Move variations: Difference between revisions

(Undo revision 3102673 by CoolMan6001 (talk) I don't think it counts because it has 100 accuracy.)
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{{mvar|Bite|Dark|Physical|I|note=Normal-type with 10% chance of flinching in Generation I}}
{{mvar|Bite|Dark|Physical|I|note=Normal-type with 10% chance of flinching in Generation I}}
{{mvar|Heart Stamp|Psychic|Physical|V}}
{{mvar|Heart Stamp|Psychic|Physical|V}}
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===Variations of Behemoth Bash===
{{mvar/h|5|power=100|acc=100|notes=Deals double damage on Dynamax Pokémon}}
{{mvar|Behemoth Bash|Steel|Physical|VIII|sig=Zamazenta}}
{{mvar|Behemoth Blade|Steel|Physical|VIII|sig=Zacian}}
{{mvar|Dynamax Cannon|Dragon|Special|VIII|sig=Eternatus}}
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===Variations of Bolt Beak===
{{mvar/h|10|Power=85|acc=100|notes=Deals double damage if user moves first}}
{{mvar|Bolt Beak|Electric|Physical|VIII}}
{{mvar|Fishious Rend|Water|Physical|VIII}}
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{{mvar|Fairy Wind|Fairy|Special|VI|PP=35}}
{{mvar|Fairy Wind|Fairy|Special|VI|PP=35}}
{{mvar|Leafage|Grass|Physical|VII|PP=40}}
{{mvar|Leafage|Grass|Physical|VII|PP=40}}
{{mvar|Branch Poke|Grass|Physical|VIII|PP=40}}
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{{mvar|Detect|Fighting|Status|II|PP=5}}
{{mvar|Detect|Fighting|Status|II|PP=5}}
{{mvar|Protect|Normal|Status|II|PP=10}}
{{mvar|Protect|Normal|Status|II|PP=10}}
{{mvar|King's Shield|Steel|Status|VI|PP=10|note=Also lowers Attack by two stages on those who make contact|sig=Aegislash}}
{{mvar|King's Shield|Steel|Status|VI|PP=10|note=Also lowers Attack by two stages on those who make contact in Generations VI-VII, one stage in Generation VIII|sig=Aegislash}}
{{mvar|Spiky Shield|Grass|Status|VI|PP=10|note=Also damages those who make contact}}
{{mvar|Spiky Shield|Grass|Status|VI|PP=10|note=Also damages those who make contact}}
{{mvar|Baneful Bunker|Poison|Status|VII|PP=10|note=Also poisons those who make contact|sig=Toxapex}}
{{mvar|Baneful Bunker|Poison|Status|VII|PP=10|note=Also poisons those who make contact|sig=Toxapex}}
{{mvar|Obstruct|Dark|Status|VIII|PP=10|note=Also lowers defence by two stage on those who make contact|sig=Obstagoon}}
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{{mvar|Power Swap|Psychic|Status|IV|other=Changes to Attack and Special Attack}}
{{mvar|Power Swap|Psychic|Status|IV|other=Changes to Attack and Special Attack}}
{{mvar|Speed Swap|Psychic|Status|VII|other=Speed}}
{{mvar|Speed Swap|Psychic|Status|VII|other=Speed}}
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===Variations of Soak===
{{mvar/h|20|notes=Changes targets type to a pure type|other=Type Changed to}}
{{mvar|Soak|Water|Status|V|other=Changes to Water type}}
{{mvar|Magic Powder|Psychic|Status|VIII|other=Changes to Psychic type|sig=Hatterene}}
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