Outrage
げきりん Imperial Rage
Type  Dragon
Category  Physical
PP  10 (max. 16)
Power  120
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect any adjacent foe, but not allies
Availability
Introduced  Generation II
Condition  Cool
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
Jams the others, and misses one turn of appeals.
Condition  Cool
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jamming  0  
A very appealing move, but after using this move, the user is more easily startled.

Outrage (Japanese: げきりん Imperial Rage) is a damage-dealing Dragon-type move introduced in Generation II. Prior to Generation III, it was the signature move of the Dratini evolutionary line.

Effect

Generation II

Outrage inflicts damage for 2-3 turns, has a base power of 90, and 20 PP. PP is deducted only on the turn Outrage is first called. While the user is using Outrage, it cannot use any other move. After Outrage is finished, the user becomes confused.

If the Outrage duration is disrupted (such as by full paralysis or hurting itself due to confusion), it will immediately end. The user will only become confused if Outrage is fully executed, without its duration being disrupted. Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Outrage.

Generation III

The battle screen will now show a message box saying that the user became confused, and its target is a randomly selected enemy in Double Battles.

Generation IV

The base power of Outrage has been increased to 120.

Generation V

Outrage's PP was reduced to 10 and it is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a Protecting target, or Wonder Guard immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Outrage, the user will always become confused.

Generation VI

Outrage will now also be disrupted if used on Fairy-type Pokémon, which are immune to it.

Description

Games Description
Stad2 An attack that lasts two to three turns. Afterwards, the attacker will become confused.
GSC Works 2-3 turns and confuses user.
RSEColo.XD A rampage of 2 to 3 turns that confuses the user.
FRLG The user thrashes about for two to three turns, then becomes confused.
DPPtHGSS The user rampages and attacks for two to three turns. However, it then becomes confused.
BWB2W2
XYORAS
The user rampages and attacks for two to three turns. It then becomes confused, however.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
058   Growlithe Fire Fire         43 43
115   Kangaskhan Normal Normal     37 46 46
147   Dratini Dragon Dragon 50 50 51 55 55
148   Dragonair Dragon Dragon 56 56 61 67 67
149   Dragonite Dragon Flying 61 61 64 67 67
210   Granbull Fairy Fairy       67 1, 67
384   Rayquaza Dragon Flying   65 80 50 50 50
80
553   Krookodile Ground Dark       60 1, 60
610   Axew Dragon Dragon       56 56
611   Fraxure Dragon Dragon       60 60
612   Haxorus Dragon Dragon       66 1, 66
621   Druddigon Dragon Dragon       62 62
633   Deino Dark Dragon       62 62
634   Zweilous Dark Dragon       71 71
635   Hydreigon Dark Dragon       79 1, 79
643   Reshiram Dragon Fire       85 85
644   Zekrom Dragon Electric       85 85
645   Landorus Ground Flying       85 1, 85
646   Kyurem Dragon Ice       85 85
706   Goodra Dragon Dragon         1, 63
716   Xerneas Fairy Fairy         93
718   Zygarde Dragon Ground         93
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
004   Charmander Fire Fire                                   
116   Horsea Water Water                             
246   Larvitar* Rock Ground                
443   Gible Dragon Ground                               
714   Noibat* Flying Dragon            
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
DP Pt HGSS BW B2W2 XY ORAS
003   Venusaur Grass Poison
006   Charizard Fire Flying
009   Blastoise Water Water
031   Nidoqueen Poison Ground
034   Nidoking Poison Ground
056   Mankey Fighting Fighting
057   Primeape Fighting Fighting
058   Growlithe Fire Fire
059   Arcanine Fire Fire
105   Marowak Ground Ground
112   Rhydon Ground Rock
115   Kangaskhan Normal Normal
116   Horsea Water Water
117   Seadra Water Water
128   Tauros Normal Normal
130   Gyarados Water Flying
131   Lapras Water Ice
143   Snorlax Normal Normal
147   Dratini Dragon Dragon
148   Dragonair Dragon Dragon
149   Dragonite Dragon Flying
151   Mew Psychic Psychic
154   Meganium Grass Grass
160   Feraligatr Water Water
181   Ampharos Electric Electric
210   Granbull Fairy Fairy
230   Kingdra Water Dragon
246   Larvitar Rock Ground
247   Pupitar Rock Ground
248   Tyranitar Rock Dark
254   Sceptile Grass Grass
260   Swampert Water Ground
295   Exploud Normal Normal
306   Aggron Steel Rock
329   Vibrava Ground Dragon
330   Flygon Ground Dragon
333   Swablu Normal Flying
334   Altaria Dragon Flying
357   Tropius Grass Flying
371   Bagon Dragon Dragon
372   Shelgon Dragon Dragon
373   Salamence Dragon Flying
380   Latias Dragon Psychic
381   Latios Dragon Psychic
384   Rayquaza Dragon Flying
389   Torterra Grass Ground
409   Rampardos Rock Rock
411   Bastiodon Rock Steel
443   Gible Dragon Ground
444   Gabite Dragon Ground
445   Garchomp Dragon Ground
460   Abomasnow Grass Ice
464   Rhyperior Ground Rock
483   Dialga Steel Dragon
484   Palkia Water Dragon
487   Giratina
Altered Forme
Ghost Dragon
487   Giratina
Origin Forme
Ghost Dragon
493   Arceus Normal Normal
497   Serperior Grass Grass
553   Krookodile Ground Dark
560   Scrafty Dark Fighting
567   Archeops Rock Flying
604   Eelektross Electric Electric
610   Axew Dragon Dragon
611   Fraxure Dragon Dragon
612   Haxorus Dragon Dragon
621   Druddigon Dragon Dragon
626   Bouffalant Normal Normal
633   Deino Dark Dragon
634   Zweilous Dark Dragon
635   Hydreigon Dark Dragon
643   Reshiram Dragon Fire
644   Zekrom Dragon Electric
645   Landorus Ground Flying
646   Kyurem Dragon Ice
675   Pangoro Fighting Dark
690   Skrelp Poison Water
691   Dragalge Poison Dragon
696   Tyrunt Rock Dragon
697   Tyrantrum Rock Dragon
698   Amaura Rock Ice
699   Aurorus Rock Ice
704   Goomy Dragon Dragon
705   Sliggoo Dragon Dragon
706   Goodra Dragon Dragon
714   Noibat Flying Dragon
715   Noivern Flying Dragon
716   Xerneas Fairy Fairy
718   Zygarde Ground Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Special move

