Pokémon Dollar: Difference between revisions

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{{game|Black and White|s}} introduced the concept of [[item maniac]]s. Item maniacs are [[NPC]]s who will pay large sums of money for certain items, most of which have no other use but to be sold to these people. However, {{g|X and Y}} removed these characters, and instead, items previously sold to item maniacs can now be sold at any shop.
{{game|Black and White|s}} introduced the concept of [[item maniac]]s. Item maniacs are [[NPC]]s who will pay large sums of money for certain items, most of which have no other use but to be sold to these people. However, {{g|X and Y}} removed these characters, and instead, items previously sold to item maniacs can now be sold at any shop.
===Moves===
Money earned at the end of battle can be affected by the following moves.
{| class="roundy" width="100%" style="background: #{{gold color}}; border: 5px solid #{{gold color light}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="text-align:center; background: #FFFFFF; border:1px solid #{{gold color}}; border-collapse:collapse;"
|-
! Move
! width="15%" | [[Type]]
! width="15%" | [[Damage category|Category]]
! [[Power]]
! [[Accuracy]]
! width="40%" | Notes
|-
| class="l" | {{m|G-Max Gold Rush}}
{{typetable|Normal}}
{{statustable|???|''Varies''}}
| Varies
| —%
| class="l" | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Meowth}}<br>The amount of money earned each time is equal to 100× the user's [[level]]<br>{{DL|Status condition|Confusion|Confuses}} the opponent
|-
| class="l" | {{m|Happy Hour}}
{{typetable|Normal}}
{{statustable|Status}}
| —
|  —%
| class="l" | Doubles the amount of prize money earned at the end of battle
|-
| class="l" | {{m|Pay Day}}
{{typetable|Normal}}
{{statustable|Physical}}
| 40
| 100%
| class="l" | The amount of money earned each time is equal to 5× the user's [[level]]{{tt|*|2x the user's level in Generation I and II}}
|}
|}


==Storage==
==Storage==
15,870

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