Oddish (Pokémon)

Revision as of 12:32, 1 October 2010 by Gkx (talk | contribs) (Italian interwiki)
Golbat #042: Golbat
Pokémon
#044: Gloom Gloom
Oddish
ナゾノクサ Nazonokusa
#043
043Oddish.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Grass Poison
Category
Weed Pokémon
Abilities
Chlorophyll Run Away
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Kanto
#043
Johto
#083
Hoenn
#088
Regional Browser numbers
Fiore
R-126
Almia
R-114
Oblivia
R-127 N-012
Height
1'08"
Imperial
0.5 m
Metric
Weight
11.9 lbs.
Imperial
5.4 kg
Metric
Dex color
Blue
Catch rate
255 (33.3%)
Body style
Body07.png BodyUnknown.png
Blue-Striped
Footprint
 F043.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Plant group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
Base Exp.: 78 Battle Exp.: 781*

Oddish (Japanese: ナゾノクサ Nazonokusa) is a dual-type Grass/Poison Pokémon.

It evolves into Gloom starting at level 21, who evolves into Vileplume when exposed to a Leaf Stone, or into Bellossom when exposed to a Sun Stone.

Biology

Physiology

Oddish looks like a blue plant bulb with round feet, beady red eyes, and five leaves sprouting from its head.

Gender differences

None.

Special abilities

Oddish, like many other Template:Type2s, can utilize the sun to become faster in sunlight. Oddish is also able to learn spore-based moves like PoisonPowder and Sleep Powder, and restore health in moonlight.

Behavior

Oddish searches for fertile, nutrient-rich soil, then plants itself. During the daytime, while it is planted, its feet are thought to change shape and become similar to the roots of trees. Oddish grows by absorbing moonlight, and the more fertile the soil, the glossier its leaves become. As only its leaves are exposed aboveground when it is buried into the soil, in order to avoid detection by enemies, it is said to look like a clump of weeds. It is also said to scream loudly if anyone tries to yank it out. Oddish is nocturnal, and awakes upon being exposed to moonlight. Upon awakening, it roams about actively, walking nearly 1,000 feet and scattering its seeds to create more Oddish.

Habitat

Oddish live in grassy plains, and can also be found in tropical areas such as jungles and swamps, where the ground is rich in nutrients. They are very common, being native to Kanto, Johto, Hoenn, and even Sinnoh.

Diet

Main article: Pokémon food

Oddish most likely absorb some nutrients from the ground when they are buried.

In the anime

 
Two Oddish in the anime

Major appearances

An Oddish owned by Mariah wanted to fly with its Hoppip friends in Foul Weather Friends, even trying to color itself pink like a Hoppip. While it never flies, it still proves powerful enough to defeat Team Rocket on its own.

Minor appearances

Oddish are commonly found in the anime. Most of the time they play the victim and are usually being chased or attacked.

Misty attempts to catch an Oddish in Bulbasaur and the Hidden Village despite not being a Template:Type2 because she thought it was cute. She is prevented from doing so by a Bulbasaur. Misty later apologized to it for trying to catch it while in the Hidden Village.

James's fiancée, Jessiebelle, had an Oddish when she was a little girl, before it evolved into a Gloom and soon after, into a Vileplume.

Oddish is one of Pokémon in the Pichu Brothers' Possé.

An Oddish was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

An Oddish appeared in The Ribbon Cup Caper at the ship’s Pokémon Center.

An Oddish appeared in The Saffron Con as a Pokémon owned by a Coordinator.

Oddish also appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.

An Oddish appeared in Camping It Up!.

Pokédex entries

Episode Pokémon Source Entry
EP010 Oddish Ash's Pokédex Oddish, this Pokémon is typically found roaming the forest, scattering pollen as it walks around.

In the manga

File:Ash Oddish manga.jpg
Ash's Oddish in The Electric Tale of Pikachu

In The Electric Tale of Pikachu manga

Ash owns an Oddish in the manga The Electric Tale of Pikachu. It is one of the few Pokémon that Ash owns in the manga but not in the anime.

Oddish first appears in the chapter You Gotta Have Friends. Its capture is not shown, instead, it appears with several of Ash's other Pokémon with a note explaining that "Ash has been very busy since the last comic".

In the Pokémon Adventures manga

Oddish was one of the Pokémon seen during the mass migration of Pokémon at the Seafoam Islands.

