Piloswine (Pokémon)

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Swinub #220: Swinub
Pokémon
#222: Corsola Corsola
This article is about the species. For a specific instance of this species, see Piloswine (disambiguation).
Piloswine
イノムー Inomoo
#221
221Piloswine.png
Art by Ken Sugimori from HeartGold and SoulSilver
Type
Ice Ground
Category
Swine Pokémon
Abilities
Oblivious or Snow Cloak Thick Fat
Hidden Ability
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Johto
#196
Hoenn
#361
Sinnoh
#204
Unova
#259
Regional Browser numbers
Fiore
R-173
Almia
R-201
Oblivia
R-281 N-133
Height
3'07"
Imperial
1.1 m
Metric
Weight
123.0 lbs.
Imperial
55.8 kg
Metric
Dex color
Brown
Catch rate
75 (9.8%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F221.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Field group 21 cycles
(5355 minimum steps)
EV yield
HP
1
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 160 Battle Exp.: 1601*

Piloswine (Japanese: イノムー Inomoo) is a dual-type Ice/Ground Pokémon.

It evolves from Swinub starting at level 33 and evolves into Mamoswine when leveled up while knowing AncientPower.

Biology

 
Piloswine's eyes

Piloswine is a big, brown, furry Pokémon with an impressive hump on its back. It also has two tusks made of ice, which seem small but can be lethal. These tusks thicken when it snows, and they are smaller on a female Piloswine than on a male. It has floppy ears that are sensitive to sound. Piloswine has two beady eyes in its head; however, these are usually covered up by tufts of fur. As it is usually unable to see, it checks surroundings with its sensitive pig-like nose instead. Its hair is so long that it usually covers its small, hoofed legs. Despite the small size of its legs, these hooves ensure even footing on icy ground. Piloswine tend to inhabit cold places, such as icy caves, mountainous regions and frozen tundra. It often digs for food buried beneath snow and ice.

In the anime

 
Piloswine in the anime

Major appearances

Dawn's Piloswine

Dawn's Swinub evolved into a Piloswine in Sleepless in Pre-Battle. It later evolved into Mamoswine in A Breed Stampede!.

Pryce's Piloswine

Pryce's Piloswine first appeared in As Cold as Pryce. Pryce thought that his Piloswine had abandoned him when he was a young Pokémon Trainer after the two of them got hit by a Magmar's Fire Blast and thus became cold and bitter. When Pryce found his Piloswine in a cave and frozen solid with a Burn-Healing Herb, Pryce let go of his coldness. Pryce used his Piloswine in the Gym battle against Ash in the following episode.

Other

In EP250, Nurse Joy's Piloswine wore a sled and was used for traveling fast through the Ice Cave.

Minor appearances

 
Piloswine wearing a sled

Piloswine made its animated debut in Celebi: Voice of the Forest as one of the Pokémon captured in the Poacher's cage at the start of the film. Its appearance in the film was very brief, lasting barely a second.

A Piloswine was among the Pokémon resting in some hot springs in Entei at Your Own Risk.

A Piloswine under the ownership of an unknown Trainer battled in a qualifying match for the Silver Conference in A Claim to Flame!.

In Pichu Bros. in Party Panic during the chase between the Pichu Brothers and a Houndour, the Pichu Brothers disguised themselves as a Piloswine but the Houndour wasn't easily fooled and eventually dismantled the disguise, revealing the Pichu Brothers.

A Piloswine appeared in the opening scenes of Zoroark: Master of Illusions.

Pokédex entries

Episode Pokémon Source Entry
DP104 Piloswine Dawn's Pokédex Piloswine, the Swine Pokémon and the evolved form of Swinub. Piloswine's entire body is covered with fur, which makes it hard to see, so it uses its nose to sense its environment instead.

In the manga

 
Piloswine in Pokémon Adventures

In the Pokémon Adventures manga

Piloswine appeared in Piloswine Whine under the control of Carl, who used its sheer power to devastate Ecruteak City with an Earthquake. However, Silver defeated it easily with Gold's Politoed.

In the TCG

Main article: Piloswine (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold Because the long hair all over its body obscures its sight, it just keeps charging repeatedly.
Silver If it charges at an enemy, the hairs on its back stand up straight. It is very sensitive to sound.
Crystal Although its legs are short, its rugged hooves prevent it from slipping, even on icy ground.
Stadium 2 Because the long hair all over its body obscures its sight, it just keeps charging repeatedly.
Generation III
Ruby Piloswine is covered by a thick coat of long hair that enables it to endure the freezing cold. This Pokémon uses its tusks to dig up food that has been buried under ice.
Sapphire
Emerald A Piloswine is covered by a thick coat of long hair for enduring freezing cold. It uses its tusks to dig up food that has been buried under ice.
FireRed If it charges at an enemy, the hairs on its back stand up straight. It is very sensitive to sound.
LeafGreen Because the long hair all over its body obscures its sight, it just keeps charging repeatedly.
Generation IV
Diamond Its shaggy coat makes it unable to see. It checks surroundings with its sensitive nose instead.
Pearl
Platinum Covered by a shaggy coat, it is strong against the cold. Its tusks of ice thicken when it snows.
HeartGold Because the long hair all over its body obscures its sight, it just keeps charging repeatedly.
SoulSilver If it charges at an enemy, the hairs on its back stand up straight. It is very sensitive to sound.
Generation V
Black Covered by a shaggy coat, it is strong against the cold. Its tusks of ice thicken when it snows.
White
Black 2 With its excellent sense of smell, it's even able to find mushrooms that are buried under frozen ground.
White 2
Generation VI
X Although its legs are short, its rugged hooves prevent it from slipping, even on icy ground.
Y Because the long hair all over its body obscures its sight, it just keeps charging repeatedly.


