Move variations: Difference between revisions

→‎Variations of Leech Seed: Some more redundancy removal. Both moves have 10 PP, but that's already stated in the table header.
m (→‎Variations of Bite: PP and flinch chance similarity was already stated in the table header, so no need for additional columns for each.)
(→‎Variations of Leech Seed: Some more redundancy removal. Both moves have 10 PP, but that's already stated in the table header.)
Line 700: Line 700:


===Variations of Leech Seed===
===Variations of Leech Seed===
{{mvar/h|10|acc=90|notes=Inflicts target with a [[status ailment]]|other=status ailment|PP=PP}}
{{mvar/h|10|acc=90|notes=Inflicts target with a [[status ailment]]|other=status ailment}}
{{mvar|Leech Seed|Grass|Status|I|other=Seeding|PP=10}}
{{mvar|Leech Seed|Grass|Status|I|other=Seeding}}
{{mvar|Toxic|Poison|Status|I|other=Bad poison|PP=10}}
{{mvar|Toxic|Poison|Status|I|other=Bad poison}}
|}
|}
|}
|}
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