Normal (type): Difference between revisions

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{{redirect|Normal|the glitch Normal type|List of glitch types#Normal}}
{{redirect|Normal|the glitch Normal type|List of glitch types#Normal}}
{{Types}}
{{Types}}
The '''Normal type''' (Japanese: '''ノーマルタイプ''' ''Normal type'') is one of the eighteen [[type]]s. Notable Trainers who specialize in Normal-type Pokémon are [[Gym Leader]]s [[Whitney]] of [[Goldenrod City]], [[Norman]] of [[Petalburg City]], [[Lenora]] former [[Gym Leader]] of [[Nacrene City]], and [[Cheren]] of [[Aspertia City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all Normal-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.
The '''Normal type''' (Japanese: '''ノーマルタイプ''' ''Normal type'') is one of the eighteen [[type]]s. Notable Trainers who specialize in Normal-type Pokémon are [[Gym Leader]]s [[Whitney]] of [[Goldenrod City]], [[Norman]] of [[Petalburg City]], former [[Gym Leader]] [[Lenora]] of [[Nacrene City]], and [[Cheren]] of [[Aspertia City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Normal-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.


==Statistical averages==
==Statistical averages==
===Overall===
===Overall===<!--as of generation 6-->
{{BaseStatNoCat|
{{BaseStatNoCat|
type=normal|
type=normal|
HP=76.67 |
HP=76.74 |
Attack=71.50 |
Attack=72.66 |
Defense=58.84 |
Defense=59.61 |
SpAtk=55.86 |
SpAtk=57.08 |
SpDef=62.93 |
SpDef=63.75 |
Speed=67.72 |
Speed=72.25 |
Total=393.52 }}
Total=402.07 }}


===Fully evolved===
===Fully evolved===<!--as of generation 6-->
{{BaseStatNoCat|
{{BaseStatNoCat|
type=normal|
type=normal|
HP=88.08 |
HP=87.26 |
Attack=87.15 |
Attack=87.23 |
Defense=70.81 |
Defense=71.93 |
SpAtk=67.42 |
SpAtk=68.65 |
SpDef=74.12 |
SpDef=76.28 |
Speed=82.42 |
Speed=85.91 |
Total=470.00 }}
Total=477.26 }}
<!--out of 42-->
<!--out of 57; includes Mega Evolutions as separate Pokémon-->


==Battle properties==
==Battle properties==
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==Characteristics==
==Characteristics==
===Defense===
===Defense===
The Normal type is a quite useful defensively. It sports only one weakness ({{t|Fighting}}), but only one immunity ({{t|Ghost}}) and no resistances. Normal types have various attributes, although there is a fair number of Normal-type Pokémon also have high HP and good defensive stats. Prior to [[Generation III]], there were only a few Pokémon capable of learning powerful Fighting-type moves, making Fighting types less of a threat at the time.
The Normal type is a mixed bag defensively. It sports only one weakness to {{t|Fighting}}, but only one immunity ({{t|Ghost}}) and no resistances. Normal types have various attributes, although a fair amount of Normal-type Pokémon have high HP and good defensive stats. Normal-types commonly have a defensive stat which is much higher than the other, such as {{p|Blissey}} having high {{stat|Special Defense}} but low physical {{stat|Defense}}.


There are no dual Normal-type Pokémon that have a double weakness to another type. However, [[Generation VI]] introduced the move {{m|Flying Press}}, which counts as both a {{t|Flying}} and Fighting move. This means Normal types with the second type that weak to Flying are all doubly weak to the move.
Prior to [[Generation III]], there were only a few Pokémon capable of learning powerful Fighting-type moves, making Fighting types less of a threat at the time. However, due to the proliferation and increased availability of powerful Fighting-type moves such as {{m|High Jump Kick}}, {{m|Close Combat}}, and {{m|Focus Blast}}, Normal-types nowadays require moves or teammates who can check their weakness, such as {{t|Psychic}} and {{t|Fairy}}.
 
