Party: Difference between revisions

10 bytes removed ,  14 February 2023
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===Outside of battle===
===Outside of battle===
[[File:HGSS Party Photo.png|thumb|220px|A photo of {{ga|Ethan}} with his party in {{2v2|HeartGold|SoulSilver}}]]
[[File:HGSS Party Photo.png|thumb|220px|A photo of {{ga|Ethan}} with his party in {{g|HeartGold and SoulSilver}}]]
All Pokémon in a Trainer's party will slowly gain [[friendship|trust towards them]] as the Trainer walks around. Every 256 steps, the party Pokémon gain friendship. Also, if there is an {{pkmn|Egg}} in the party, it will slowly hatch according to steps taken. Different Eggs take different amounts of distance, but to hatch they must be in the party. Eggs cannot participate in battle, therefore a Trainer may only carry a maximum of five Eggs at a time.
All Pokémon in a Trainer's party will slowly gain [[friendship|trust towards them]] as the Trainer walks around. Every 256 steps, the party Pokémon gain friendship. Also, if there is an {{pkmn|Egg}} in the party, it will slowly hatch according to steps taken. Different Eggs take different amounts of distance, but to hatch they must be in the party. Eggs cannot participate in battle, therefore a Trainer may only carry a maximum of five Eggs at a time.


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====Generation I====
====Generation I====
In the [[Generation I]] games, there was no [[gender]]{{tt|*|Nidoran♂, Nidoran♀ and their evolutionary relatives exempt}}, and so this is absent. Also, on the Pokémon summary screens, there are only two screens: Stats and [[Move]]s. The Moves section only shows the name, and the [[PP]] of each move. The icons were extremely limited, and the only Pokémon that had its own, unique icon was {{p|Pikachu}} (in {{game|Yellow}} only).
In the [[Generation I]] games, [[gender]] was not yet a mechanic{{tt|*|Nidoran♂, Nidoran♀ and their evolutionary relatives exempt}}, and so this is absent. Also, on the Pokémon summary screens, there are only two screens: Stats and [[Move]]s. The Moves section only shows the name, and the [[PP]] of each move. The icons were extremely limited, and the only Pokémon that had its own, unique icon was {{p|Pikachu}} (in {{game|Yellow}} only).


====Generation II====
====Generation II====
In [[Generation II]], the icon range became higher than in Generation I, although it still remained low. The screen was colored similarly to Pokémon Yellow, with all Pokemon icons sharing a common palette.
In [[Generation II]], the icon range became higher than in Generation I, although it still remained low. The screen was colored similarly to Pokémon Yellow, with all Pokemon icons sharing a common palette.


New to the party screen were a box-like icon obscuring the lower left quarter of a Pokémon's own icon if the Pokémon was [[held items|holding an item]] (if the item in question was [[mail]], the icon looked like an envelope instead) and a "Cancel" item.
New to the party screen was a box-like icon obscuring the lower left quarter of a Pokémon's own icon if the Pokémon was [[held items|holding an item]] (if the item in question was [[mail]], the icon looked like an envelope instead) and a "Cancel" item.


The Moves section of the summary allowed switching orders and power to be shown along with [[type]]. [[PP]] was still visible, and the party screen itself kept the same format. In {{game|Crystal}}, some Pokémon got unique party sprites, such as {{p|Snorlax}}.
The Moves section of the summary allowed switching orders and power to be shown along with [[type]]. [[PP]] was still visible, and the party screen itself kept the same format. In {{game|Crystal}}, some Pokémon got unique party sprites, such as {{p|Snorlax}}.
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In {{3v2|Diamond|Pearl|Platinum}}, the party screen is changed again, showing the party Pokémon from left to right and top to bottom. All other things stay similar, with unique icons, but it adds condition to the summary pages. The party can also be viewed through the [[Pokétch]], to see either [[HP]] and items, or [[friendship]].
In {{3v2|Diamond|Pearl|Platinum}}, the party screen is changed again, showing the party Pokémon from left to right and top to bottom. All other things stay similar, with unique icons, but it adds condition to the summary pages. The party can also be viewed through the [[Pokétch]], to see either [[HP]] and items, or [[friendship]].


In {{2v2|HeartGold|SoulSilver}}, the party screen is essentially the same as in {{3v2|Diamond|Pearl|Platinum}}, however, it is moved to the bottom screen. The Pokémon that leads the party [[Walking Pokémon|follows]] the player around, like {{ga|Red's Pikachu|the Pikachu from Pokémon Yellow}}.
In {{g|HeartGold and SoulSilver}}, the party screen is essentially the same as in {{3v2|Diamond|Pearl|Platinum}}, however, it is moved to the bottom screen. The Pokémon that leads the party [[Walking Pokémon|follows]] the player around, like {{ga|Red's Pikachu|the Pikachu from Pokémon Yellow}}.


