Muddy Water (move)

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Muddy Water
だくりゅう Muddy River
[[File:|256pxpx|center]]
Type  Water
Category  Special
PP  10 (max. 16)
Power  95
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects all adjacent foes, but not allies
Availability
Introduced  Generation III
Condition  Tough
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the judge's attention.
Condition  Tough
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Tough
Appeal  0  
Jamming  0  

Muddy Water (Japanese: だくりゅう Muddy River) is a damage-dealing Template:Type2 move introduced in Generation III, where it was Marshtomp's and Swampert's signature move.

Effect

Muddy Water inflicts damage and has a 30% chance of lowering the target's accuracy. Muddy Water hits both opposing Pokémon in double battles. In a triple battle, Muddy Water will only hit opposing adjacent Pokémon.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
134   Vaporeon Water Water     78 78 ''''
194   Wooper Water Ground   47 47 ''''
195   Quagsire Water Ground   53 53 ''''
259   Marshtomp Water Ground 37 37 37 ''''
260   Swampert Water Ground 39 39 39 ''''
382   Kyogre Water Water     20 20 ''''
422   Shellos Water Water   37 37 ''''
423   Gastrodon Water Ground   41 41 ''''
535   Tympole Water Water     27 ''''
536   Palpitoad Water Ground     28 ''''
537   Seismitoad Water Ground     28 ''''
618   Stunfisk Ground Electric     40 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
007   Squirtle Water Water                  
072   Tentacool Water Poison      
108   Lickitung Normal Normal        
116   Horsea Water Water                    
138   Omanyte Rock Water                    
183   Marill Water Water no           
298   Azurill Water Water no           
339   Barboach Water Ground no  
366   Clamperl Water Water                    
369   Relicanth Water Rock                    
550   Basculin Water Water no  
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0116   Horsea
Water Pokéwalker -
Winner's Path
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation V

#   Pokémon Type Obtained with
0138   Omanyte Rock Water Dream World - Sparkling Sea
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

The user attacks by shooting out muddy water.
Pokémon Method
User First Used In Notes
  Gastrodon releases spiraling brown water from its body.
Cynthia's Gastrodon Double Team Turnover! Debut
  Gastrodon releases spirialing brown water from its body, or Gastrodon releases multiple streams of brown water from its body at the opponent.
Paul's Gastrodon Familiarity Breeds Strategy! None


In the manga

Pokémon Adventures


Trivia

In other languages

Language Title
Mandarin Chinese 濁流 Zhuó​liú​
  French Ocroupi
  German Lehmbrühe
  Greek Λασπόνερο
  Italian Fanghiglia
  Korean 탁류 Takryu
  Serbian Blatnjava Voda
  Spanish Agua Lodosa


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.