Pokémon Gold and Silver beta: Difference between revisions

→‎First mention of Pocket Monsters 2: Add MGGR interview details with another scan and translation
(→‎First mention of Pocket Monsters 2: Removing the fan art erroneously referred to as concept art.)
(→‎First mention of Pocket Monsters 2: Add MGGR interview details with another scan and translation)
Line 11: Line 11:
One of the many notable additions promised was a skateboard that could be used in addition to the [[Bicycle]] of the previous games, and which would allow the {{player}} to travel to "unusual places". Though this never appeared in the released game, other things announced, such as the [[time]] system with its {{wp|real-time clock}}, as well as {{cat|Generation II Pokémon|100 new Pokémon}}, including [[List of Pokémon with cross-generational evolutions|new evolutions of old Pokémon]], and new [[TM]]s and [[HM]]s containing new [[move]]s, were included. The communication abilities of the games were also to be improved, and [[Time Capsule|backwards compatibility]] with the Generation I games was also announced.
One of the many notable additions promised was a skateboard that could be used in addition to the [[Bicycle]] of the previous games, and which would allow the {{player}} to travel to "unusual places". Though this never appeared in the released game, other things announced, such as the [[time]] system with its {{wp|real-time clock}}, as well as {{cat|Generation II Pokémon|100 new Pokémon}}, including [[List of Pokémon with cross-generational evolutions|new evolutions of old Pokémon]], and new [[TM]]s and [[HM]]s containing new [[move]]s, were included. The communication abilities of the games were also to be improved, and [[Time Capsule|backwards compatibility]] with the Generation I games was also announced.


An April 1997 edition of ''MicroGroup Game Review'' showcased some [[List of unused Pokémon and character designs|Pokémon and character designs]] that were specifically made for the magazine. An interview with Ken Sugimori was also conducted for the magazine<ref>[https://web.archive.org/web/20160308190849/http://www.hairyticksofdune.net/dropbox/sugimori.html]</ref>.  
An April 1997 issue of ''MicroGroup Game Review'' showcased some [[List of unused Pokémon and character designs|Pokémon-esque designs of monsters and characters]] that Ken Sugimori made specifically for that issue. It also conducted an interview with him for the magazine: he described the cover art as a Pokémon-like, but non-Pokémon, separate world; he implicitly forbore shaping the destiny of those designs, however, by adding that his creativity would often arise from the revisits of his own works.<ref>[https://web.archive.org/web/20160308190849/http://www.hairyticksofdune.net/dropbox/sugimori.html The transcripts of the interview with English translations]</ref><ref>[https://imgur.com/FFLW01B The scan of the interview page with English translations newly annotated]; [https://plaguevonkarmabeta.weebly.com/blog/microgroup-game-review-vol14-sugimori-retranslated the scanner's notes]</ref>


Sprites of {{p|Donphan}}, {{p|Ampharos}}, {{p|Slowking}}, and {{p|Ho-Oh}} were also released, using the [[Super Game Boy]] palettes.
Sprites of {{p|Donphan}}, {{p|Ampharos}}, {{p|Slowking}}, and {{p|Ho-Oh}} were also released, using the [[Super Game Boy]] palettes.


<gallery>
<gallery>
File:MicroGroup Game Review Volume 14.jpg|The aforementioned 1997 edition of ''MicroGroup Game Review''.
File:MicroGroup Game Review Volume 14.jpg|The aforementioned April 1997 issue of ''MicroGroup Game Review''.
File:1997 GS Pokemon.png|Four of the "new" {{OBP|Pokémon|species}} that would be included in ''Pocket Monsters 2''.
File:1997 GS Pokemon.png|Four of the "new" {{OBP|Pokémon|species}} that would be included in ''Pocket Monsters 2''.
</gallery>
</gallery>
18

edits