Pokémon Egg: Difference between revisions

112 bytes removed ,  20 April 2013
Undo revision 1866509 by Gigahyperdrive (talk)nor will anything else about it
(Undo revision 1866509 by Gigahyperdrive (talk)nor will anything else about it)
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* Another issue with traded Eggs appears in all generations since Generation III: When an Egg is generated, it is given the OT, ID, secret ID, and game identifier of the game which created it. This can cause an Egg which is traded to hatch {{Shiny}} and then be normally colored, or hatch normally colored, and then be Shiny. This is due to the change in OT, ID, and secret ID happening after the hatching cutscene.
* Another issue with traded Eggs appears in all generations since Generation III: When an Egg is generated, it is given the OT, ID, secret ID, and game identifier of the game which created it. This can cause an Egg which is traded to hatch {{Shiny}} and then be normally colored, or hatch normally colored, and then be Shiny. This is due to the change in OT, ID, and secret ID happening after the hatching cutscene.
** This issue is also present if a Pokémon is traded between the main and remake games of the third and fourth generations: the game identifier is ''never'' changed, meaning that an Azurill Egg generated in Ruby, but then traded to FireRed and hatched will, though identifying itself as having FireRed's player as its OT, still be marked as having been generated in Ruby. When transferred via Pal Park to Generation IV, it will say that it is from Hoenn, rather than Kanto, as this is determined not by [[List of locations by index number (Generation III)|index number]] of the location hatched, but by game identifier. In Generation IV, this occurs between Sinnoh and Johto games when Pokémon are transferred forward to Generation V. It cannot occur between Kanto/Hoenn and Johto/Sinnoh games, however, as Pokémon Eggs cannot be transferred via Pal Park.
** This issue is also present if a Pokémon is traded between the main and remake games of the third and fourth generations: the game identifier is ''never'' changed, meaning that an Azurill Egg generated in Ruby, but then traded to FireRed and hatched will, though identifying itself as having FireRed's player as its OT, still be marked as having been generated in Ruby. When transferred via Pal Park to Generation IV, it will say that it is from Hoenn, rather than Kanto, as this is determined not by [[List of locations by index number (Generation III)|index number]] of the location hatched, but by game identifier. In Generation IV, this occurs between Sinnoh and Johto games when Pokémon are transferred forward to Generation V. It cannot occur between Kanto/Hoenn and Johto/Sinnoh games, however, as Pokémon Eggs cannot be transferred via Pal Park.
* No matter how many times one resets their game before the Egg hatches, the Pokémon's gender will not change.


{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}