Pokémon Black 2 and White 2 beta: Difference between revisions

→‎Route 10: putting the 'é' in Pokémon.
(→‎Route 10: rewrite because original text was copypasta from tcrf + adding extra info because it appears the location varies in appearance depending on which version is being played)
(→‎Route 10: putting the 'é' in Pokémon.)
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===Route 10===
===Route 10===
The maps used for Route 10 weren’t entirely removed, as the textures, models and collision data remains. Although the scripts, text, wild Pokémon data and building data are no longer present. Through hacking the game or using a walk through walls [[cheating|cheat]], Route 10 can be accessed again. Oddly enough, the state of Route 10 depends on which version is being played. If the area is accessed in Pokemon Black 2, the route itself has been replaced by trees. Whilst in Pokemon White 2, the route will appear exactly the way it did in the [[Pokémon Black and White Versions|first games]], although the original entrance to the badge check gates has been replaced with a rock. [[Unova Route 6|Route 6]]’s theme will play no matter which version the player is using.
The maps used for Route 10 weren’t entirely removed, as the textures, models and collision data remains. Although the scripts, text, wild Pokémon data and building data are no longer present. Through hacking the game or using a walk through walls [[cheating|cheat]], Route 10 can be accessed again. Oddly enough, the state of Route 10 depends on which version is being played. If the area is accessed in Pokémon Black 2, the route itself has been replaced by trees. Whilst in Pokémon White 2, the route will appear exactly the way it did in the [[Pokémon Black and White Versions|first games]], although the original entrance to the badge check gates has been replaced with a rock. [[Unova Route 6|Route 6]]’s theme will play no matter which version the player is using.


The game still identifies the location as "Route 10" in the save menu. However, when entering the route, no eyecatch is present, and when viewing the Town Map, the arrow pointer defaults to the center of the map. This is because the route technically doesn’t exist in the game anymore.
The game still identifies the location as "Route 10" in the save menu. However, when entering the route, no eyecatch is present, and when viewing the Town Map, the arrow pointer defaults to the center of the map. This is because the route technically doesn’t exist in the game anymore.
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