multiple times in one day; however, after winning a prize, they may not participate again for the rest of the day.


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===Quotes===
===Quotes===
====Pokémon Diamond and Pearl====
{{main|Felicity#Quotes|Felicity → Quotes}}
 
==Generation VI==
In {{g|X and Y}}, the lottery, called the '''Loto-ID''' (Japanese: '''IDくじ''' ''ID Lottery''), is at the Loto-ID Center on Estival Avenue in [[Lumiose City]], where it is conducted by the front receptionist. The winning ID number changes daily, and the game looks for matches by examining the IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in the {{pkmn|Day Care}}). Although the number remains the same throughout the day, the player may check for matches multiple times in one day until they win a prize, after which they may not participate again for the rest of the day.
 
The Pokémon Lottery Corner on the ground floor of the [[Lilycove Department Store]] makes a reappearance in {{g|Omega Ruby and Alpha Sapphire}}.
 
===Quotes===
====Pokémon X and Y====
* If the player has not drawn a lottery ticket that day
* If the player has not drawn a lottery ticket that day
:''"This is the Pokémon Lottery Corner. If your drawn number matches the ID No. of any of your Pokémon, starting with the far right digit, you will receive a fabulous gift. Would you like to draw a Pokémon Loto Ticker?"''
:''"This is the Loto-ID Center! If your drawn number matches the ID No. of any of your Pokémon, you could win fabulous prizes! Try your luck today! Would you like to draw a Loto Ticket?"''
::'''No''': ''"Oh. I see. Please do visit us again."''
::'''No''': ''"Please do visit again!"''
::'''Yes''': ''"Please draw a Loto Ticket. ... Your Loto Ticket number is <number>. Now, let's see if it matches the ID No. of any of your Pokémon."''
::'''Yes''': ''"Certainly! Good luck! ... ... ... Here's the result! Your Loto Ticket number is <number>! Let's see if it matches the ID No. of any of your Pokemon! ... ... ..."''
 
* If the player loses
* If the player loses
:''"I'm sorry. You didn't get a match... Please do visit again."''
::''"I'm sorry. You didn't get a match..."''
::''"Please do visit again!"''
* If the player wins
* If the player wins
:''"Congratulations! The ID number of your {{tt|PC-boxed/team's|depending on whether it is in the party or the PC}} <winning Pokémon's nickname> matches your <sc>Loto Ticket</sc> number!
::''"Congratulations!"''
::''"The ID No. of the <winning Pokémon's nickname> in your PC Box matches your Loto Ticket number!/The ID No. of your team's <winning Pokémon's nickname> matches your Loto Ticket number!
:* If last digit matches
:* If last digit matches
::''"The last digit matched, so you win the fourth prize!"''
::''"OK. One digit matched. Your luck is OK, I guess! You've won the fourth prize, a Moomoo Milk!"''
::''"Please do visit again."''
::''"Please do visit again!"''
:* If two digits match
:* If two digits match
::''"The last two digits matched, so you win the third prize!"''
::''"Two digits matched! You have good luck! You've won the third prize, a PP Up!"''
::''"Please do visit again."''
::''"Please do visit again!"''
:* If three digits match
:* If three digits match
::''"The last three digits matched, so you win the second prize!"''
::''"Oh! Three digits matched! Your luck is really special! You've won the second prize, a PP Max!"''
::''"Please do visit again."''
::''"Please do visit again!"''
:* If four digits match
:* If four digits match
::''"The last four digits matched, so you win the first prize!"''
::''"Great! Four digits matched! You have excellent luck! You've won the first prize, a Rare Candy!"''
::''"Please do visit again."''
::''"Please do visit again!"''
:* If all digits match<!--
:* If all digits match
::''"All of the digits matched, so you win the jackpot!"''
::''"Oh my goodness, all five digits matched! You have incredible luck! You've won the jackpot prize, a Master Ball!"''
::''"Please do visit again! Good-bye from Felicity, your attendant!"''-->
::''"Please do visit again!"''


* When talking to the receptionist again after drawing a ticket
* When talking to the receptionist again after drawing a ticket
:''"You've already drawn a Loto Ticket today. Please come back tomorrow."''
:''"You can draw a Loto Ticket once a day. Please come back tomorrow! Please do visit again!"''


