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Oddish (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Oddish
By
leveling up
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
XY
ORAS
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
001
1
001
1
Absorb
Grass
Special
020
20
100}}
100%
25
Clever
4
♥♥♥♥
0
005
5
005
5
Sweet Scent
Normal
Status
0000
—
100}}
100%
20
Cute
2
♥♥
0
009
9
009
9
Acid
Poison
Special
040
40
100}}
100%
30
Clever
3
♥♥♥
0
013
13
013
13
Poison Powder
Poison
Status
0000
—
075}}
75%
35
Clever
3
♥♥♥
0
015
15
014
14
Stun Spore
Grass
Status
0000
—
075}}
75%
30
Clever
2
♥♥
1
♥
017
17
015
15
Sleep Powder
Grass
Status
0000
—
075}}
75%
15
Clever
1
♥
3
♥♥♥
021
21
019
19
Mega Drain
Grass
Special
040
40
100}}
100%
15
Clever
2
♥♥
3
♥♥♥
025
25
023
23
Lucky Chant
Normal
Status
0000
—
00—}}
—%
30
Cute
1
♥
0
033
33
027
27
Moonlight
Fairy
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
037
37
031
31
Giga Drain
Grass
Special
075
75
100}}
100%
10
Clever
1
♥
4
♥♥♥♥
N/A
N/A
035
35
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
029
29
039
39
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
N/A
N/A
043
43
Moonblast
Fairy
Special
095
95
100}}
100%
15
Beautiful
1
♥
4
♥♥♥♥
045
45
047
47
Grassy Terrain
Grass
Status
0000
—
00—}}
—%
10
Beautiful
3
♥♥♥
0
041
41
051
51
Petal Dance
Grass
Special
120
120
100}}
100%
10
Beautiful
6
♥♥♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Oddish
Italic
indicates a move that gets STAB only when used by an evolution of Oddish
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM09
TM09
Venoshock
Poison
Special
065
65
100}}
100%
10
Beautiful
2
♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
Cool
3
♥♥♥
0
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
Tough
2
♥♥
1
♥
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM70
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
Beautiful
3
♥♥♥
0
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
TM83
TM83
Infestation
Bug
Special
020
20
100}}
100%
20
Cute
3
♥♥♥
0
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
Cute
1
♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM96
TM96
Nature Power
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
TM99
TM99
Dazzling Gleam
Fairy
Special
080
80
100}}
100%
10
Beautiful
4
♥♥♥♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Oddish
Italic
indicates a move that gets STAB only when used by an evolution of Oddish
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
After You
Normal
Status
—
—%
15
Cute
3
♥♥♥
0
Charm
Fairy
Status
—
100%
20
Cute
2
♥♥
1
♥
Flail
*
Normal
Physical
—
100%
15
Cute
1
♥
0
Ingrain
Grass
Status
—
—%
20
Clever
1
♥
0
Nature Power
Normal
Status
—
—%
20
Beautiful
1
♥
0
Razor Leaf
Grass
Physical
55
95%
25
Cool
4
♥♥♥♥
0
Secret Power
‡
Normal
Physical
70
100%
20
Clever
1
♥
0
Synthesis
Grass
Status
—
—%
5
Clever
1
♥
0
Teeter Dance
*
Normal
Status
—
100%
20
Cute
4
♥♥♥♥
4
♥♥♥♥
Tickle
Normal
Status
—
100%
20
Cute
3
♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Oddish in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Oddish in that game.
Bold
indicates a move that gets
STAB
when used by Oddish
Italic
indicates a move that gets STAB only when used by an evolution of Oddish
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
After You
Normal
Status
—
—%
15
Cute
3
♥♥♥
0
X
Y
OR
AS
Gastro Acid
Poison
Status
—
100%
10
Tough
3
♥♥♥
0
X
Y
OR
AS
Giga Drain
Grass
Special
75
100%
10
Clever
1
♥
4
♥♥♥♥
X
Y
OR
AS
Seed Bomb
Grass
Physical
80
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Synthesis
Grass
Status
—
—%
5
Clever
1
♥
0
X
Y
OR
AS
Worry Seed
Grass
Status
—
100%
10
Clever
2
♥♥
0
A black or white abbreviation in a colored box indicates that Oddish can be tutored the move in that game
A colored abbreviation in a white box indicates that Oddish cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Oddish
Italic
indicates a move that gets STAB only when used by an evolution of Oddish
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
I
-
II
-
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Bullet Seed
Grass
Physical
025
25
100}}
100%
30
Cool
1
♥
0
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Leech Seed
Grass
Status
0000
—
090}}
90%
10
Clever
1
♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Oddish
Italic
indicates a move that gets STAB only when used by an evolution of Oddish
Click on the generation numbers at the top to see transfer-only moves for other generations