Pokémon FireRed and LeafGreen Versions: Difference between revisions

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* FireRed and LeafGreen are the last core series games to have no [[time]]-based features (since neither the console nor the cartridges have internal clocks), and the only ones to not have them since their introduction in [[Generation II]].
* FireRed and LeafGreen are the last core series games to have no [[time]]-based features (since neither the console nor the cartridges have internal clocks), and the only ones to not have them since their introduction in [[Generation II]].
* In the end credits, the [[game mascot]]s of the four [[Generation I]] games, {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, and {{p|Pikachu}}, appear with special 3-frame sprites, transforming from their in-game sprites to the pose they took on the Japanese boxart of their respective games. In the Japanese versions, they are inside a circle with the text ''THE POCKET MONSTER TRAINER'', which is colored to match the Pokémon's type. In international versions this is replaced by a Poké Ball symbol, also colored based on the Pokémon's type.
* In the end credits, the [[game mascot]]s of the four [[Generation I]] games, {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, and {{p|Pikachu}}, appear with special 3-frame sprites, transforming from their in-game sprites to the pose they took on the Japanese boxart of their respective games. In the Japanese versions, they are inside a circle with the text ''THE POCKET MONSTER TRAINER'', which is colored to match the Pokémon's type. In international versions this is replaced by a Poké Ball symbol, also colored based on the Pokémon's type.
* FireRed and LeafGreen are the only games where [[Electric-]]type moves can hit [[Ground-]]types.


{| style="margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border:2px solid #{{leafgreen color dark}}; background:#{{firered color}}"
{| style="margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border:2px solid #{{leafgreen color dark}}; background:#{{firered color}}"