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m (Will be working on this page later today so I can start working towards it getting mainspaced with the other Spaceworld articles.) |
(Feel free to add on to this page, sooner it is completed, sooner it can be mainspaced, thank you.~) |
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{{Infobox game|colorscheme=gold|bordercolorscheme=silver | {{Infobox game|colorscheme=gold|bordercolorscheme=silver | ||
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===Type chart=== | ===Type chart=== | ||
Several type match ups differed from the final version of the game. | Several type match ups differed from the final version of the game. The type match-ups that are most notable were {{type|Normal}} and {{type|Dark}} would be super effective against Dark-types while Normal-types would only take half-damage from Dark-types, {{type|Water}} and {{type|Electric}} would have been super effective against {{type|Steel}}, and {{type|Poison}} would be resisted by the Steel-type instead of Poison-type moves doing no damage. | ||
{| class="roundy" style="border: 2px solid #111111; background:#555555; margin-right: 5px; margin-bottom: 5px" | {| class="roundy" style="border: 2px solid #111111; background:#555555; margin-right: 5px; margin-bottom: 5px" | ||
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| colspan="19" style="{{roundybottom|5px}}; background:#999999" | <small>These matchups are suitable for the Gold and Silver Spaceworld Demo.</small> | | colspan="19" style="{{roundybottom|5px}}; background:#999999" | <small>These matchups are suitable for the Gold and Silver Spaceworld Demo.</small> | ||
|}{{-}} | |}{{-}} | ||
==Main game differences== | |||
The demo and the final versions of the [[Generation II]] games had numerous differences. The intro plays no music at all. [[Generation I]] Pokédex entries were carried over as placeholders for the Pokémon until new Pokédex entries were able to be written for them. All Pokédex entries for Generation II Pokémon are the same placeholder text of 「はっけんされた ばかりの ポケモン げんざい ちょうさちゅう。」 ("Now investigating this newly discovered Pokémon.") In an odd occurrence; it was also possible to battle wild Pokémon twice in a row without moving from a grass panel, why this was an implemented feature at the time is unknown. | |||
==Demo Restrictions== | |||
As this game was meant to be publicly played at Space World '97, there were several restrictions put in place to make sure the game could not lock up or be set up to not work for other players. The only options available at the start screen are "ポケモンを あそぶ" (Play Pokémon) and "せっていを かえる" (Change Settings), there is no Continue option. There is no Continue option as the player is not able to [[Save]] the game. The player is given a random level 8 [[Starter Pokémon]]. The player only has [[Potion|Potions]] as PokéCenters are not accessible in the demo. | |||
The rival's name cannot be selected or made and is instead given a random pre-selected name. Starter Pokémon and wild Pokémon are not able to evolve to prevent their discovery. When an NPC loses, their losing dialog is not present to allow for more playing time in the demo. The player can only visit Silent Hill and early routes up to the forest area. When all the player's Pokémon faint, the game boots back to the title screen. | |||
==Pokémon== | ==Pokémon== | ||
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==Maps== | ==Maps== | ||
{{main|Pokémon Gold and Silver demo/Locations}} | |||
Although only {{DL|Pokémon Gold and Silver demo/Locations|Silent Hill}} and the route and forest leading from it to {{DL|Pokémon Gold and Silver demo/Locations|Old City}} are accessible in the demo, many other locations are programmed into the game. | Although only {{DL|Pokémon Gold and Silver demo/Locations|Silent Hill}} and the route and forest leading from it to {{DL|Pokémon Gold and Silver demo/Locations|Old City}} are accessible in the demo, many other locations are programmed into the game. | ||
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==Mini-games== | ==Mini-games== | ||
This build of the game contained far more mini-games, with a total of 5. | This build of the game contained far more mini-games, with a total of 5. | ||
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==Items== | ==Items== | ||
{{main|Pokémon Gold and Silver demo/Items}} | |||
With the introduction of [[held item]]s, many new items and Key Items were added that would be cut, have slight changes in how they worked or be scrapped altogether. | With the introduction of [[held item]]s, many new items and Key Items were added that would be cut, have slight changes in how they worked or be scrapped altogether. | ||
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<!--This section will contain other differences or oddities from the demo.--> | <!--This section will contain other differences or oddities from the demo.--> | ||
* Songs from {{game|Red and Green|s}} are used here as placeholders. | * Songs from {{game|Red and Green|s}} are used here as placeholders. | ||
==References== | ==References== |