Passimian (Pokémon)

765MS.png #765: Oranguru
Pokémon
#767: Wimpod 767MS.png
Passimian
Teamwork Pokémon
ナゲツケサル
Nagetukesaru
#766
Passimian



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Receiver Cacophony
Cacophony
Defiant
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Field
Hatch time
20 cycles
Height
6'07" 2.0 m
Passimian
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
182.5 lbs. 82.8 kg
Passimian
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
172
Leveling rate
Slow
EV yield
Total: 2
Passimian
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
File:F766.png F000.png
{{{form2}}}
Pokédex color
White
Base friendship
70
External Links

Passimian (Japanese: ナゲツケサル Nagetukesaru) is a Fighting-type Pokémon introduced in Generation VII.

It is not known to evolve into or from any other Pokémon, but it is considered to be a counterpart of Oranguru.

Biology

Passimian is a black-and-white Pokémon resembling a powerfully built lemur with broad shoulders. Most of its fur is white, but it has a black muzzle, upper body, hands, feet and ankles, and tail. However, there is a wavy white ring near the tip of its tail. The fur around Passimian's head and face is longer and forms many small clumps, especially around the top of its head and under its chin. On top of its head is a pale green helmet similar to half of a coconut shell. The helmet has a small orange blaze on the front and two leaves that stand up straight attached to the back. Its eyes are partially hidden by its headwear, but its yellow sclerae and reddish-orange irises are visible. It is often seen carrying a large berry that resembles a green coconut. There are several leaves stuck on its body with saliva. The shoulders and chest all have one vertical and one horizontal leaf. While most Passimian have green leaves, the the anime has shown that there is a red leaf variant on Akala Island that has one additional horizontal leaf in each area. The leaves color and position are decided by the leader of a troop and aid in distinguishing one troop from another.

This Pokémon creates troops of 20 to 30 members. Each troop has a leader that picks 10 of the strongest members to search for food. This Pokémon's battle strategy involves throwing Berries at opponents, hard ones for damage and soft ones to obscure vision, and confusing opponents by throwing the Berry to other troop members. A troop's leader is the member that can throw these Berries the farthest. Through rigorous training, the troop improves its coordination, teamwork, and skill in handling Berries. Some Passimian are unable to handle the intensity and flee from the troop. In place of a troop leader, a captive Passimian looks to its Trainer for leadership. If its Trainer has poor form when throwing Poké Balls, it will refuse to obey.[1]

In the anime

 
Melemele Island Passimian in the anime
 
Akala Island Passimian in the anime

Major appearances

Melemele Greens

Multiple Passimian debuted in the banned episode SM064, which focused on one of two groups. The members of that group have green markings and are from a forest behind Iki Town on Melemele Island. As such, they are referred to as (Japanese: メレメレグリーンズ Melemele Greens), with their leader being nicknamed (Japanese: タイニー Tiny). As the episode only aired in Asia, they don't have English names. The Melemele Greens reappeared in A Recipe for Success! as some of the customers at Oranguru's Café.

Other

The other group of Passimian that appeared in the banned episode SM064 have red markings and are from Akala Island. They are referred to (Japanese: レッドバンズ Red Buns), with their leader being nicknamed (Japanese: かぎづめ Kagizume). They served as the antagonists of the episode.

Minor appearances

Passimian made its English dub debut in A Young Royal Flame Ignites!, under the ownership of a Trainer.

A Passimian appeared during a fantasy in All They Want to Do is Dance Dance!.

A Trainer's Passimian appeared in Turning the Other Mask!.

A Passimian appeared in a flashback in Battling the Beast Within!, under the ownership of the Ultra Rangers. It and its fellow Pokémon attempted to battle a Guzzlord that was wreaking havoc at the Ultra Ruin, but lost.

Two Passimian appeared in Drawn with the Wind!, where they serve as public transport throughout Malie Garden. They gave Sophocles and his Togedemaru a ride.

Pokédex entries

Episode Pokémon Source Entry
SM064 Passimian Rotom Pokédex Passimian, the Teamwork Pokémon. A Fighting type. It works on its teammates and attacks by throwing fruits. They undergo intense training together, and their mutual bond is remarkable.

In the manga

 
Passimian in Pokémon Adventures

In the Pokémon Adventures manga

Passimian debuted in Homecoming and the Brilliant Professional Golfer, where it was seen in Lush Jungle.

In the TCG

Main article: Passimian (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VII.
Generation VII Alola
SM: #177
Alola
USUM: #216
Kanto
#—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!‎.
Sun They form groups of roughly 20 individuals. Their mutual bond is remarkable—they will never let down a comrade.
Moon They battle with hard berries for weapons. Their techniques are passed from the boss to the group, generation upon generation.
Ultra Sun They use their saliva to stick leaves to their shoulders. You can tell what troop they belong to from the position of the leaves.
Ultra Moon Berries are its weapons as well as the staple of its diet. The one that can throw a berry the farthest is the boss of the troop.


