Open main menu
Home
Random
Log in
Settings
About Bulbapedia
Disclaimers
Bulbapedia
Search
Please remember to follow the
manual of style
and
code of conduct
at all times.
Check the
Bulbagarden home page
for up-to-date Pokémon news and discuss it on the
forums
or in the
Bulbagarden Discord server
.
Oshawott (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Oshawott
By
leveling up
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Tackle
Normal
Physical
040
40
100
100%
35
05
5
Tail Whip
Normal
Status
0000
—
100
100%
30
07
7
Water Gun
Water
Special
040
40
100
100%
25
11
11
Water Sport
Water
Status
0000
—
00—
—%
15
13
13
Focus Energy
Normal
Status
0000
—
00—
—%
30
17
17
Razor Shell
Water
Physical
075
75
095
95%
10
19
19
Fury Cutter
Bug
Physical
040
40
095
95%
20
23
23
Water Pulse
Water
Special
060
60
100
100%
20
25
25
Revenge
Fighting
Physical
060
60
100
100%
10
29
29
Aqua Jet
Water
Physical
040
40
100
100%
20
31
31
Encore
Normal
Status
0000
—
100
100%
5
35
35
Aqua Tail
Water
Physical
090
90
090
90%
10
37
37
Retaliate
Normal
Physical
070
70
100
100%
5
41
41
Swords Dance
Normal
Status
0000
—
00—
—%
20
43
43
Hydro Pump
Water
Special
110
110
080
80%
5
Bold
indicates a move that gets
STAB
when used by Oshawott
Italic
indicates a move that gets STAB only when used by an evolution of Oshawott
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
TM01
Work Up
Normal
Status
0000
—
00—}}
—%
30
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM54
TM54
False Swipe
Normal
Physical
040
40
100}}
100%
40
TM55
TM55
Scald
Water
Special
080
80
100}}
100%
15
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM81
TM81
X-Scissor
Bug
Physical
080
80
100}}
100%
15
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM94
TM94
Surf
Water
Special
090
90
100}}
100%
15
TM98
TM98
Waterfall
Water
Physical
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Oshawott
Italic
indicates a move that gets STAB only when used by an evolution of Oshawott
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Air Slash
Flying
Special
75
95%
15
Assurance
Dark
Physical
60
100%
10
Brine
Water
Special
65
100%
10
Copycat
Normal
Status
—
—%
20
Detect
Fighting
Status
—
—%
5
Night Slash
Dark
Physical
70
100%
15
Sacred Sword
US
UM
Fighting
Physical
90
100%
15
Screech
Normal
Status
—
85%
40
Trump Card
Normal
Special
—
—%
5
Moves marked with an asterisk (*) must be
chain bred
onto Oshawott in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Oshawott in that game.
Bold
indicates a move that gets
STAB
when used by Oshawott
Italic
indicates a move that gets STAB only when used by an evolution of Oshawott
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Aqua Tail
Water
Physical
90
90%
10
S
M
US
UM
Covet
Normal
Physical
60
100%
25
S
M
US
UM
Helping Hand
Normal
Status
—
—%
20
S
M
US
UM
Icy Wind
Ice
Special
55
95%
15
S
M
US
UM
Iron Tail
Steel
Physical
100
75%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Water Pledge
Water
Special
80
100%
10
S
M
US
UM
Water Pulse
Water
Special
60
100%
20
A black or white abbreviation in a colored box indicates that Oshawott can be tutored the move in that game
A colored abbreviation in a white box indicates that Oshawott cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Oshawott
Italic
indicates a move that gets STAB only when used by an evolution of Oshawott
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
V
VI
Cut
Normal
Physical
050
50
095}}
95%
30
V
VI
Dig
Ground
Physical
080
80
100}}
100%
10
V
VI
Dive
Water
Physical
080
80
100}}
100%
10
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Oshawott
Italic
indicates a move that gets STAB only when used by an evolution of Oshawott
Click on the generation numbers at the top to see transfer-only moves for other generations