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m (→Cause of the glitch: Removed extra link of to 'M (there was 2 links in the same 2 sentences)) |
HyperHacker (talk | contribs) (Using toss to tell how many are left) |
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Missingno.'s [[Pokédex]] byte is in the same location as the byte that stores how many of the 6th item is in the bag, as well as [['M]]'s. This is why, when Missingno. or 'M is encountered, the sixth item slot is set to 128 (or 255 if it is captured). The glitchy box symbol is a result of the game attempting to display a number greater than 99, which causes it to grab sprites from beyond the number sprites. Sometimes it can appear to be a blank tile, but if one goes somewhere else or out of battle it will revert back to an unusual tile. | Missingno.'s [[Pokédex]] byte is in the same location as the byte that stores how many of the 6th item is in the bag, as well as [['M]]'s. This is why, when Missingno. or 'M is encountered, the sixth item slot is set to 128 (or 255 if it is captured). The glitchy box symbol is a result of the game attempting to display a number greater than 99, which causes it to grab sprites from beyond the number sprites. Sometimes it can appear to be a blank tile, but if one goes somewhere else or out of battle it will revert back to an unusual tile. | ||
A way to tell whether " 9" is in fact 9 or [blank tile]9 is to select Toss. The quantity is displayed with a leading zero if the amount is actually 9, and as simply " 9" if not. | |||
{{Glitches}} | {{Glitches}} | ||
[[Category:Glitches]] | [[Category:Glitches]] |
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