Poké Ball: Difference between revisions

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===In Pokémon Origins===
===In Pokémon Origins===
Besides the regular Poké Ball, the other Generation I variations of it were also seen during the ''[[Pokémon Origins]]'' mini-series. In ''[[PO03|File 3 - Giovanni]]'', it was shown that [[Giovanni]] kept his strongest Pokémon, {{p|Rhyhorn}} and {{p|Rhydon}}, within Ultra Balls. In ''[[PO04|File 4 - Charizard]]'', {{OBP|Red|Origins}} was seen catching an {{p|Arbok}} with a Great Ball and a {{p|Chansey}} with a Safari Ball. He also used Ultra Balls to capture the [[legendary Pokémon]] {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, and {{p|Mewtwo}}.
Besides the regular Poké Ball, the other Generation I variations of it were also seen during the [[Pokémon Origins]] mini-series. In ''[[PO03|File 3 - Giovanni]]'', it was shown that [[Giovanni]] kept his strongest Pokémon, {{p|Rhyhorn}} and {{p|Rhydon}}, within Ultra Balls. In ''[[PO04|File 4 - Charizard]]'', {{OBP|Red|Origins}} was seen catching an {{p|Arbok}} with a Great Ball and a {{p|Chansey}} with a Safari Ball. He also used Ultra Balls to capture the [[Legendary Pokémon]] {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, and {{p|Mewtwo}}.


The Master Ball only appeared in a demonstration in ''[[PO03|File 3 - Giovanni]]'', as it was still under development at the time. After [[Team Rocket]] was driven out of the [[Silph Co.]] building by Red, the development of the Master Ball was put on hold for a while.
The Master Ball only appeared in a demonstration in ''[[PO03|File 3 - Giovanni]]'', as it was still under development at the time. After [[Team Rocket]] was driven out of the [[Silph Co.]] building by Red, the development of the Master Ball was put on hold for a while.


Additionally, in ''Pokémon Origins'', the sound effects and bright light used when a Trainer is catching, sending out, and/or recalling a Pokémon differ in comparison to the sound effects and lights that are used in the main Pokémon anime.
Additionally, in Pokémon Origins, the sound effects and bright light used when a Trainer is catching, sending out, or recalling a Pokémon differ in comparison to the sound effects and lights that are used in the main Pokémon anime, more resembling the effects seen in {{game|FireRed and LeafGreen|s}}.


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