Pokémon GO: Difference between revisions

2,171 bytes added ,  24 May 2019
adding a section for battles and research tasks
m (→‎Legendary Pokémon: They really love wheeling out Groudon right now, huh?)
(adding a section for battles and research tasks)
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[[Candy]] and {{OBP|Stardust|GO}} are two forms of currency central to Pokémon GO. Each Pokémon's evolutionary family uses a specific type of Candy to [[Power Up]] or [[evolution|evolve]]. Stardust is required in addition to Candy to Power Up; unlike Candy, Stardust is not specific to any species of Pokémon. Candy and Stardust are most commonly earned by catching and hatching Pokémon. If a player [[released Pokémon|transfers]] a Pokémon to Professor Willow, then one Candy for that Pokémon will be awarded.
[[Candy]] and {{OBP|Stardust|GO}} are two forms of currency central to Pokémon GO. Each Pokémon's evolutionary family uses a specific type of Candy to [[Power Up]] or [[evolution|evolve]]. Stardust is required in addition to Candy to Power Up; unlike Candy, Stardust is not specific to any species of Pokémon. Candy and Stardust are most commonly earned by catching and hatching Pokémon. If a player [[released Pokémon|transfers]] a Pokémon to Professor Willow, then one Candy for that Pokémon will be awarded.
Unlike in the core series, Pokémon normally only have two [[Move#In Pokémon GO|moves]]: one Fast Attack and one Charged Attack. In battle, Fast Attacks can be cast at any time, and the user gains {{OBP|energy|GO}} each cast. Charged Attacks are generally much stronger moves that cost energy to use. A Pokémon's moves are randomly assigned and can only be changed by using a [[TM#Pokémon GO|Fast TM]] or Charged TM to randomly learn a new Fast Attack or Charged Attack, respectively, replacing the old move. Since December 2018, players could have a Pokémon learn a second Charged Attack by spending a large amount of Stardust and Candy. Evolving a Pokémon randomly resets all of its moves.


Players can also challenge each other in {{OBP|Trainer Battle|GO}}s or challenge the Team leaders [[Candela]], {{OBP|Spark|GO}}, and {{OBP|Blanche|GO}} in Battle Training.  
Players can also challenge each other in {{OBP|Trainer Battle|GO}}s or challenge the Team leaders [[Candela]], {{OBP|Spark|GO}}, and {{OBP|Blanche|GO}} in Battle Training.  
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PokéStops are much more common than Gyms, but depending on where a player lives, they may be very common or very sparse. Locations tend to be more common in urban areas due to a higher population density, resulting in more players in those areas. If there are no nearby PokéStops, the player can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.
PokéStops are much more common than Gyms, but depending on where a player lives, they may be very common or very sparse. Locations tend to be more common in urban areas due to a higher population density, resulting in more players in those areas. If there are no nearby PokéStops, the player can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.
===Battles===
Battles in Pokémon GO, in contrast to the core series games, are not turn based and instead rely participants to continuously cast attacks to deal damage. While Pokémon GO uses the same [[Type#In Pokémon GO|type effectiveness]] chart as the core series since [[Generation VI]], it uses different multipliers. There are two sets of battle mechanics in Pokémon GO: one for {{OBP|Gym|GO}}s and [[Raid Battle]]s (against the AI) and the other for {{OBP|Trainer Battle|GO}}s (against another player). The two modes have different stats for each move and uses a different formula to calculate [[damage]]. For Trainer Battles, the player can battle the Team Leaders {{OBP|Blanche|GO}}, {{OBP|Spark|GO}}, or [[Candela]] to practice against an AI.
Unlike in the core series, Pokémon normally only have two [[Move#In Pokémon GO|moves]]: one Fast Attack and one Charged Attack. In both types of battles, Fast Attacks can be cast at any time, and the user gains {{OBP|energy|GO}} each cast. Charged Attacks are generally much stronger moves that cost energy to use. A Pokémon's moves are randomly assigned and can only be changed by using a [[TM#Pokémon GO|Fast TM]] or Charged TM to randomly learn a new Fast Attack or Charged Attack, respectively, replacing the old move. Since December 2018, players could have a Pokémon learn a second Charged Attack by spending a large amount of Stardust and Candy. Evolving a Pokémon randomly resets all of its moves.


===Trainer level===
===Trainer level===
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===Teams===
===Teams===
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders, Candela, Blanche and Spark.]]
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders Candela, Blanche and Spark.]]
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: the yellow Team Instinct led by Spark, the blue Team Mystic led by Blanche, and the red Team Valor led by Candela.
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: the yellow Team Instinct led by Spark, the blue Team Mystic led by Blanche, and the red Team Valor led by Candela.


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Some Pokémon require being walked a certain distance before it can evolve. Notably, {{p|Feebas}} must be a Buddy Pokémon for 20's km before it can be evolved into {{p|Milotic}}.
Some Pokémon require being walked a certain distance before it can evolve. Notably, {{p|Feebas}} must be a Buddy Pokémon for 20's km before it can be evolved into {{p|Milotic}}.
===Research tasks===
There are two types of Research tasks in Pokémon GO: [[Field Research]] and [[Special Research]]. Players can complete Research tasks to receive a variety of rewards, including items or encounters with a [[wild Pokémon]]. Wild Pokémon encountered from completing Research tasks will never [[escape|flee]] and generally have higher {{IV}}s than normal.
Trainers can unlock Field Research tasks by spinning [[PokéStop]]s and can hold a maximum of three tasks at once. Each PokéStop has a specific Field Research task assigned to it once a day. Players can choose to discard a Field Research task to free up a slot. Completing a Field Reserach tasks earns the player a Stamp up to once a day. Once the player collects seven Stamps, a Research Breakthrough will be unlocked, which includes item rewards and an encounter with a rare, special Pokémon.
[[Special Research]] tasks generally take longer to complete than Field Research. Unlike Field Research, Special Research tasks are finite and unlocked through specific events. A Special Research is usually several sets of three Research tasks that must be completed sequentially before unlocking the next set. Upon completing all Special Research sets, the player will have the chance to encounter a rare, special Pokémon. So far, Special Research is the only way to obtain {{p|Mew}}, {{p|Celebi}}, and {{p|Spiritomb}}.


===Medals===
===Medals===