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(→Trivia: that different wing shape had been used before, it’s also used in all the current 3d models, by the way) |
Force Fire (talk | contribs) (→Trivia: How is it different?) |
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* FireRed and LeafGreen are the last core series games to have no [[time]]-based features (since neither the console nor the cartridges have internal clocks), and the only ones to not have them since their introduction in [[Generation II]]. | * FireRed and LeafGreen are the last core series games to have no [[time]]-based features (since neither the console nor the cartridges have internal clocks), and the only ones to not have them since their introduction in [[Generation II]]. | ||
* FireRed and LeafGreen are the only pair of core series remakes to date that were originally released for a [[Game Boy Advance|system]] that could also play their original versions via backwards compatibility. | * FireRed and LeafGreen are the only pair of core series remakes to date that were originally released for a [[Game Boy Advance|system]] that could also play their original versions via backwards compatibility. | ||
* In the end credits, the [[game mascot]]s of the four [[Generation I]] games, {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, and {{p|Pikachu}}, appear with special 3-frame sprites, transforming from their in-game sprites to the pose they took on the Japanese boxart of their respective games. In the Japanese versions, they are inside a circle with the text ''THE POCKET MONSTER TRAINER'', which is colored to match the Pokémon's type. In international versions, this is replaced by a Poké Ball symbol, also colored based on the Pokémon's type. | * In the end credits, the [[game mascot]]s of the four [[Generation I]] games, {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, and {{p|Pikachu}}, appear with special 3-frame sprites, transforming from their in-game sprites to the pose they took on the Japanese boxart of their respective games. In the Japanese versions, they are inside a circle with the text ''THE POCKET MONSTER TRAINER'', which is colored to match the Pokémon's type. In international versions, this is replaced by a Poké Ball symbol, also colored based on the Pokémon's type. | ||
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