====Generation V====
====Generation V====
In {{v|Black and White|s}}, the party screen is now fully able to interact with the [[Nintendo DS]]'s touch screen, by being placed on the bottom of the screen. It functions similarly as it did in previous games. The player can view the back sprite of a Pokémon by tapping it while viewing information on it. Sliding the stylus up and down or left and right causes the Pokémon to jump, and drawing circles around the Pokémon makes it levitate.
In {{g|Black and White}}, the party screen is now fully able to interact with the [[Nintendo DS]]'s touch screen, by being placed on the bottom of the screen. It functions similarly as it did in previous games. The player can view the back sprite of a Pokémon by tapping it while viewing information on it. Sliding the stylus up and down or left and right causes the Pokémon to jump, and drawing circles around the Pokémon makes it levitate.


====Generation VI====
====Generation VI====
In {{pkmn|X and Y}}, the party screen is almost the same except Pokémon in party are now always jumping unless fainted, in which fainted Pokémon just sit still. While all Pokémon have their unique icons updated, these icons are no longer animated. Sprites were replaced by models (players can no longer view the back but by tapping it causes it to perform one of the Pokémon's species-based attack animations instead), can move from one Pokémon to another by sliding the stylus or tapping the Poké Balls located on the right of the summary screen, can move from one item to another by sliding the stylus and no longer drawing circles around the Pokémon to levitate.
In {{g|X and Y}}, the party screen is almost the same except Pokémon in party are now always jumping unless fainted, in which fainted Pokémon just sit still. While all Pokémon have their unique icons updated, these icons are no longer animated. Sprites were replaced by models (players can no longer view the back but by tapping it causes it to perform one of the Pokémon's species-based attack animations instead), can move from one Pokémon to another by sliding the stylus or tapping the Poké Balls located on the right of the summary screen, can move from one item to another by sliding the stylus and no longer drawing circles around the Pokémon to levitate.


Additionally, Pokémon with field moves display an icon like that of a TM or HM that opens the Pokémon option list with the field moves expanded, Pokémon can be switched by touching a Pokémon until it detaches from the grid or by touching a swap button and using either quicker drag-and-drop or button navigation and items can be moved more easily by pressing an item swap button. Both the item swap and the Pokémon swap must be disengaged using the back icon or B button before the menu can be closed. The party Pokémon can be seen and interacted with by using both [[Pokémon-Amie]] and [[Super Training]], but the party order is not affected by them.
Additionally, Pokémon with field moves display an icon like that of a TM or HM that opens the Pokémon option list with the field moves expanded, Pokémon can be switched by touching a Pokémon until it detaches from the grid or by touching a swap button and using either quicker drag-and-drop or button navigation and items can be moved more easily by pressing an item swap button. Both the item swap and the Pokémon swap must be disengaged using the back icon or B button before the menu can be closed. The party Pokémon can be seen and interacted with by using both [[Pokémon-Amie]] and [[Super Training]], but the party order is not affected by them.


In {{pkmn|Omega Ruby and Alpha Sapphire}}, the contest move effects page returned, with [[contest condition]] displayed on the upper screen.
In {{g|Omega Ruby and Alpha Sapphire}}, the contest move effects page returned, with [[contest condition]] displayed on the upper screen.


====Generation VII====
====Generation VII====
In {{pkmn|Sun and Moon}}, the party screen works almost the same as it does in Generation VI. The ability to drag a Pokémon to move it remains, along with the ability to swap items. However, Pokémon placement can be done by pressing the Y button. The X button no longer closes the menu, as it is replaced with swapping held items around party members instead. A Pokémon's EVs can be seen by pressing the Y button on their status screen. Pokémon can have their Markers changed to both blue and pink colors within this screen. Their Ability and Held Item descriptions can be viewed by pressing a blue circle with an "i" next to it via touch screen. Ribbons can still be viewed, although Contest stats from Omega Ruby and Alpha Sapphire have been removed, due to the lack of Pokémon Contests in the games. Having been completely abandoned as a mechanic, field moves can no longer be selected or used.
In {{g|Sun and Moon}}, the party screen works almost the same as it does in Generation VI. The ability to drag a Pokémon to move it remains, along with the ability to swap items. However, Pokémon placement can be done by pressing the Y button. The X button no longer closes the menu, as it is replaced with swapping held items around party members instead. A Pokémon's EVs can be seen by pressing the Y button on their status screen. Pokémon can have their Markers changed to both blue and pink colors within this screen. Their Ability and Held Item descriptions can be viewed by pressing a blue circle with an "i" next to it via touch screen. Ribbons can still be viewed, although Contest stats from Omega Ruby and Alpha Sapphire have been removed, due to the lack of Pokémon Contests in the games. Having been completely abandoned as a mechanic, field moves can no longer be selected or used.


