Outsider Pokémon: Difference between revisions

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An '''outsider Pokémon''' is a class of [[Pokémon]] in the [[Pokémon games]] that is not originally from the same game cartridge as the player.
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An '''outsider Pokémon''' is a class of {{OBP|Pokémon|species}} in the [[Pokémon games]] that is not originally from the same save file as the player's.


==Description==
==Description==
[[File:Chding.png|thumb|right|250px|Once on the {{player}}'s game, Elyssa's {{p|Farfetch'd}} is classed as an outsider Pokémon.]]
[[File:Chding.png|thumb|250px|Once on the {{player}}'s game, Elyssa's {{p|Farfetch'd}} is classed as an outsider Pokémon.]]
A Pokémon is recognized as an outsider if its [[original Trainer]] identification does not match up with the current saved game. This means that if a Pokémon is traded out of a game that is later restarted, and the Pokémon is traded back in, it will be treated as an outsider.
A Pokémon is recognized as an outsider if its [[original Trainer]] identification does not match up with the current saved game. This means that if a Pokémon is traded out of a game that is later restarted, and the Pokémon is traded back in, it will be treated as an outsider.


While appearing no different to any Pokémon caught by the {{player}} (apart from the OT name and [[Trainer ID number|Trainer ID]]), an outsider Pokémon may behave in a different manner to those found in-game. If the [[Pokémon Trainer]] in possession of the outsider Pokémon has less than the sufficient amount of [[Gym]] [[Badge]]s, the outsider may choose to disobey commands in battle. This can range from using a different [[move]] from the one instructed, "loafing around", or even {{status|sleep|taking a nap}}.
While appearing no different to any Pokémon caught by the {{player}} (apart from the OT name and [[Trainer ID number|Trainer ID]]), an outsider Pokémon may behave in a different manner to those found in-game. If the [[Pokémon Trainer]] in possession of the outsider Pokémon has less than the sufficient amount of [[Gym]] [[Badge]]s, the outsider may choose to [[Obedience|disobey]] commands in battle. This can range from using a different [[move]] from the one instructed, "loafing around," or even {{status|sleep|taking a nap}}.


The in-game reasoning provided for this is that Pokémon respect Trainers who have defeated [[Gym Leader]]s: thus, by earning more Badges, a player will gradually cause an increased number of Pokémon to listen to him or her. Also, this rule arguably stands to prevent someone from trading in a high-leveled Pokémon trained on to another game, and easily beating his or her game.
The in-game reasoning provided for this is that Pokémon respect Trainers who have defeated [[Gym Leader]]s: thus, by earning more Badges, a player will gradually cause an increased number of Pokémon to listen to him or her. Also, this rule arguably stands to prevent someone from trading in a high-leveled Pokémon trained on to another game, and easily beating his or her game.


While there is a chance that the Pokémon will not listen to its new Trainer, it will grow faster once traded. Outsider Pokémon gain 1.5 times the normal [[experience]] points awarded for participating in {{pkmn|battle}}s; outsider Pokémon from other countries will gain 1.7x the normal experience. This is denoted in-game with "<sc>Pokémon</sc> gained a boosted X Exp. Points!"
While there is a chance that the Pokémon will not listen to its new Trainer, it will grow faster once traded. Outsider Pokémon gain 1.5 times the normal [[experience]] points awarded for participating in {{pkmn|battle}}s. If the outsider Pokémon is (in Generations {{gen|IV}} and {{gen|V}}) from another country or (in [[Generation VI]]) from a game in a different language, it will gain 1.7 times the normal experience.


Even if two different saved games have the same Trainer name, and (although rare) a matching ID number, Pokémon from the games may be outsiders to each other because of a third value: a hidden, [[secret ID]]. In the event that all three values match, the Pokémon may be traded without being classed as outsiders. This has a 1 in 4,294,967,296 (2<sup>-32</sup>) chance of occurring.
Even if two different saved games have the same Trainer name, and (although rare) a matching ID number, Pokémon from the games may be outsiders to each other because of a third value: a hidden, {{DL|Trainer ID number|secret ID}}. In the event that all three values match, the Pokémon may be traded without being classed as outsiders. This has a 1 in 4,294,967,296 (2<sup>-32</sup>) chance of occurring.


==Methods of obtaining outsider Pokémon==
==Methods of obtaining outsider Pokémon==
Outsider Pokémon can be obtained in a number of ways. If the {{player}} has multiple game paks and {{cat|game systems}}, a Pokémon may be exchanged in a [[trade]]. He or she may also trade with a friend's game and (in [[Generation IV]]) via {{DL|Global Terminal|Global Trade Station}}. Trading is possible in-game, as well, and each [[version|main series]] game has a number of [[non-player character]]s who will [[list of in-game trades|trade]] one of their Pokémon (which may or may not be otherwise obtainable) for one of the player's.
Outsider Pokémon can be obtained in a number of ways. If the {{player}} has multiple game paks and {{cat|game systems}}, a Pokémon may be exchanged in a [[trade]]. He or she may also trade with a friend's game and ([[Generation IV]] onwards) via {{DL|Global Terminal|Global Trade Station}}. Trading is possible in-game, as well, and each [[core series]] game has a number of [[non-player character]]s who will [[list of in-game trades|trade]] one of their Pokémon (which may or may not be otherwise obtainable) for one of the player's.


Sometimes, non-player characters will give out Pokémon with no exchange: usually, though, these Pokémon will have the same ID and OT name as the player. In some instances, however, such as {{jo|Webster}}'s {{p|Spearow}} in {{3v2|Gold|Silver|Crystal}} and their remakes, {{2v2|HeartGold|SoulSilver}}, the Pokémon given to the player will be recognized as an outsider, and thus have the experience boost and potential disobedience.
Sometimes, non-player characters will give out Pokémon with no exchange: usually, though, these Pokémon will have the same ID and OT name as the player. In some instances, however, such as {{jo|Webster}}'s {{p|Spearow}} in {{3v2|Gold|Silver|Crystal}} and their remakes, {{2v2|HeartGold|SoulSilver}}, and [[N's Pokémon|N's Zorua]] in {{2v2|Black|White|2}}, the Pokémon given to the player will be recognized as an outsider, and thus have the experience boost and potential disobedience.
 
==Disobeying Messages==
* <Pokémon> is loafing around!
** The Pokémon does not attack
* <Pokémon> won't listen!
** The Pokémon uses a different move
* <Pokémon> started to nap!
** The Pokémon goes to {{status|sleep}}
* It hurt itself in its confusion!
** Sometimes as a side effect from the second message, will hurt itself
* <Pokémon> used <move> on <target>!
** Sometimes as a side effect from the second message, will use a different move and/or attack a different Pokémon than the selected one


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[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Terminology]]
[[Category:Terminology]]
[[it:Pokémon esterno]]