In the TCG

Main article: Oddish (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red During the day, it keeps its face buried in the ground. At night, it wanders around sowing its seeds.
Blue
Yellow It may be mistaken for a clump of weeds. If you try to yank it out of the ground, it shrieks horribly.
Stadium Burrows underground in the day, exposing only its leaves. It is said to scream loudly if anyone tries to yank it out.
Generation II
Gold Awakened by moonlight, it roams actively at night. In the day it stays quietly underground.
Silver If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds.
Crystal During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight.
Stadium 2 Awakened by moonlight, it roams actively at night. In the day, it stays quietly underground.
Generation III
Ruby During the daytime, Oddish buries itself in soil to absorb nutrients from the ground using its entire body. The more fertile the soil, the glossier its leaves become.
Sapphire Oddish searches for fertile, nutrient-rich soil, then plants itself. During the daytime, while it is planted, this Pokémon's feet are thought to change shape and become similar to the roots of trees.
Emerald This Pokémon grows by absorbing moonlight. During the daytime, it buries itself in the ground, leaving only its leaves exposed to avoid detection by its enemies.
FireRed Its scientific name is "Oddium Wanderus." At night, it is said to walk nearly 1,000 feet on its two roots.
LeafGreen During the day, it keeps its face buried in the ground. At night, it wanders around sowing its seeds.
Generation IV
Diamond It often plants its root feet in the ground during the day and sows seeds as it walks about at night.
Pearl
Platinum
HeartGold Awakened by moonlight, it roams actively at night. In the day it stays quietly underground.
SoulSilver If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds.
Generation V
Black ひるまは ねっこの あしを じめんに うめて うごかないことが おおい。よる あるきまわって タネを まく。
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Routes 5, 6, 7, 12, 13, 14, 15, 24, and 25 (Red only)
Blue (Japan)
None Trade
Yellow
Common Routes 12, 13, 14, 15, 24, and 25
Generation II
Gold Silver
Common Routes 5, 6, 24, and 25, Ilex Forest (Night)
Crystal
Common Routes 24 and 25, Ilex Forest (Night)
Generation III
Ruby Sapphire
Common Routes 110, 117, 119, 120, and 123, Safari Zone
Emerald
Common Routes 110, 117, 119, 120, and 123, Safari Zone
FireRed LeafGreen
Common Routes 5, 6, 7, 12, 13, 14, 15, 24, and 25, Berry Forest, Bond Bridge, Cape Brink, and Water Path (FireRed only)
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Common Routes 229 and 230
Platinum
Common Routes 224 and 230 (night)
HeartGold SoulSilver
Common Routes 5, 6, 24, 25, Ilex Forest, Safari Zone (Night)
Pal Park
Forest
Pokéwalker
Noisy Forest
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Channel Back Yard
Pokémon Pinball:
Ruby & Sapphire
Hatch from egg
Pokémon Trozei! Phobos Train
Endless Level 34
Trozei Battle
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Sinister Woods (1F-4F)
Wyvern Hill (13F-20F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Apple Woods (1F-6F)
Oran Forest (1F-4F)
Happy Outlook (B1-B19)
Pokémon Ranger Olive Jungle
Pokémon Ranger:
Shadows of Almia
Union Road
Pokémon Ranger:
Guardian Signs
Dontsuki Cape
Forest Temple
Pokémon Rumble Silent Forest

Held items

Game Held Item(s)
Red* Blue* Berry (100%)
Yellow*

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
45
105 - 152 200 - 294
50
49 - 112 94 - 218
55
54 - 117 103 - 229
75
72 - 139 139 - 273
65
63 - 128 121 - 251
30
31 - 90 58 - 174
Total:
320
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 75.