====Pokémon Platinum, HeartGold and SoulSilver====
====Pokémon Omega Ruby and Alpha Sapphire====
* If the player has not drawn a lottery ticket that day
* If the player has not drawn a lottery ticket that day
:''"This is the Pokémon Lottery Corner. I'm Felicity, your attendant today. If the drawn number matches the ID No. of any of your Pokémon, you could win fabulous gifts. Would you like to check today's lucky number?"''
:''"This is the Pokémon Lottery Corner. All shoppers visiting our department store gets to draw a Pokémon Loto Ticket. If the Loto Ticket's number matches the ID number of any of your Pokémon, you will receive a fabulous gift. Would you like to try it?"''
::'''No''': ''"Oh, I see. Please do visit us again."''
::'''No''': ''"We look forward to seeing you again soon!"''
::'''Yes''': ''"First, I'll look up today's Pokémon Lottery Corner lucky number. ... Your Loto Ticket number is <number>. Now, let's see if it matches the ID No. of any of your Pokémon."''
::'''Yes''': ''"Please pick a Loto Ticket. ... ... ... ... The Loto Ticket is <number>. I need to check this number to see if it matches any of your Pokémon's ID numbers. Please wait a moment. ... ... ..."''
 
* If the player has drawn a lottery ticket that day, but did not win
:''"This is the Pokémon Lottery Corner. Would you like to check today's lucky number again?"''
::'''No''': ''"Oh, I see. Please do visit us again."''
::'''Yes''': ''"First, I'll look up today's Pokémon Lottery Corner lucky number. ... Your Loto Ticket number is <number>. Now, let's see if it matches the ID No. of any of your Pokémon."''
 
* If the player loses
* If the player loses
:''"I'm sorry. You didn't get a match... Please do visit again."''
::''"I'm sorry."''
::''"None of the numbers matched."''
::''"We look forward to seeing you again soon!"''
* If the player wins
* If the player wins
:''"Congratulations! The ID number of your {{tt|PC-boxed/team's|depending on whether it is in the party or the PC}} <winning Pokémon's nickname> matches your <sc>Loto Ticket</sc> number!
::''"Congratulations!"''
::''"The ID No. of the <winning Pokémon's nickname> in your PC Box matches your Loto Ticket number!/The ID No. of your team's <winning Pokémon's nickname> matches your Loto Ticket number!"''
:* If last digit matches
:* If last digit matches
::''"The last digit matched, so you win the fourth prize!"''
::''"One digit matched, so you win fourth prize! You've won a Moomoo Milk!"''
::''"Please do visit again! Good-bye from Felicity, your attendant!"''
::''"We look forward to seeing you again soon!"''
:* If two digits match
:* If two digits match
::''"The last two digits matched, so you win the third prize!"''
::''"Two digits match, so you win the third prize! You've won a PP Up!"''
::''"Please do visit again! Good-bye from Felicity, your attendant!"''
::''"We look forward to seeing you again soon!"''
:* If three digits match
:* If three digits match
::''"The last three digits matched, so you win the second prize!"''
::''"Three digits match, so you win second prize, a PP Max!"''
::''"Please do visit again! Good-bye from Felicity, your attendant!"''
::''"We look forward to seeing you again soon!''"
:* If four digits match
:* If four digits match
::''"The last four digits matched, so you win the first prize!"''
::''"Four digits matched, so you win first prize! You've won a Rare Candy!"''
::''"Please do visit again! Good-bye from Felicity, your attendant!"''
::''"We look forward to seeing you again soon!''"
:* If all digits match<!--
:* If all digits match
::''"All of the digits matched, so you win the jackpot!"''
::''"My goodness, all five digits matched! You've won the jackpot prize, a Master Ball!''"
::''"Please do visit again! Good-bye from Felicity, your attendant!"''-->
::''"We look forward to seeing you again soon!''"
 
* When talking to the receptionist again after drawing a ticket
* When talking to the receptionist again after winning
:''"You can only win once a day. Please come again tomorrow! We look forward to seeing you again soon!"''
:''"You've already drawn a Loto Ticket today. Please come back tomorrow."''