Game locations

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun
Lush Jungle
Moon
Trade, Event
Ultra Sun
Lush Jungle
Ultra Moon
Trade, Event


In side games

Cross-Generation
Shuffle
Event: Passimian Appears


In events

Games Event Region Location Level Distribution period
SM Easter Passimian Egg All Japan 1 March 18 to April 9, 2017
SM Korean Passimian Egg All South Korea 1 April 29 to May 7, 2017
SMUSUM Pokémon Bank Hidden Ability Passimian All Online 50 March 28 to October 31, 2019

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
100
160 - 207 310 - 404
120
112 - 189 220 - 372
90
85 - 156 166 - 306
40
40 - 101 76 - 196
60
58 - 123 112 - 240
80
76 - 145 148 - 284
Total:
490
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
044 Leer Normal Status 0000 100100% 30
088 Rock Smash Fighting Physical 04040 100100% 15
1111 Focus Energy Normal Status 0000 00——% 30
1515 Beat Up Dark Physical 0000 100100% 10
1818 Scary Face Normal Status 0000 100100% 10
2222 Take Down Normal Physical 09090 08585% 20
2525 Bestow Normal Status 0000 00——% 15
2929 Thrash Normal Physical 120120 100100% 10
3232 Bulk Up Fighting Status 0000 00——% 20
3636 Double-Edge Normal Physical 120120 100100% 15
3939 Fling Dark Physical 0000 100100% 10
4343 Close Combat Fighting Physical 120120 100100% 5
4646 Reversal Fighting Physical 0000 100100% 15
5050 Giga Impact Normal Physical 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Passimian
  • Italic indicates a move that gets STAB only when used by an evolution of Passimian

By TM/HM

Generation VII
Other generations:
VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM08  TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM47  TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Passimian
  • Italic indicates a move that gets STAB only when used by an evolution of Passimian

By breeding

Generation VII
Other generations:
VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Feint Normal Physical 30 100% 10
Iron Head Steel Physical 80 100% 15
Quick Attack Normal Physical 40 100% 30
Quick Guard Fighting Status —% 15
Seismic Toss Fighting Physical 100% 20
Vital Throw Fighting Physical 70 —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Passimian in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Passimian in that game.
  • Bold indicates a move that gets STAB when used by Passimian
  • Italic indicates a move that gets STAB only when used by an evolution of Passimian

By tutoring

Generation VII
Other generations:
VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Block Normal Status —% 5
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Electroweb Electric Special 55 95% 15
S M US UM Endeavor Normal Physical 100% 5
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Passimian can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Passimian cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Passimian
  • Italic indicates a move that gets STAB only when used by an evolution of Passimian

By events

Generation VII
Other generations:
VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Easter Egg Passimian
Korean Egg Passimian
Feint Normal Physical 30 100% 10
Pokémon Bank Hidden Ability Passimian Knock OffSM Dark Physical 65 100% 20
Pokémon Bank Hidden Ability Passimian Gunk ShotSM Poison Physical 120 80% 5
  • A superscript level indicates that Passimian can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Passimian
  • Italic indicates a move that gets STAB only when used by an evolution of Passimian

Side game data

Pokémon Shuffle
 
Fighting
  Attack Power: 60 - 105   5

#722
 

Crowd Control
Increases damage when there are more Passimian in the puzzle area.


Evolution

 
Unevolved
Passimian
 Fighting 



Sprites

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
  For other sprites and images, please see Passimian images on the Bulbagarden Archives.


Trivia

Origin

Passimian appears to be based on a lemur, with a striking resemblance to the black-and-white ruffed lemur. Lemurs also live in large groups and are very cooperative in activities like searching for food, like Passimian. It may also draw inspiration from quarterbacks in American football.

Name origin

Passimian may be a combination of pass and simian. It may also be a play on prosimian.

Nagetukesaru may be a combination of 投げつける nagetsukeru (to throw) and 猿 saru (monkey).

In other languages

Language Title Meaning
  Japanese ナゲツケサル Nagetukesaru From 投げつける nagetsukeru and saru
  French Quartermac From quarterback and maki or macaco
  Spanish Passimian Same as English name
  German Quartermak From quarterback and maki
  Italian Passimian Same as English name
  Korean 내던숭이 Naedeonsung-i From 내던지기 naedeonjigi and 원숭이 wonsung-i
  Mandarin Chinese 投擲猴 / 投掷猴 Tóuzhíhóu / Tóuzhìhóu From 投擲 / 投掷 tóuzhí / tóuzhì and hóu
  Cantonese Chinese 投擲猴 Tàuhjaahkhàuh From 投擲 tàuhjaahk and hàuh


Related articles

Notes

External links

  #765: Oranguru
Pokémon
#767: Wimpod  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.