Generation V

#   Pokémon Type Obtained with
0371   Bagon Dragon Dream World - Rugged Mountain
0443   Gible Dragon Ground Dream World - Icy Cave
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation IV

#   Pokémon Type Obtained with
0149   DragoniteLv.50 Dragon Flying Strongest Dragonite
Toys "R" Us Dragonite
0384   RayquazaLv.70 Dragon Flying Nintendo of Korea Rayquaza
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0373   Salamence Dragon Flying JR Kyushu Event
0610   AxewLv.30 Dragon Pokémon Center Best WishesBW
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Pokémon Mystery Dungeon series

The user will attack randomly one tile ratio away, the user will then become confused after pulling off the move.

Pokémon Conquest

 
>
 
Stars: ★★★★
Power: 41
Accuracy: 100%
Effect: Attacks each target two to three times. The user's Range drops to an unimprovable 0 for the next turn.
This effect does not apply if the move rank is +S or if the move misses all targets. If the move misses any target, the multi-strike move will cease.
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Description

Games Description
MDRB Hits the target two to five times in succession. However, it also makes the user confused.
Conq. The user rampages and attacks two to three times. The user is temporarily immobilized.


In the anime

 
Dragonite
 
Axew
 
Gyarados
 
Druddigon
The user rampages and attacks endlessly, then becomes confused.
Pokémon Method
User First Used In Notes
  Dragonite becomes extremely enraged and goes on a rampage, or Dragonite's body becomes outlined in a red aura and goes on a rampage. The aura wears off when Dragonite is calmed.
Gym Leader's Dragonite Great Bowls of Fire! Debut
  Axew's eyes glow red and its body becomes outlined in a red aura as well. It then jumps up and continuously punches and kicks the opponent. After the attack is over, the aura disappears, but Axew's eyes continue to glow red, showing that it is confused.
Iris's Axew Club Battle Finale: A Heroes Outcome! None
  Druddigon's eyes glow red and its body is outlined in a red aura. It then goes on a rampage and once it is calmed down, the red outline and glow disappear.
Clair's Druddigon A Pokémon of a Different Color! None
  Gyarados's eyes glow red and its body is outlined in a red aura. It then goes on a rampage and once it is calmed down, the red outline and glow disappear.
A wild Gyarados SS027 None


In the manga

In the Ash & Pikachu manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

Trivia

  • The Japanese name of Outrage, げきりん (逆鱗) Gekirin, can be translated to mean imperial wrath or the wrath of one's superior, and appears in the idiom 逆鱗に触れる gekirin ni fureru, which means to infuriate one's superior. The move's Dragon type is derived from the etymology of 逆鱗 gekirin (lit. reverse scale), as it usually refers to a dragon scale growing in the opposite direction, which will infuriate the dragon if touched.

In other languages

Language Title
Mandarin Chinese 龍鱗之怒 Lónglín-zhī Nù
  Dutch Woede
  French Colère
  German Wutanfall
  Greek Παροργισμός
  Italian Oltraggio
  Korean 역린 Yeokrin
  Polish Oburzenie
Portuguese   Brazil Atrocidade
Ultraje (TCG)
  Portugal Ultraje
  Serbian Siloviti bes
Spanish   Latin America Enfado
  Spain Enfado



Variations of the move Thrash
  ThrashOutrageRaging Fury
  Petal Dance


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.