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edits
(Change regarding Substitute was prior to Generation IV. Remember the Battle CD?) |
m (→Effect: redirects) |
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===[[Generation II]]=== | ===[[Generation II]]=== | ||
The game now states how many times a multi-strike move hit if it knocked out an enemy. If a Pokémon's | The game now states how many times a multi-strike move hit if it knocked out an enemy. If a Pokémon's {{DL|In-battle effect item|Focus Band}} activates against a hit of a multi-strike move, all subsequent hits will not knock it out. The {{DL|Evolution-inducing held item|King's Rock}} will take each hit into consideration when determining whether or not the opponent will flinch. Each individual hit of a multi-strike move has its own chance of being a critical hit, and if the first hit is a critical hit, it no longer makes subsequent hits deal that much damage. | ||
===[[Generation III]]=== | ===[[Generation III]]=== | ||
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===[[Generation IV]]=== | ===[[Generation IV]]=== | ||
A | A {{DL|In-battle effect item|Focus Sash}} activated by a multi-strike move will protect the holder from the rest of the attack. Pokémon with the {{a|Skill Link}} Ability are guaranteed that any 2-5 hit multi-strike move they use will hit the full five times. The {{DL|Evolution-inducing held item|Razor Fang}} will take each hit into consideration when determining whether or not the opponent will flinch. | ||
===[[Generation V]]=== | ===[[Generation V]]=== | ||
The Focus Sash and Focus Band no longer protect the holder against multiple hits of a multi-strike move (unless the Focus Band activates multiple times). The newly upgraded {{a|Sturdy}} only activates against one single hit of a multi-strike move (provided said hit would have knocked out the target and that said target was at full HP to begin with). The Abilities {{a|Weak Armor}} and {{a|Justified}} are activated by each hit of a multi-strike move, while {{a|Sap Sipper}} is activated only once. The item | The Focus Sash and Focus Band no longer protect the holder against multiple hits of a multi-strike move (unless the Focus Band activates multiple times). The newly upgraded {{a|Sturdy}} only activates against one single hit of a multi-strike move (provided said hit would have knocked out the target and that said target was at full HP to begin with). The Abilities {{a|Weak Armor}} and {{a|Justified}} are activated by each hit of a multi-strike move, while {{a|Sap Sipper}} is activated only once. The item {{DL|In-battle effect item|Rocky Helmet}} is activated by each hit. The newly upgraded Ability {{a|Stench}} will take each hit into consideration when determining whether or not the opponent will {{status|flinch}}, and does not stack with the Razor Fang or King's Rock. The number of hits is now shown after the target faints. | ||
===[[Generation VI]]=== | ===[[Generation VI]]=== |
edits