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Evolve Swinub
Crystal
None Evolve Swinub
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Evolve Swinub
Colosseum
One The Under Subway (Shadow)
XD
None Evolve Swinub
Generation IV
Diamond Pearl
None Evolve Swinub
Platinum
Rare Route 217 (Poké Radar)
HeartGold SoulSilver
None Evolve Swinub
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
Uncommon Giant Chasm
Black 2 White 2
Uncommon Giant Chasm

xyrarity=Common

Dream World
None
Generation VI
X Y
None Frost Cavern



In side games

Game Location
Pokémon Trozei! Secret Storage 6
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve from Swinub
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Blizzard Island (1F-20F)
Crevice Cave (B1-B10)
Lower Crevice Cave (B1-B4)
Mt. Avalanche (B1-B19)
Pokémon Mystery Dungeon
Gates to Infinity
Glacial Underpass, Eastern Savanna, Glacier Palace, Grove of Whispers, Silent Tundra,
Jaws of the Abyss (Golden Chamber), Smoking Mountain, Magnagate dungeons,
Rusty Mountain (Golden Chamber)
Pokémon Ranger Panula Cave
Sekra Range
Pokémon Ranger:
Shadows of Almia
Crysta Cave
Hia Valley
Pokémon Ranger:
Guardian Signs
Layuda Island
Ice Temple
Pokémon Rumble Blast Glacier: Frozen Tundra
PokéPark Wii: Pikachu's Adventure Iceberg Zone

Held items

Game Held Item(s)
Colosseum   Soft Sand (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
100
160 - 207 310 - 404
100
94 - 167 184 - 328
80
76 - 145 148 - 284
60
58 - 123 112 - 240
60
58 - 123 112 - 240
50
49 - 112 94 - 218
Total:
450
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/2 ★★
Power
3/4 ★★★
Skill
1/2
Stamina
4/5 ★★★★
Jump
2/2 ★★
Total
12/15 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
BW B2W2 Move Type Cat. Power Accuracy PP
000Start 000Start AncientPower Rock Special 06060 100}}100% 5
000Start 000Start Peck Flying Physical 03535 100}}100% 35
000Start 000Start Odor Sleuth Normal Status 0000 —}}—% 40
000Start 000Start Mud Sport Ground Status 0000 —}}—% 15
000Start 000Start Powder Snow Ice Special 04040 100}}100% 25
0044 0055 Mud Sport Ground Status 0000 —}}—% 15
0088 0088 Powder Snow Ice Special 04040 100}}100% 25
01313 01111 Mud-Slap Ground Special 02020 100}}100% 10
01616 01414 Endure Normal Status 0000 —}}—% 10
02020 01818 Mud Bomb Ground Special 06565 085}}85% 10
02525 02121 Icy Wind Ice Special 05555 095}}95% 15
02828 02424 Ice Fang Ice Physical 06565 095}}95% 15
03232 02828 Take Down Normal Physical 09090 085}}85% 20
03333 03333 Fury Attack Normal Physical 01515 085}}85% 20
04848 03737 Mist Ice Status 0000 —}}—% 30
N/AN/A 04141 Thrash Normal Physical 120120 100}}100% 10
04040 04646 Earthquake Ground Physical 100100 100}}100% 10
05656 05252 Blizzard Ice Special 120120 070}}70% 5
06565 05858 Amnesia Psychic Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Piloswine
  • Italic indicates a move that gets STAB only when used by an evolution of Piloswine
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM07 Hail Ice Status 0000 —}}—% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM16 Light Screen Psychic Status 0000 —}}—% 30
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM33 Reflect Psychic Status 0000 —}}—% 20
  TM37 Sandstorm Rock Status 0000 —}}—% 10
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM71 Stone Edge Rock Physical 100100 080}}80% 5
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Piloswine
  • Italic indicates a move that gets STAB only when used by an evolution of Piloswine
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
AncientPower Rock Special 60 100% 5
Avalanche Ice Physical 60 100% 10
Bite Dark Physical 60 100% 25
Body Slam Normal Physical 85 100% 15
Curse Ghost Status —% 10
Double-Edge Normal Physical 120 100% 15
Fissure Ground Physical —% 5
Icicle Crash Ice Physical 85 90% 10
Icicle Spear* Ice Physical 25 100% 30
Mud Shot Ground Special 55 95% 15
Stealth Rock Rock Status —% 20
Take Down Normal Physical 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Piloswine in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Piloswine in that game.
  • Bold indicates a move that gets STAB when used by Piloswine
  • Italic indicates a move that gets STAB only when used by an evolution of Piloswine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 Superpower Fighting Physical 120 100% 5
  • A black abbreviation in a colored box indicates that Piloswine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Piloswine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Piloswine
  • Italic indicates a move that gets STAB only when used by an evolution of Piloswine
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Tackle Normal Physical 50 100% 35
  Ice Shard Ice Physical 40 100% 30
  FlailB2W2 Normal Physical 100% 15
  • Bold indicates a move that gets STAB when used by Piloswine
  • Italic indicates a move that gets STAB only when used by an evolution of Piloswine
  • Click on the generation numbers at the top to see moves from other generations

