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edits
m (→Kanto) |
(→Advances in gameplay: mention Grunts) |
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* Storing items such as healing items, [[Poké Ball]]s, and [[Key Item]]s in separate compartments in the [[Bag]]. | * Storing items such as healing items, [[Poké Ball]]s, and [[Key Item]]s in separate compartments in the [[Bag]]. | ||
* Held items are introduced, which raised the bar for strategy, allowing players to outspeed opponents, heal ailments, restore {{stat|HP}} in {{pkmn|battle}}, boost the power of moves of a specific type, or increase the Pokémon's [[friendship]], among other uses. | * Held items are introduced, which raised the bar for strategy, allowing players to outspeed opponents, heal ailments, restore {{stat|HP}} in {{pkmn|battle}}, boost the power of moves of a specific type, or increase the Pokémon's [[friendship]], among other uses. | ||
* All {{pkmn|Trainer}}s battled by the player had their own unique name, | * All {{pkmn|Trainer}}s battled by the player had their own unique name, except [[Grunt]]s. | ||
* Some Trainers are available for rematches later in the game. | |||
* A [[Time|time system]] was also introduced. | * A [[Time|time system]] was also introduced. | ||
** Throughout the game, Pokémon appearances are influenced by time of day: morning, day, and night. {{p|Hoothoot}}, for example, only appears at night (since it's an owl-like Pokémon). | ** Throughout the game, Pokémon appearances are influenced by time of day: morning, day, and night. {{p|Hoothoot}}, for example, only appears at night (since it's an owl-like Pokémon). |