No Guard (Ability): Difference between revisions

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|colorscheme=fighting
|colorscheme=fighting
|gen=4
|gen=4
|text3=
|text4=Ensures the Pokémon and its foe's attacks land.{{sup/4|DPP}}<br/>Ensures both Pokémon's and foe's attacks land.{{sup/4|HGSS}}
|text4=Ensures the Pokémon and its foe's attacks land.
|text5=Ensures attacks by or against the Pokémon land.
|text5=Ensures attacks by or against the Pokémon land.
|text6=Ensures attacks by or against the Pokémon land.
|text7=The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
}}
}}
'''No Guard''' (Japanese: '''ノーガード''' ''No Guard'') is an [[Ability]] introduced in [[Generation IV]]. Six {{OBP|Pokémon|species}} can have this Ability. Prior to [[Generation V]], it was the [[signature Ability]] of the {{p|Machop}} family.
'''No Guard''' (Japanese: '''ノーガード''' ''No Guard'') is an [[Ability]] introduced in [[Generation IV]]. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Machop}}'s [[evolution]]ary line.


==Effect==
==Effect==
===In battle===
===In battle===
All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}, {{m|Bounce}}, {{m|Dive}}, {{m|Dig}}, {{m|Shadow Force}}, and {{m|Sky Drop}}.
All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}, {{m|Bounce}}, {{m|Dive}}, {{m|Dig}}, {{m|Shadow Force}}, {{m|Sky Drop}}, and {{m|Phantom Force}}.


In Diamond and Pearl, a Pokémon with No Guard can successfully hit an opponent's Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if the attacker uses a move with less than 100% accuracy; the lower the initial accuracy of the move is, the higher the chance of the move breaking through Protect/Detect. Thus, when used against Protect or Detect, moves like {{m|Swift}} and {{m|Aerial Ace}} will always be blocked. [[One-hit knockout move|OHKO]] moves are exempted from this behavior; they will always miss. This was a bug, and was fixed in Platinum.
In {{2v2|Diamond|Pearl}}, a Pokémon with No Guard can successfully hit a Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves that never miss (such as {{m|Swift}} and {{m|Aerial Ace}}) will always be blocked. [[One-hit knockout move]]s are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in {{v2|Platinum}} so that most moves are blocked by Protect and Detect.
 
In a [[Double Battle]] or a [[Triple Battle]], the effect only applies to the Pokémon with No Guard and any Pokémon targeting it.


===Outside of battle===
===Outside of battle===
Outside of battle, if a Pokémon with No Guard is leading the party, then No Guard increases the wild Pokémon encounter rate.
Outside of battle, if a Pokémon with No Guard is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 50%.


==Pokémon with No Guard==
==Pokémon with No Guard==
{{Ability/head|Fighting}}
{{Ability/head|Fighting}}
{{Ability/entry|018M|Pidgeot|Normal|Flying|No Guard|None|None|Mega Pidgeot}}
{{Ability/entry|066|Machop|Fighting|Fighting|Guts|No Guard|Steadfast}}
{{Ability/entry|066|Machop|Fighting|Fighting|Guts|No Guard|Steadfast}}
{{Ability/entry|067|Machoke|Fighting|Fighting|Guts|No Guard|Steadfast}}
{{Ability/entry|067|Machoke|Fighting|Fighting|Guts|No Guard|Steadfast}}
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{{Ability/entry|622|Golett|Ground|Ghost|Iron Fist|Klutz|No Guard}}
{{Ability/entry|622|Golett|Ground|Ghost|Iron Fist|Klutz|No Guard}}
{{Ability/entry|623|Golurk|Ground|Ghost|Iron Fist|Klutz|No Guard}}
{{Ability/entry|623|Golurk|Ground|Ghost|Iron Fist|Klutz|No Guard}}
{{Ability/entry|679|Honedge|Steel|Ghost|No Guard|None|None}}
{{Ability/entry|680|Doublade|Steel|Ghost|No Guard|None|None}}
{{Ability/entry|745Mn|Lycanroc|Rock|Rock|Keen Eye|Vital Spirit|No Guard|Midnight Form}}
{{Ability/foot|Fighting}}
{{Ability/foot|Fighting}}
==In other games==
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|TD}}|Allows Pokémon to ignore stat modifications to accuracy and evasion.}}
{{movedescentry|{{gameabbrevmd|S}}|Allows Pokémon to ignore stat modifications to accuracy and evasiveness.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|めいちゅうと かいひの だんかいを むしする|Allows Pokémon to ignore stat modifications to accuracy and evasiveness.}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}
{{movedescentry|{{gameabbrevmd|SMD}}|The hit rate of moves and attacks won't be lowered even if accuracy is lowered or evasiveness is boosted! It has the same effects on you as on your enemies. Abilities that boost evasiveness have no effects, either.}}
|}
|}{{left clear}}


==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=無防禦 ''{{tt|Wú Fángyù|No Defense}}''
|zh_yue=無防守 ''{{tt|Mòuh Fòhngsáu|No Guard}}''<br>無防禦 ''{{tt|Mòuh Fòhngyuh|No Defense}}'' {{tt|*|M19 Website}}
|zh_cmn=無防守 / 无防守 ''{{tt|Wú Fángshǒu|No Guard}}'' {{tt|*|Games}}<br>無防禦 ''{{tt|Wú Fángyù|No Defense}}'' {{tt|*|DP National Pokédex guidebook}}
|fr=Annule Garde
|fr=Annule Garde
|de=Schildlos
|de=Schildlos
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|es=Indefenso
|es=Indefenso
|ko=노가드 ''No Guard''
|ko=노가드 ''No Guard''
}}
|tr=Korumasızlık}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
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[[de:Schildlos]]
[[de:Schildlos]]
[[es:Indefenso]]
[[fr:Annule Garde]]
[[fr:Annule Garde]]
[[it:Nullodifesa (abilità)]]
[[it:Nullodifesa]]
[[ja:ノーガード]]
[[ja:ノーガード]]
[[pt:No Guard]]
[[zh:无防守(特性)]]
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