TCG-only moves

Move Card
Sheer Cold Piloswine (EX Team Rocket Returns 13)

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
   
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 221.png Body size: 1
Recruit rate: Evolve
Friend Area: Frigid Cavern
Phrases
51%-100% HP Is there an enemy in front? I can't see what lies ahead of me...
26%-50% HP My health is down by half already.
1%-25% HP I'm run-down... I couldn't charge if I wanted...
Level up Leveled up! But I still can't see to the front...
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Leveled up! But I still can't see to the front...
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: -12%
IQ group: A
Pokémon Ranger
Group:  Ground  Poké Assist:  
( Ice )
Field move:    
(Tackle ×3)
Loops: 7 Min. exp.: 70 Max. exp.: 80
Browser entry  
With incredible speed, Piloswine charges anyone it notices. Be wary around it.
Pokémon Ranger: Shadows of Almia
Group:  Ground  Poké Assist:  
( Ice )
Field move:  
(Tackle ×3)
Browser entry  
It breathes powdered snow to attack.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Ground   
( Ground )
Past
 
( Normal )
 
(Tackle ×3)
Past
 
(Electrify ×1)
Browser entry  
It triggers tremors to attack.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Piloswine is a good friend of Mamoswine's. They hang out in the Iceberg Zone. Piloswine really likes to play Empoleon's Snow Slide.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

 
Unevolved
Swinub
 Ice  Ground 
 
Level 33


 
First evolution
Piloswine
 Ice  Ground 
 
Level up
knowing AncientPower


 
Second evolution
Mamoswine
 Ice  Ground 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
       
       
V Black White Black 2 White 2 Back
     
     
     
     
  For other sprites and images, please see Piloswine images on Bulbagarden Archives.

Trivia

  • Prior to Generation IV, Piloswine can learn AncientPower by breeding or by evolution of a shadow Swinub caught in Pokémon XD. Despite this, it cannot evolve into Mamoswine in those generations because Mamoswine did not yet exist. This makes it and Lickitung the only Pokémon which could not evolve even if the criteria were met because their evolved forms were not yet created.
  • Due to their unique type combination, Piloswine and its evolutionary family are the only Pokémon that are resistant to damage from all types of weather effects without the aid of an Ability. However, unlike Swinub, Piloswine cannot legitimately be a Shadow Pokémon in Pokémon XD, where Shadow Sky was introduced, and as such will still take damage from it.
  • Of all the Pokémon that need to know a certain move to evolve, Piloswine is the only one that has already evolved once.
    • It is also the only one of the move-based evolutions that does not learn the required move at a specific level. However, AncientPower is in Piloswine's list of level up moves and thus can be recovered by a Move Reminder in exchange for a Heart Scale.
  • Piloswine and its evolutionary family are the only Pokémon weak to the types of all three starter Pokémon.

Origin

Piloswine's size/appearance seem to be based off a mix of a yak, whose mountainous habitat echoes that of the Ice Path in Northern Johto, and a boar. It also share traits with mastodons/mammoths the latter of which is expressed in its later evolution.

Name origin

Piloswine is a combination of pilose (to be covered in distinct hairs) and swine.

Inomoo may be a combination of 猪 inoshishi (boar) and ブーブー bū bū (an onomatopoeia for oinking).

In other languages

Language Title Meaning
  Japanese イノムー Inomoo From inoshishi and ブーブー būbū
  French Cochignon From cochon and chignon
  Spanish Piloswine Same as English name
  German Keifel From Keiler, Fell and possibly keifen
  Italian Piloswine Same as English name
  Korean 메꾸리 Mekkuri
  Mandarin Chinese 長毛豬 / 长毛猪 Chángmáozhū From 長毛 hángmáo, 長毛象 cháng​máo​xiàng, and zhū
  Cantonese Chinese


Related articles

External links

  #220: Swinub
Pokémon
#222: Corsola  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.