PokéPark Wii: Pikachu's Adventure: Difference between revisions

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===Battle===
===Battle===


Battles, unlike the main series of turn based Pokémon games involve Pikachu actively moving around the screen and attacking the opponent. Pikachu can deplete the opponent's health bar via a [[Dash]] attack, {{m|Thunderbolt}} strike or {{m|Iron Tail}} attack, although Ground type Pokémon such as {{p|Torterra}} are only momentarily stunned by Thunderbolt and are not harmed by the attack. Pikachu starts off with a HP bar of two segments, although it can be extended up to five segments by upgrading the Hitpoints stat by training with {{p|Bibarel}} at the [[Meeting Center]] for a large amount of berries.
Battles, unlike the main series of turn based Pokémon games involve Pikachu actively moving around the screen and attacking the opponent. Pikachu can deplete the opponent's health bar via a [[Dash]] attack, {{m|Thunderbolt}} strike or {{m|Iron Tail}} attack, although Ground type Pokémon such as {{p|Torterra}} are only momentarily stunned by Thunderbolt and are not harmed by the attack. Pikachu starts off with a HP bar of two segments, although it can be extended up to five segments by upgrading the Hitpoints stat by training with {{p|Bibarel}} at the [[Meeting Center]] for a large amount of berries. Also, if you hit a pokemon into the water, you will win, even though you haven't hit it to 0 health bars left, you will still win.


===Hide-and-Seek===
===Hide-and-Seek===
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