Mr. Mime (Pokémon)/Generation IV learnset

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← Mr. Mime Mr. Mime

By leveling up

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Magical Leaf Grass Special 06060 —}}—% 20 Beauty 2 ♥♥
00Start Power Swap Psychic Status 0000 —}}—% 10 Beauty 0  
00Start Guard Swap Psychic Status 0000 —}}—% 10 Cute 0  
00Start Barrier Psychic Status 0000 —}}—% 30 Cool 2 ♥♥
00Start Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
044 Copycat Normal Status 0000 —}}—% 20 Cool 0  
088 Meditate Psychic Status 0000 —}}—% 40 Beauty 0  
1111 Encore Normal Status 0000 100}}100% 5 Cute 1
1515 DoubleSlap Normal Physical 01515 085}}85% 10 Tough 2 ♥♥
1818 Mimic Normal Status 0000 —}}—% 10 Cute 0  
2222 Light Screen Psychic Status 0000 —}}—% 30 Beauty 2 ♥♥
2222 Reflect Psychic Status 0000 —}}—% 20 Smart 2 ♥♥
2525 Psybeam Psychic Special 06565 100}}100% 20 Beauty 2 ♥♥
2929 Substitute Normal Status 0000 —}}—% 10 Smart 1
3232 Recycle Normal Status 0000 —}}—% 10 Smart 0  
3636 Trick Psychic Status 0000 100}}100% 10 Smart 0  
3939 Psychic Psychic Special 09090 100}}100% 10 Smart 2 ♥♥
4343 Role Play Psychic Status 0000 —}}—% 10 Cute 1
4646 Baton Pass Normal Status 0000 —}}—% 40 Cute 0  
5050 Safeguard Normal Status 0000 —}}—% 25 Beauty 2 ♥♥
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Fighting Sprite.png TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status —% 20 Smart 0  
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM12 Taunt Dark Status 100% 20 Smart 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM20 Safeguard Normal Status —% 25 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120 100% 10 Cool 1
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
Bag TM Electric Sprite.png TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
Bag TM Dark Sprite.png TM41 Torment Dark Status 100% 15 Tough 0  
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Dark Sprite.png TM46 Thief Dark Physical 40 100% 10 Tough 0  
Bag TM Psychic Sprite.png TM48 Skill Swap Psychic Status —% 10 Smart 0  
Bag TM Dark Sprite.png TM49 Snatch Dark Status —% 10 Smart 0  
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120 70% 5 Cool 2 ♥♥
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 80 100% 10 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM56 Fling Dark Physical 100% 10 Tough 1
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Fighting Sprite.png TM60 Drain Punch Fighting Physical 60 100% 5 Beauty 1
Bag TM Dark Sprite.png TM66 Payback Dark Physical 50 100% 10 Cool 1
Bag TM Normal Sprite.png TM67 Recycle Normal Status —% 10 Smart 0  
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 100% 10 Cool 2 ♥♥
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10 Smart 0  
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
BunearyLopunny
Charm Normal Status 100% 20 Cute 2 ♥♥
MagmarMagmortar
Sableye
Volbeat
Confuse Ray Ghost Status 100% 10 Smart 2 ♥♥
MakuhitaHariyama
Sableye
Fake Out Normal Physical 40 100% 10 Cute 2 ♥♥
KadabraAlakazam
DrowzeeHypno
Future Sight Psychic Special 80 90% 15 Smart 2 ♥♥
BunearyLopunny
Healing Wish Psychic Status —% 10 Cute 0  
DrowzeeHypno
Spinda
Hypnosis Psychic Status 60% 20 Smart 2 ♥♥
Mr. Mime
Mimic Normal Status —% 10 Cute 0  
DrowzeeHypno
ChimcharMonfernoInfernape
CroagunkToxicroak
Nasty PlotHGSS Dark Status —% 20 Cute 0  
DrowzeeHypno
MedititeMedicham
Spinda
Psych Up Normal Status —% 10 Smart 0  
Spinda
Teeter Dance Normal Status 100% 20 Cute 2 ♥♥
Mr. Mime
KadabraAlakazam
Trick Psychic Status 100% 10 Smart 0  
MachopMachokeMachamp
MakuhitaHariyama
Wake-Up Slap Fighting Physical 60 100% 10 Smart 0  
  • Moves marked with an asterisk (*) must be chain bred onto Mr. Mime in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mr. Mime in that game.
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Mr. Mime can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mr. Mime cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see Move Tutor moves from other generations