Pokéathlon stats

Speed
3/5 ★★★☆☆
Power
1/3 ☆☆
Skill
2/3 ★★
Stamina
4/4 ★★★★
Jump
3/3 ★★★
Total
13/18 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Absorb Grass Special 02020 100100% 25
055 Sweet Scent Normal Status 0000 100100% 20
099 Acid Poison Special 04040 100100% 30
1313 PoisonPowder Poison Status 0000 07575% 35
1515 Stun Spore Grass Status 0000 07575% 30
1717 Sleep Powder Grass Status 0000 07575% 15
2121 Mega Drain Grass Special 04040 100100% 15
2525 Lucky Chant Normal Status 0000 —% 30
2929 Natural Gift Normal Physical 0000 100100% 15
3333 Moonlight Normal Status 0000 —% 5
3737 Giga Drain Grass Special 07575 100100% 10
4141 Petal Dance Grass Special 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Oddish
  • Italic indicates a move that gets STAB only when used by an evolution of Oddish
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM09 Venom Shock Poison Special 06565 100}}100% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Canon Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM70 Flash Normal Status 0000 100}}100% 20
  TM75 Swords Dance Normal Status 0000 —}}—% 30
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Oddish
  • Italic indicates a move that gets STAB only when used by an evolution of Oddish
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Charm* Normal Status 100% 20 Cute 2 ♥♥
Flail Normal Physical 100% 15 Cute 2 ♥♥
Ingrain Grass Status —% 20 Smart 0  
Razor Leaf Grass Physical 55 95% 25 Cool 3 ♥♥♥
Swords Dance* Normal Status —% 30 Beauty 0  
Synthesis Grass Status —% 5 Smart 0  
Teeter Dance*HGSS Normal Status 100% 20 Cute 2 ♥♥
Tickle Normal Status 100% 20 Cute 2 ♥♥
Toxic Poison Status 85% 10 Smart 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Oddish in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Oddish in that game.
  • Bold indicates a move that gets STAB when used by Oddish
  • Italic indicates a move that gets STAB only when used by an evolution of Oddish
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Gastro Acid Poison Status 100% 10 Beauty 2 ♥♥
D P Pt HG SS Seed Bomb Grass Physical 80 100% 15 Smart 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Synthesis Grass Status —% 5 Smart 0  
D P Pt HG SS Worry Seed Grass Status 100% 10 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Oddish can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Oddish cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Oddish
  • Italic indicates a move that gets STAB only when used by an evolution of Oddish
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

TCG-only moves

Side game data

Pokémon Pinball
     
Acquisition: Catch
Pokémon Pinball RS
     
Acquisition: Catch
Pokémon Trozei!
   
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 043.png Body size: 1
Recruit rate: 12%
Friend Area: Jungle
Phrases
51%-100% HP I'm a Grass type: poisonous and decidedly odd!
26%-50% HP We're in deep trouble. My health is gone by half.
1%-25% HP I'm close to flopping...
Level up Oh! Leveled up! Makes me smile!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Oh! Leveled up! Makes me smile!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: 8.2%
IQ group: B
Pokémon Ranger
Group:  Grass  Poké Assist:  
( Grass )
Field move:  
(Cut ×1)
Loops: 5 Min. exp.: 20 Max. exp.: 30
Browser entry  
The leaves on Oddish's head are sharp enough to cut down trees.
Pokémon Ranger: Shadows of Almia
Group:  Grass  Poké Assist:  
( Grass )
Field move:  
(Cut ×1)
Browser entry  
It attacks by shooting its leaves and letting loose poisonous pollen.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Grass   
( Grass )
Past
 
( Normal )
 
(Cut ×1)
Past
 
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

 
Unevolved
Oddish
 Grass  Poison 
 
Level 21


 
First evolution
Gloom
 Grass  Poison 
 
Leaf Stone


 
Second evolution
Vileplume
 Grass  Poison 
 
Sun Stone


 
Second evolution
Bellossom
 Grass 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
       
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Oddish images on Bulbagarden Archives.

Trivia

  • In Generation II, Bill's grandfather asks the player to bring him a round, green Pokémon that has leaves growing on its head, which is obviously Oddish. However, in those games, and in subsequent generations, Oddish's body (unless it is Shiny) is blue. The mistake might have been a translation error caused by the ambiguity of the word "aoi", which can mean both blue and green. This is fixed in HeartGold and SoulSilver.
  • Oddish is one of the two only Pokémon so far to be revealed to have a scientific name: Oddium Wanderus. The other one is Kabutops.
  • In Pokémon Platinum, Oddish is the one of the few Pokémon not in the Sinnoh Pokédex, and not introduced in Generation IV, to have a new sprite. Muk, Meowth, Hitmonlee, Ninetales, Krabby, Primeape, and Registeel are the others.

Origin

Bulbanews has an article related to this subject:

Oddish is most likely based on a mandrake.

Name origin

Oddish's name is a combination of the words odd and the vegetable known as radish, although oddish is a word in itself, meaning somewhat odd. Nazonokusa may be taken to mean 謎の草, enigmatic grass.

In other languages

  • German: Myrapla - Probably from mysteriös (mysterious) and plant.
  • French: Mystherbe - From mystère (mystery) and herbe (herb). The whole word sounds very similar to just mystère.
  • Korean: 뚜벅쵸 Ttubakchyo
  • Chinese (Taiwan): 走路草 Zǒu Lù Cǎo - "Walking grass".
  • Chinese (Hong Kong): 行路草 (Xing Lu Cao) - "Walking grass" in Cantonese.

External links

Notes



  #042: Golbat
Pokémon
#044: Gloom  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.