==Prizes==
==Prizes==
{| class="roundy" align="left" style="background: #{{items color}}; border: 2px solid #{{items color}}"
{| class="roundy" style="background: #{{items color}}; border: 2px solid #{{items color}}"
|-  
|-
! style="background: #{{items color light}}; {{roundytl|5px}};" | Game
! style="background: #{{items color light}}; {{roundytl|5px}};" | Game
! style="background: #{{items color light}}" | 1 digit
! style="background: #{{items color light}}" | 1 digit
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! style="background: #{{items color light}}" | 3 digits
! style="background: #{{items color light}}" | 3 digits
! style="background: #{{items color light}}" | 4 digits
! style="background: #{{items color light}}" | 4 digits
! style="{{roundytr|5px}}; background: #{{items color light}}" | All digits
! style="background: #{{items color light}}; {{roundytr|5px}}" | All digits
|- align="left" style="background:#FFFFFF"
|- style="background:#FFF"
| {{gameabbrev3|GSC}}
| {{gameabbrev2|GSC}}
| {{bag|None}} Nothing
| {{bag|None}} Nothing
| {{bag2|PP Up}}
| {{bag2|PP Up}}
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| {{bag2|Exp. Share}}
| {{bag2|Exp. Share}}
| {{bag2|Master Ball}}
| {{bag2|Master Ball}}
|- align="left" style="background:#FFFFFF"
|- style="background:#FFF"
| {{gameabbrev3|RSE}}
| {{gameabbrev3|RSE}}
| {{bag|None}} Nothing
| {{bag|None}} Nothing
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| {{bag2|Max Revive}}
| {{bag2|Max Revive}}
| {{bag2|Master Ball}}
| {{bag2|Master Ball}}
|- align="left" style="background:#FFFFFF"
|- style="background:#FFF"
| {{gameabbrev3|DP}}
| {{gameabbrev4|DP}}
| {{bag|Fashion Case}} [[Backdrop]]{{tt|*|Once all of the Backdrops have been won, the player will no longer be able to win for matching only one digit.}}
| {{bag|Fashion Case}} [[Backdrop]]{{tt|*|Once all of the Backdrops have been won, the player will no longer be able to win for matching only one digit.}}
| {{bag2|PP Up}}
| {{bag2|PP Up}}
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| {{bag2|Max Revive}}
| {{bag2|Max Revive}}
| {{bag2|Master Ball}}
| {{bag2|Master Ball}}
|- align="left" style="background:#FFFFFF"
|- style="background:#FFF"
| {{gameabbrev3|Pt}}{{gameabbrev3|HGSS}}
| {{gameabbrev4|Pt}}{{gameabbrev4|HGSS}}
| {{bag2|Ultra Ball}}
| {{bag2|Ultra Ball}}
| {{bag2|PP Up}}
| {{bag2|PP Up}}
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| {{bag2|Max Revive}}
| {{bag2|Max Revive}}
| {{bag2|Master Ball}}
| {{bag2|Master Ball}}
|- align="left" style="background:#FFFFFF"
|- style="background:#FFF"
| {{gameabbrev3|XY}}
| style="{{roundybl|5px}}" | {{gameabbrev6|XYORAS}}
| {{bag2|Moomoo Milk}}
| {{bag2|Moomoo Milk}}
|
| {{bag2|PP Up}}
| {{bag2|PP Max}}
| {{bag2|PP Max}}
|
| {{bag2|Rare Candy}}
|
| style="{{roundybr|5px}}" | {{bag2|Master Ball}}
|}{{-}}
|}


===Backdrops===
===Backdrops===
The [[Backdrop]]s that the player can win in {{game|Diamond and Pearl|s}} are Ranch, City at Night, Snowy Town, Fiery, Outer Space, Cumulus Cloud, Desert, Flower Patch, Future Room, Open Sea, Total Darkness, Tatami Room, and Gingerbread Room.
The [[Backdrop]]s that the player can win in {{game|Diamond and Pearl|s}} are Ranch, City at Night, Snowy Town, Fiery, Outer Space, Cumulus Cloud, Desert, Flower Patch, Future Room, Open Sea, Total Darkness, Tatami Room, and Gingerbread Room.


==Trivia==
==In other languages==
* In Generation IV, the winning ID number is determined using the same mechanic as [[Pokémon outbreak]]s and [[Great Marsh]] Pokémon. Therefore, players in the same [[group]] will have the same winning number on any given day, and resetting the game will not change the day's winning number unlike in Generation III.
{{langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}
|de=Pokémon-Lotterie ({{gen|III}}, {{gen|IV}})<br>ID-Lotterie-Zentrum ({{gen|VI}})
|fr=Loterie Pokémon ({{gen|III}}, {{gen|IV}})<br>Loterie ID ({{gen|VI}})
|it=Angolo Lotteria Pokémon ({{gen|III}}, {{gen|IV}})<br>Centro Lotteria ID{{sup/6|XY}}<br>Angolo Lotteria{{sup/6|ORAS}}
|ko=포켓몬 추첨 제비뽑기 코너 ''Pokémon Chucheom Jebippopgi Koneo'' ({{gen|IV}})<br>ID 추첨센터 추첨 코너 ''ID Chucheom Senteo Chucheom Koneo'' ({{gen|VI}})
|es=Despacho de Lotería Pokémon ({{gen|III}}, {{gen|IV}})<br>Administración de Lotería ID{{sup/6|XY}}<br>Despacho de Lotería Pokémon{{sup/6|ORAS}}}}


{{-}}
{{-}}
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[[de:Lotterie]]
[[de:Lotterie]]
[[ja:IDくじ]]
[[ja:IDくじ]]
[[zh:ID抽奖]]