Pokémon Jump

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Pokémon Jump (Japanese: ミニポケモンでジャンプ Mini Pokémon de Jump) is a minigame exclusive to Pokémon FireRed, LeafGreen, and Emerald and which can be played over the Game Boy Advance Wireless Adapter. It is one of two minigames included in the Joyful Game Corner, located in Two Island on Boon Island in the Sevii Islands, with the other being Dodrio Berry Picking.

Artwork from FireRed and LeafGreen

Gameplay

In Pokémon Jump, the player uses their Pokémon to jump rope a Venusaur's Vine Whip while trying to keep in sync with other players' Pokémon. Players control one of their jumping-eligible Pokémon at a time. There is a time limit and the player that scores best by earning the most points wins.

It cannot be played alone and is restricted to Pokémon that are 2'4"/0.7 m or less in height as well as capable of jumping.

Allowed Pokémon

NOTE: Even though it requires Pokémon capable of jumping, Metapod, Kakuna, Silcoon and Cascoon are all eligible, despite their obvious immobility.

  Bulbasaur   Charmander   Squirtle
  Caterpie   Metapod   Weedle
  Kakuna   Rattata   Raticate
  Pikachu   Sandshrew   Nidoran♀
  Nidoran♂   Clefairy   Vulpix
  Jigglypuff   Oddish   Paras
  Meowth   Mankey   Growlithe
  Poliwag   Bellsprout   Shellder
  Krabby   Exeggcute   Cubone
  Ditto   Eevee   Omanyte
  Kabuto   Mew   Cyndaquil
  Totodile   Spinarak   Pichu
  Cleffa   Igglybuff   Togepi
  Togetic   Natu   Mareep
  Bellossom   Marill   Sunkern
  Wooper   Pineco   Snubbull
  Teddiursa   Slugma   Swinub
  Corsola   Houndour   Phanpy
  Porygon2   Tyrogue   Smoochum
  Elekid   Magby   Celebi
  Treecko   Torchic   Mudkip
  Poochyena   Zigzagoon   Wurmple
  Silcoon   Cascoon   Lotad
  Seedot   Ralts   Surskit
  Shroomish   Nincada   Whismur
  Azurill   Skitty   Sableye
  Mawile   Aron   Meditite
  Electrike   Plusle   Minun
  Volbeat   Illumise   Roselia
  Gulpin   Numel   Torkoal
  Spoink   Trapinch   Cacnea
  Corphish   Anorith   Castform
  Wynaut   Snorunt   Bagon
  Beldum   Jirachi

In the Pokémon Adventures manga

 
Red, Blue, Saur, and Blue's Charizard on the Path of Skipping

The Pokémon Jump appeared as part of a training method designed by Kimberly in order to teach Red and Blue the ultimate moves: Frenzy Plant and Blast Burn, respectively. During the training, Blue had his Charizard grab Saur's vine and run with it while Red and Blue had to jump rope over it without falling.

The Pokémon Jump minigame is referred to as the Path of Skipping instead.