There are no dual-typed Normal-type Pokémon that have double weaknesses, as such type combinations do not exist. However, [[Generation VI]] introduced the move {{m|Flying Press}}, which counts as both a {{t|Flying}} and Fighting move. This means Normal types with a second type that is weak to Flying are doubly weak to the move.


===Offense===
===Offense===
In [[Generation I]], Normal type performs offensively similar to {{t|Dragon}} type in the future generations. Normal type is resisted by {{t|Rock}} and nullified by {{t|Ghost}}, which shares the same amount of offensive resistances with Dragon type in [[Generation VI]], being {{t|Steel}} and {{t|Fairy}}. However, {{t|Steel}} was introduced in [[Generation II]] in order to resist the Normal-type moves, in addition to {{t|Psychic}}.
The type performs similarly offensively. It is resisted by {{t|Rock}} and {{t|Steel}} and nullified by {{t|Ghost}}, but it is not {{DL|Damage modification|super effective|super-effective}} against any type. Because of this, Normal-type moves are best used for [[same type attack bonus]] or when boosted by abilities such as {{a|Refrigerate}} and {{a|Pixilate}}. For many Pokémon, especially those encountered earlier in the game, the first damage-dealing move they learn by level up is Normal-type, and the lack of offensive advantage against any other type facilitates the introduction of [[Pokémon battling]] to newcomers.  
 
Because no type is weak against Normal-type moves, they cannot deal {{DL|Damage modification|super effective|super-effective}} damage. This is somewhat countered by Normal types being able to learn wide movepool such as Fighting and {{t|Ground}} moves, which are super effective against both types that are resistant to Normal-type moves (excluding Ghost). Many Normal-type Pokémon are also capable of learning {{t|Dark}}-type moves, which provide good neutral coverage together as they are no longer resisted by Steel in [[Generation VI]].


Normal-type moves are unable to affect Ghost-type Pokémon, although this immunity can be eliminated by using {{m|Foresight}}, {{m|Odor Sleuth}}, or Pokémon with the [[Ability]] {{a|Scrappy}}. If this condition is met, it will provide unresisted coverage with {{type|Fighting}} moves (excluding the Ability like {{a|Wonder Guard}}).
Normal-types have typically wide movepools, which include powerful attacking types such as Fighting, {{t|Ground}} and {{t|Dark}}, which cover all three types that resist their moves. In particular, the combination of Normal and {{t|Dark}}-type moves provides good neutral coverage since Dark is no longer resisted by Steel as of [[Generation VI]]. Their inability to hit Ghost-type Pokémon can be nullified by using {{m|Foresight}}, {{m|Odor Sleuth}}, or Pokémon with the [[Ability]] {{a|Scrappy}}. In these cases, it will provide unresisted coverage when paired with {{t|Fighting}} moves (excluding those with {{a|Wonder Guard}}).


Because Normal type is the only type that is not super effective against any type, it is not possible to resist Normal-type moves during an [[Inverse Battle]].
Because the Normal type is the only type that is not super effective against any type, it is completely unresisted during an [[Inverse Battle]].


===Contest properties===
===Contest properties===
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==Pokémon==
==Pokémon==
As of Generation VI, there are 97 Normal-type Pokémon or 13.2% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the second most common type after {{t|Water}}.
As of Generation VI, there are 97 Normal-type Pokémon or 13.2% of all Pokémon (counting [[List of Pokémon with form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the second most common type after {{t|Water}}.


===Pure Normal-type Pokémon===
===Pure Normal-type Pokémon===
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==Abilities==
==Abilities==
===Interacting with Normal-type===
===Interacting with the Normal type===
Users of {{a|Color Change}} will be changed into Normal-type after it is hit with a Normal-type move. {{a|Protean}} will change its user into Normal-type when it uses a Normal-type move. When a Pokémon with {{a|Imposter}} is sent out and its opposite opponent is Normal-type, it will transform into that Pokémon and turn into Normal-type.
A Pokémon with {{a|Color Change}}, {{a|Protean}}, or {{a|Imposter}} will become a Normal-type Pokémon if (respectively) it is hit with a Normal-type move, uses a Normal-type move, or is sent out against a Normal-type opponent.