Party Pokémon can be interacted with and healed in [[Pokémon Refresh]], replacing Pokémon-Amie. This can be done after battles to heal status conditions and groom the Pokémon. The Pokémon currently sent out in battle will be the first one to appear in Refresh. Otherwise, it will always be the Pokémon in the front of the party.
Party Pokémon can be interacted with and healed in [[Pokémon Refresh]], replacing Pokémon-Amie. This can be done after battles to heal status conditions and groom the Pokémon. The Pokémon currently sent out in battle will be the first one to appear in Refresh. Otherwise, it will always be the Pokémon in the front of the party.


In {{pkmn|Let's Go, Pikachu! and Let's Go, Eevee!}}, the party screen is displayed in a more horizontal manner, with Pokémon organized in two rows of three, instead of two columns. Pokémon icons are no longer restricted to the same size, some of them (mostly those of fully evolved or Legendary Pokémon) were replaced with larger ones. The party screen now also allows direct access to [[Pokémon Storage System|boxes]].
In {{g|Let's Go, Pikachu! and Let's Go, Eevee!}}, the party screen is displayed in a more horizontal manner, with Pokémon organized in two rows of three, instead of two columns. Pokémon icons are no longer restricted to the same size, some of them (mostly those of fully evolved or Legendary Pokémon) were replaced with larger ones. The party screen now also allows direct access to [[Pokémon Storage System|boxes]].


====Generation VIII====
====Generation VIII====


In {{pkmn|Sword and Shield}}, the party screen reverted to its original form, with the entire party presented as a single column. The rest of the screen displays the Pokémon's moves if shown in battle, otherwise its model is shown. If a Pokémon is holding an item, the item's specific icon is shown instead of a generic box. The access to [[Pokémon Storage System|boxes]] is unavailable until it is unlocked in-story (in this game only, it is unlocked by obtaining a [[Pokémon Box Link]]).
In {{g|Sword and Shield}}, the party screen reverted to its original form, with the entire party presented as a single column. The rest of the screen displays the Pokémon's moves if shown in battle, otherwise its model is shown. If a Pokémon is holding an item, the item's specific icon is shown instead of a generic box. The access to [[Pokémon Storage System|boxes]] is unavailable until it is unlocked in-story (in this game only, it is unlocked by obtaining a [[Pokémon Box Link]]).


In {{pkmn|Brilliant Diamond and Shining Pearl}}, Pokémon and item icons have been redrawn in a higher resolution.
In {{g|Brilliant Diamond and Shining Pearl}}, Pokémon and item icons have been redrawn in a higher resolution.


In {{g|Legends: Arceus}}, Pokémon are shown as portraits instead of icons. [[Held items]] are not shown, being completely absent in this game. New to the party screen are Poké Ball icons which glow when a Pokémon is ready to evolve, experience bars with points required to level up, as well as markers specific to Alpha Pokémon. The party can appear on two different screens: outside of battle, it shares a screen with the [[bag|satchel]], with items on the left and the party on the right; during battles, it is possible to switch to another screen, where the party appears on the left, while the right side of the screen lists the moves the currently selected Pokémon can use. The access to the boxes (or pastures in this game) is not possible.
In {{g|Legends: Arceus}}, Pokémon are shown as portraits instead of icons. [[Held items]] are not shown, being completely absent in this game. New to the party screen are Poké Ball icons which glow when a Pokémon is ready to evolve, experience bars with points required to level up, as well as markers specific to Alpha Pokémon. The party can appear on two different screens: outside of battle, it shares a screen with the [[bag|satchel]], with items on the left and the party on the right; during battles, it is possible to switch to another screen, where the party appears on the left, while the right side of the screen lists the moves the currently selected Pokémon can use. The access to the boxes (or pastures in this game) is not possible.
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====Generation IX====
====Generation IX====


In {{pkmn|Scarlet and Violet}}, the changes from {{g|Legends: Arceus}} have been rolled back. The party no longer has its own screen and now appears at the same time as the [[menu]], allowing the player to move between the two by pressing left or right. Access to boxes is now its own menu item. A new shortcut allows auto-healing a Pokémon by using healing items in bulk. The shortcut allowing to move Pokémon has been replaced with one allowing to immediately switch a Pokémon with one in the lead of the party.
In {{g|Scarlet and Violet}}, the changes from {{g|Legends: Arceus}} have been rolled back. The party no longer has its own screen and now appears at the same time as the [[menu]], allowing the player to move between the two by pressing left or right. Access to boxes is now its own menu item. A new shortcut allows auto-healing a Pokémon by using healing items in bulk. The shortcut allowing to move Pokémon has been replaced with one allowing to immediately switch a Pokémon with one in the lead of the party.


===Gallery===
===Gallery===
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