Nightmare (move): Difference between revisions

Undo revision 2811468 by Eridanus (talk) This is useful so that Generation III doesn't need to explicitly state that the bug was fixed
(100 in GenIII once was FIQ's assumption - doesn't even access accuracycheck routine (https://github.com/pret/pokeemerald/blob/5183cdb35722549d6b465ccaf8c4a21422ecb254/data/battle_scripts_1.s#L1479); also tested in GenIII and IV)
(Undo revision 2811468 by Eridanus (talk) This is useful so that Generation III doesn't need to explicitly state that the bug was fixed)
Line 49: Line 49:
Nightmare inflicts damage equal to one quarter of the Pokémon's maximum HP every turn, after it attacks or its Trainer uses an item, or at the end of the turn if it did not attack and its Trainer did not use an item. If a Pokémon in a Nightmare causes an opponent to faint, it will not take damage that turn. Nightmare bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of {{m|Dig}} or {{m|Fly}}.
Nightmare inflicts damage equal to one quarter of the Pokémon's maximum HP every turn, after it attacks or its Trainer uses an item, or at the end of the turn if it did not attack and its Trainer did not use an item. If a Pokémon in a Nightmare causes an opponent to faint, it will not take damage that turn. Nightmare bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of {{m|Dig}} or {{m|Fly}}.


Due to an oversight, if an opponent cures their Pokémon of sleep with a [[Full Heal]] or [[Full Restore]], it will not be cured of Nightmare even after waking up; this does not occur if the player cures their own Pokémon of sleep.
In [[Generation II]] only, due to an oversight, if an opponent cures their Pokémon of sleep with a [[Full Heal]] or [[Full Restore]], it will not be cured of Nightmare even after waking up; this does not occur if the player cures their own Pokémon of sleep.


===Generation III===
===Generation III===