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Stratelier (talk | contribs) (→Poké Ball accuracy: bullet point #5 was mergeable with #3.) |
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|sell=500 | |sell=500 | ||
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better in battles that have lasted longer. | |effect=Allows the {{player}} to catch [[wild Pokémon]]; works better in battles that have lasted longer. | ||
|catchrate=((number of turns passed in battle + 10) ÷ 10)×, maximum 4× {{sup/3|RSE}}{{sup/3|FRLG}}{{sup/4|DPPt}}{{sup/4|HGSS}}<br/> | |catchrate=((number of turns passed in battle + 10) ÷ 10)×, maximum {{tt|4×|at 40 turns}} {{sup/3|RSE}}{{sup/3|FRLG}}{{sup/4|DPPt}}{{sup/4|HGSS}}<br/> | ||
1× + 1229 ÷ 4096× (0.3×) per turn passed in the battle, maximum 4× {{sup/5|BW}}{{sup/5|BW2}}{{sup/6|XY}} | 1× + 1229 ÷ 4096× (0.3×) per turn passed in the battle, maximum {{tt|4×|at 10 turns}} {{sup/5|BW}}{{sup/5|BW2}}{{sup/6|XY}} | ||
|descrs=More effective as more turns are taken in battle. | |descrs=More effective as more turns are taken in battle. | ||
|desce=A <sc>Ball</sc> that gains power in battles taking many turns. | |desce=A <sc>Ball</sc> that gains power in battles taking many turns. |
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