Pokémon Gold and Silver Versions: Difference between revisions

(→‎Advances in gameplay: mention Grunts)
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* Storing items such as healing items, [[Poké Ball]]s, and [[Key Item]]s in separate compartments in the [[Bag]].  
* Storing items such as healing items, [[Poké Ball]]s, and [[Key Item]]s in separate compartments in the [[Bag]].  
* Held items are introduced, which raised the bar for strategy, allowing players to outspeed opponents, heal ailments, restore {{stat|HP}} in {{pkmn|battle}}, boost the power of moves of a specific type, or increase the Pokémon's [[friendship]], among other uses.
* Held items are introduced, which raised the bar for strategy, allowing players to outspeed opponents, heal ailments, restore {{stat|HP}} in {{pkmn|battle}}, boost the power of moves of a specific type, or increase the Pokémon's [[friendship]], among other uses.
* All {{pkmn|Trainer}}s battled by the player had their own unique name, and some would be available for rematches later in the game.
* All {{pkmn|Trainer}}s battled by the player had their own unique name, except [[Grunt]]s.
* Some Trainers are available for rematches later in the game.
* A [[Time|time system]] was also introduced.
* A [[Time|time system]] was also introduced.
** Throughout the game, Pokémon appearances are influenced by time of day: morning, day, and night. {{p|Hoothoot}}, for example, only appears at night (since it's an owl-like Pokémon).
** Throughout the game, Pokémon appearances are influenced by time of day: morning, day, and night. {{p|Hoothoot}}, for example, only appears at night (since it's an owl-like Pokémon).