Move variations: Difference between revisions

Thunder Wave is no longer 100% accurate
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(Thunder Wave is no longer 100% accurate)
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{{mvar|Ice Fang|Ice|Physical|IV|other=Freeze}}
{{mvar|Ice Fang|Ice|Physical|IV|other=Freeze}}
{{mvar|Thunder Fang|Electric|Physical|IV|other=Paralysis}}
{{mvar|Thunder Fang|Electric|Physical|IV|other=Paralysis}}
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===Variations of Fire Punch===
{{mvar/h|10 or 15|power=75|acc=100|notes=10% chance to inflict a [[status condition]]|other=Status condition|PP=PP}}
{{mvar|Fire Punch|Fire|Physical|I|PP=15|other=Burn}}
{{mvar|Ice Punch|Ice|Physical|I|PP=15|other=Freeze}}
{{mvar|Thunder Punch|Electric|Physical|I|PP=15|other=Paralysis}}
{{mvar|Signal Beam|Bug|Special|III|PP=15||other=Confusion}}
{{mvar|Relic Song|Normal|Special|V|PP=10|sig=Meloetta|other=Sleep}}
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{{mvar|Lunge|Bug|Physical|VII|other=Attack}}
{{mvar|Lunge|Bug|Physical|VII|other=Attack}}
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===Variations of Fire Punch===
{{mvar/h|10 or 15|power=75|acc=100|notes=10% chance to inflict a [[status condition]]|other=Status condition|PP=PP}}
{{mvar|Fire Punch|Fire|Physical|I|PP=15|other=Burn}}
{{mvar|Ice Punch|Ice|Physical|I|PP=15|other=Freeze}}
{{mvar|Thunder Punch|Electric|Physical|I|PP=15|other=Paralysis}}
{{mvar|Signal Beam|Bug|Special|III|PP=15||other=Confusion}}
{{mvar|Relic Song|Normal|Special|V|PP=10|sig=Meloetta|other=Sleep}}
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{{mvar|Celebrate|Normal|Status|VI}}
{{mvar|Celebrate|Normal|Status|VI}}
{{mvar|Hold Hands|Normal|Status|VI}}
{{mvar|Hold Hands|Normal|Status|VI}}
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===Variations of Spore===
{{mvar/h|15 or 20|acc=100|notes=Inflicts target(s) with a [[status condition]]|other=Status condition|PP=PP}}
{{mvar|Spore|Grass|Status|I|other=Sleep|sig=The Paras line|siggen=III|PP=15}}
{{mvar|Thunder Wave|Electric|Status|I|other=Paralysis|PP=20}}
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