Pokémon Egg: Difference between revisions

Should be mentioned as well
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(Should be mentioned as well)
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Eggs utilize the same memory allocation as Pokémon, so the coding structure is very similar. What would be the [[friendship]] value in a Pokémon is the [[Egg cycle]] count for an Egg. Unlike friendship, this value counts down at the end of every Egg cycle.
Eggs utilize the same memory allocation as Pokémon, so the coding structure is very similar. What would be the [[friendship]] value in a Pokémon is the [[Egg cycle]] count for an Egg. Unlike friendship, this value counts down at the end of every Egg cycle.


Since Generation V, an Egg will hatch when its Egg cycle count reaches zero. If multiple Eggs become ready to hatch at the same time, the first Egg in the party will hatch first while each subsequent Egg will hatch with each subsequent step.
Since Generation V, an Egg will hatch when its Egg cycle count reaches zero. If multiple Eggs become ready to hatch at the same time, the first Egg in the party will hatch first while each subsequent Egg will hatch with each subsequent step. In [[Pokémon Brilliant Diamond and Shining Pearl]], each subsequent eggs will hatch back to back (due to the textbox with the "Oh?" message immediately apperaing when brought back in the overworld after hatching an egg) instead. In [[Pokémon Scarlet and Violet]], each subsequent eggs will hatch with each subsequent egg cycle completion instead.


In Generations III and IV, an Egg will only hatch if its Egg cycle count is zero before an Egg cycle ends (meaning that an extra Egg cycle must be walked). Only one Egg can hatch per Egg cycle, since Eggs are processed in order and if one hatches, any remaining Eggs are not touched.
In Generations III and IV, an Egg will only hatch if its Egg cycle count is zero before an Egg cycle ends (meaning that an extra Egg cycle must be walked). Only one Egg can hatch per Egg cycle, since Eggs are processed in order and if one hatches, any remaining Eggs are not touched.
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In the Pokémon Battle Chess set, a {{p|Togepi}} Egg replaced Victini as the king piece.  Both Togepi and Victini have the same rules as an Egg and when undamaged, though they have different movement and damage rules for when each has taken damaged after hatching.
In the Pokémon Battle Chess set, a {{p|Togepi}} Egg replaced Victini as the king piece.  Both Togepi and Victini have the same rules as an Egg and when undamaged, though they have different movement and damage rules for when each has taken damaged after hatching.


<gallery perrow=3>
<gallery perrow="3">
File:Egg Yellow Battle Chess.png|Untouched
File:Egg Yellow Battle Chess.png|Untouched
File:Egg2 Yellow Battle Chess.png|Damaged once
File:Egg2 Yellow Battle Chess.png|Damaged once
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