{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{normal color}}; border: 2px solid #{{normal color dark}}"
{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{normal color}}; border: 2px solid #{{normal color dark}}"
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* [[Generation I]] introduced the most Normal-type Pokémon of any generation, with 24. [[Generation VI]] introduced the fewest Normal-type Pokémon, with eight.
* [[Generation I]] introduced the most Normal-type Pokémon of any generation, with 24. [[Generation VI]] introduced the fewest Normal-type Pokémon, with eight.
* Generation I introduced the most Normal-type moves of any generation, with {{tt|78|counting Gust, Karate-Chop, Bite and Sand-Attack, which had their type changed from Generation II onward}}. Generation VI introduced the fewest Normal-type moves, with eight.
* Generation I introduced the most Normal-type moves of any generation, with {{tt|78|counting Gust, Karate-Chop, Bite and Sand-Attack, which had their type changed from Generation II onward}}. Generation VI introduced the fewest Normal-type moves, with eight.
* With 178 {{cat|Normal-type moves}}, this type has the most [[move]]s available.
* With 172 {{cat|Normal-type moves}}, this type has the most [[move]]s available.
* The Normal type has the fewest non-neutral type relations, with only four.
* The Normal type has the fewest non-neutral type relations, with only four.
* Normal-type Pokémon have the highest average {{stat|HP}} stat.
* Normal-type Pokémon have the highest average {{stat|HP}} stat.
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* {{m|Bite}}, {{m|Sand Attack}}, {{m|Gust}}, {{m|Karate Chop}}, {{m|Charm}}, {{m|Moonlight}}, and {{m|Sweet Kiss}} were formerly Normal-type moves.
* {{m|Bite}}, {{m|Sand Attack}}, {{m|Gust}}, {{m|Karate Chop}}, {{m|Charm}}, {{m|Moonlight}}, and {{m|Sweet Kiss}} were formerly Normal-type moves.
* Normal is the only type to have ever lost Pokémon, having lost {{p|Clefairy}}, {{p|Clefable}}, {{p|Cleffa}}, {{p|Togepi}}, {{p|Togetic}}, {{p|Snubbull}}, {{p|Granbull}}, and {{p|Togekiss}} when the Fairy type was introduced in [[Generation VI]].
* Normal is the only type to have ever lost Pokémon, having lost {{p|Clefairy}}, {{p|Clefable}}, {{p|Cleffa}}, {{p|Togepi}}, {{p|Togetic}}, {{p|Snubbull}}, {{p|Granbull}}, and {{p|Togekiss}} when the Fairy type was introduced in [[Generation VI]].
:* Additionally, it is the only type to have the same number of Pokémon in two consecutive Generations.
* For the purpose of the [[Purify Chamber]], Normal is considered strong against itself, even though in battle it isn't.
* For the purpose of the [[Purify Chamber]], Normal is considered strong against itself, even though in battle it isn't.


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|el=Φυσιολογικός ''Fisiologikos''
|el=Φυσιολογικός ''Fisiologikos''
|he=רגיל ''Ragil''<BR>נורמאלי ''Normali''
|he=רגיל ''Ragil''<BR>נורמאלי ''Normali''
|id=Normal
|it=Normale
|it=Normale
|ko=노말 ''Nomal''
|ko=노말 ''Nomal''
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[[de:Normal (Typ)]]
[[de:Normal (Typ)]]
[[es:Tipo Normal]]
[[fr:Normal]]
[[fr:Normal]]
[[it:Normale (tipo)]]
[[it:Normale (tipo)]]
[[ja:ノーマル]]
[[ja:ノーマル]]
[[pl:Normalny (typ)]]
[[pl:Normalny (typ)]]
[[pt:Tipo Normal]]
[[zh:一般(属性)]]
[[zh:一般(属性)]]
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