Pokédex: Difference between revisions

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In [[Pokémon Pinball]], the Pokédex entries are taken from {{game|Red and Blue|s}}. In [[Pokémon Pinball: Ruby & Sapphire]], the Pokédex entries for the Generation III Pokémon are taken from {{game|Ruby and Sapphire|s}}. The Pokédex description for Chikorita, Cyndaquil, Totodile, and Aerodactyl is simply "Bonus appearance on Ruby Field."
In [[Pokémon Pinball]], the Pokédex entries are taken from {{game|Red and Blue|s}}. In [[Pokémon Pinball: Ruby & Sapphire]], the Pokédex entries for the Generation III Pokémon are taken from {{game|Ruby and Sapphire|s}}. The Pokédex description for Chikorita, Cyndaquil, Totodile, and Aerodactyl is simply "Bonus appearance on Ruby Field."


In [[Pokémon Pinball]], pressing Select at the Pokédex screen displays numbers in the format "x/y" at the top of the screen, where x is the number of captured Pokémon and y is the sum of seen and captured Pokémon. (for instance, "015/023" means that 15 Pokémon were captured, while 23 Pokémon were either seen or captured; therefore, 8 Pokémon were only seen) In [[Pokémon Pinball: Ruby & Sapphire]], the Pokédex just displays the number of captured and seen Pokémon like in the [[core series]] without having to press any button.
In [[Pokémon Pinball]], pressing Select at the Pokédex screen displays numbers in the format "x/y" at the top of the screen, where x is the number of captured Pokémon and y is the number of seen Pokémon. (for instance, "015/023" means that there are 15 captured Pokémon, out of 23 seen Pokémon) In [[Pokémon Pinball: Ruby & Sapphire]], the Pokédex just displays the number of captured and seen Pokémon like in the [[core series]] without having to press any button. All captured Pokémon also count as seen Pokémon, like in the [[core series]] games.


In [[Pokémon Pinball]], the first 150 Pokédex slots (from {{p|Bulbasaur}} to {{p|Mewtwo}}) appear as unidentified empty lines by default since the beginning; {{p|Mew}} is the next Pokémon, that only appears at the end of the list if he is seen or captured, otherwise its respective line is not shown at all. Similarly, in [[Pokémon Pinball: Ruby & Sapphire]], the first 200 Pokédex slots (from {{p|Treecko}} to {{p|Rayquaza}}) appear as unidentified "-------" lines by default since the beginning. The next Pokémon are Jirachi, Chikorita, Cyndaquil, Totodile, and Aerodactyl. If the player sees or captures any of them, then its line appears and any previous lines above it appear as new "-------" lines if applicable.
In [[Pokémon Pinball]], the first 150 Pokédex slots (from {{p|Bulbasaur}} to {{p|Mewtwo}}) appear as unidentified empty lines by default since the beginning; {{p|Mew}} is the next Pokémon, which only appears at the end of the list if he is seen or captured, otherwise its respective line is not shown at all. Similarly, in [[Pokémon Pinball: Ruby & Sapphire]], the first 200 Pokédex slots (from {{p|Treecko}} to {{p|Rayquaza}}) appear as unidentified "-------" lines by default since the beginning. The next Pokémon are Jirachi, Chikorita, Cyndaquil, Totodile, and Aerodactyl. If the player sees or captures any of them, then its line appears and any previous lines above it appear as new "-------" lines if applicable.


====Connectivity====
====Connectivity====
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In both games, when the player starts the Catch 'Em Mode, the silhouette of the Pokémon appears; at this point, the Pokémon counts as "seen". If the player successfully captures that Pokémon, it counts as "captured".
In both games, when the player starts the Catch 'Em Mode, the silhouette of the Pokémon appears; at this point, the Pokémon counts as "seen". If the player successfully captures that Pokémon, it counts as "captured".


In [[Pokémon Pinball]], when the player starts the Evolution Mode and chooses a Pokémon to evolve, the evolution counts as "seen" (even though the evolution does not visibly appear until the end of the evolution procedure). In [[Pokémon Pinball: Ruby & Sapphire]], it's not possible to count a Pokémon as "seen" via evolution. In either game, if the player successfully evolves a Pokémon, it counts as "captured".  
In [[Pokémon Pinball]], when the player starts the Evolution Mode and chooses a Pokémon to evolve, the evolved form counts as "seen". (even though the evolved form does not visibly appear until the end of the evolution procedure) In [[Pokémon Pinball: Ruby & Sapphire]], it's not possible to count a Pokémon as "seen" via evolution. In either game, if the player successfully evolves a Pokémon, it counts as "captured".  


In [[Pokémon Pinball: Ruby & Sapphire]], when the player hatches an {{pkmn|Egg}}, the baby Pokémon starts moving through the pinball table; at this point, the Pokémon counts as "seen". If the player successfully captures that Pokémon, it counts as "captured".
In [[Pokémon Pinball: Ruby & Sapphire]], when the player hatches an {{pkmn|Egg}}, the baby Pokémon starts moving through the pinball table; at this point, the Pokémon counts as "seen". If the player successfully captures that Pokémon, it counts as "captured".